Player Matchup

King Arthur
King Arthur
Cardiac112
King Arthur
Level 42
God Stats
2W - 7L
1,548 SR
Queue Stats
199W - 270L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
DrValentyne
Hun Batz
Level 46
God Stats
25W - 35L
1,481 SR
Queue Stats
259W - 349L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Erectoplasm1
Danzaburou
Level 5
God Stats
1W - 2L
1,302 SR
Queue Stats
4W - 8L
1,429 Elo+
Party 1
Ra
Ra
Willismang
Ra
Level 160
God Stats
11W - 19L
1,501 SR
Queue Stats
586W - 658L
1,512 Elo+
Party 1
Athena
Athena
iMommie
Athena
Level 69
God Stats
5W - 12L
1,482 SR
Queue Stats
283W - 370L
1,504 Elo+
Party 1
Team Averages
Level 64
1,463 SR
1,482 Elo+

VS

Team Averages
Level 39
1,432 SR
1,446 Elo+
Ymir
Ymir
Akellabeth
Ymir
Level 24
God Stats
53W - 62L
1,438 SR
Queue Stats
93W - 115L
1,386 Elo+
Party 3
Ra
Ra
BlooEra
Ra
Level 29
God Stats
5W - 6L
1,605 SR
Queue Stats
131W - 171L
1,396 Elo+
Party 3
Neith
Neith
Marlow41
Neith
Level 48
God Stats
6W - 9L
1,434 SR
Queue Stats
29W - 29L
1,489 Elo+
Party 2
Bakasura
Bakasura
Miskra
Bakasura
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
20W - 21L
1,482 Elo+
Party 2
King Arthur
King Arthur
RhythmicBoogaloo
King Arthur
Level 68
God Stats
1W - 5L
1,436 SR
Queue Stats
378W - 402L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cardiac112
King Arthur
17
1 / 1 / 3
9,782
489
10,415
16,307
9,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
DrValentyne
Hun Batz
16
4 / 1 / 5
9,743
487
10,217
13,445
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Erectoplasm1
Danzaburou
17
3 / 1 / 3
10,328
516
6,733
5,680
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 4 / 5
10,970
549
7,740
13,195
5,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
iMommie
Athena
15
3 / 2 / 6
9,455
473
5,666
11,642
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,578
429
4,339
15,885
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 2 / 3
10,845
542
10,095
8,925
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Marlow41
Neith
17
4 / 1 / 2
10,311
516
5,360
7,609
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Miskra
Bakasura
15
2 / 4 / 0
9,339
467
7,831
13,425
5,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
RhythmicBoogaloo
King Arthur
16
1 / 2 / 0
9,417
471
11,325
16,418
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
9
9
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
1
2
3
1.25
W
King Arthur
Cardiac112
King Arthur
1
1
3
2.5
W
Hun Batz
DrValentyne
Hun Batz
4
1
5
6.5
W
Danzaburou
Erectoplasm1
Danzaburou
3
1
3
4.5
L
Neith
Marlow41
Neith
4
1
2
5
L
Bakasura
Miskra
Bakasura
2
4
0
0.5
L
King Arthur
RhythmicBoogaloo
King Arthur
1
2
0
0.5
W
4
4
5
1.63
W
Athena
iMommie
Athena
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,771
Damage
38,950
60,269
Taken
62,262
30,346
Mitigated
39,714
21,730
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
1,098
0
2,485
15,885
10,539
0
5,224
10,661
26,558
0
L
10,095
690
356
2,367
8,925
3,530
0
3,077
5,848
85,677
0
W
King Arthur
Cardiac112
King Arthur
10,415
834
0
6,405
16,307
9,800
0
733
14,241
0
59,945
W
Hun Batz
DrValentyne
Hun Batz
10,217
3,471
0
5,205
13,445
6,053
0
2,351
10,307
0
72,069
W
Danzaburou
Erectoplasm1
Danzaburou
6,733
4,013
0
1,975
5,680
2,135
927
712
4,758
0
71,299
L
Neith
Marlow41
Neith
5,360
2,261
0
3,912
7,609
2,650
191
864
6,745
0
56,948
L
Bakasura
Miskra
Bakasura
7,831
5,181
0
3,835
13,425
5,580
0
2,431
10,838
0
61,731
L
King Arthur
RhythmicBoogaloo
King Arthur
11,325
717
0
5,165
16,418
17,415
282
1,810
14,608
0
60,059
W
7,740
114
1,429
5,044
13,195
5,367
0
5,429
7,474
88,628
0
W
Athena
iMommie
Athena
5,666
1,345
0
1,672
11,642
6,991
0
4,693
6,429
23,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
48,490
578
Minions Killed
562
0
Camps Cleared
0
2,060,532
Distance Traveled
1,880,415
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,578
429
30
2
0
344,465
0
L
Ra
10,845
542
177
9
0
375,443
0
W
King Arthur
9,782
489
117
6
0
441,230
0
W
Hun Batz
9,743
487
115
6
0
418,287
3
W
Danzaburou
10,328
516
137
7
0
363,392
1
L
Neith
10,311
516
122
6
0
358,308
4
L
Bakasura
9,339
467
122
6
0
411,842
4
L
King Arthur
9,417
471
111
6
0
390,357
1
W
Ra
10,970
549
178
9
0
396,054
6
W
Athena
9,455
473
31
2
0
441,569
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role