Player Matchup

Thoth
Thoth
BbananasS
Thoth
Level 49
God Stats
4W - 2L
1,399 SR
Queue Stats
6W - 14L
1,361 Elo+
Party 1
Medusa
Medusa
Daniboy48
Medusa
Level 15
God Stats
4W - 6L
1,425 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 1
Da Ji
Da Ji
JimmyBoy88
Da Ji
Level 29
God Stats
0W - 2L
1,650 SR
Queue Stats
6W - 14L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
PipeWrench
Sylvanus
Level 3
God Stats
0W - 2L
1,385 SR
Queue Stats
2W - 9L
1,549 Elo+
Party 1
Hercules
Hercules
mat_rocks22
Hercules
Level 14
God Stats
6W - 9L
1,437 SR
Queue Stats
8W - 12L
1,317 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,416 Elo+

VS

Team Averages
Level 23
1,531 SR
1,387 Elo+
Zeus
Zeus
Bruce wayne4501
Zeus
Level 21
God Stats
4W - 3L
1,091 SR
Queue Stats
109W - 117L
1,450 Elo+
Solo
Anubis
Anubis
Dark Hylden
Anubis
Level 14
God Stats
3W - 0L
1,702 SR
Queue Stats
16W - 16L
1,372 Elo+
Solo
Nemesis
Nemesis
Frrr0st99
Nemesis
Level 29
God Stats
2W - 2L
1,733 SR
Queue Stats
135W - 101L
1,409 Elo+
Solo
Hou Yi
Hou Yi
GuntherWeedz
Hou Yi
Level 28
God Stats
3W - 2L
1,447 SR
Queue Stats
110W - 126L
1,365 Elo+
Solo
Cthulhu
Cthulhu
crutonlicker586
Cthulhu
Level 24
God Stats
1W - 3L
1,683 SR
Queue Stats
156W - 185L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BbananasS
Thoth
18
11 / 7 / 2
12,083
503
13,176
14,819
4,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Daniboy48
Medusa
16
5 / 4 / 7
10,605
442
7,793
12,500
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
17
3 / 10 / 11
11,697
487
12,675
15,919
5,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
PipeWrench
Sylvanus
15
1 / 7 / 12
9,769
407
5,907
14,844
10,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
mat_rocks22
Hercules
14
1 / 7 / 6
9,525
397
7,985
21,519
15,327
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
11,934
497
11,424
13,753
5,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
12 / 3 / 6
14,601
608
13,345
15,962
8,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Frrr0st99
Nemesis
19
12 / 1 / 8
12,909
538
19,010
12,810
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
2 / 9 / 5
10,595
441
8,911
15,352
4,900
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 7
11,333
472
7,070
14,777
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
65
21
Kills
35
35
Deaths
21
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
BbananasS
Thoth
11
7
2
1.71
W
5
5
4
1.4
L
Medusa
Daniboy48
Medusa
5
4
7
2.13
W
Anubis
12
3
6
5
W
Nemesis
Frrr0st99
Nemesis
12
1
8
16
W
Hou Yi
2
9
5
0.5
L
Da Ji
3
10
11
0.85
L
Sylvanus
PipeWrench
Sylvanus
1
7
12
1
W
4
3
7
2.5
L
Hercules
mat_rocks22
Hercules
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
59,760
79,601
Taken
72,654
40,891
Mitigated
39,129
13,828
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BbananasS
Thoth
13,176
381
0
1,082
14,819
4,162
1,266
6,371
8,348
66,503
0
W
11,424
1,912
0
2,519
13,753
5,035
1,402
2,417
11,336
67,265
0
L
Medusa
Daniboy48
Medusa
7,793
2,040
0
198
12,500
5,224
909
3,442
8,883
0
53,151
W
Anubis
13,345
738
0
8,965
15,962
8,802
4,563
3,428
12,534
129,387
0
W
Nemesis
Frrr0st99
Nemesis
19,010
9,947
0
805
12,810
8,004
0
2,184
10,626
0
73,256
W
Hou Yi
8,911
3,677
505
1,834
15,352
4,900
2,926
5,453
9,899
0
53,577
L
Da Ji
12,675
3,718
0
2,405
15,919
5,195
1,026
6,684
9,144
0
41,681
L
Sylvanus
PipeWrench
Sylvanus
5,907
2,208
2,175
3,162
14,844
10,983
264
6,916
7,703
18,796
1,299
W
7,070
165
0
3,033
14,777
12,388
93
5,256
9,521
49,430
0
L
Hercules
mat_rocks22
Hercules
7,985
2,894
0
4,806
21,519
15,327
1,058
7,785
13,684
0
35,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
61,372
362
Minions Killed
579
0
Camps Cleared
0
2,061,695
Distance Traveled
2,020,960
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,083
503
104
4
0
394,061
7
W
Zeus
11,934
497
99
4
0
328,646
2
L
Medusa
10,605
442
94
4
0
437,774
0
W
Anubis
14,601
608
194
8
0
369,462
5
W
Nemesis
12,909
538
109
5
0
537,605
1
W
Hou Yi
10,595
441
99
4
0
344,673
0
L
Da Ji
11,697
487
69
3
0
413,695
3
L
Sylvanus
9,769
407
28
1
0
375,278
0
W
Cthulhu
11,333
472
78
3
0
440,574
1
L
Hercules
9,525
397
67
3
0
440,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role