Player Matchup

Danzaburou
Danzaburou
JMCO77
Danzaburou
Level 129
God Stats
0W - 1L
1,587 SR
Queue Stats
22W - 18L
1,543 Elo+
Party 1
Ra
Ra
KlarkDetrix
Ra
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Zeus
Zeus
SovereignStar
Zeus
Level 18
God Stats
2W - 3L
1,493 SR
Queue Stats
21W - 23L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
eXaFrost
Sylvanus
Level 44
God Stats
1W - 1L
1,723 SR
Queue Stats
24W - 36L
1,466 Elo+
Party 3
Serqet
Serqet
tinkikin56
Serqet
Level 120
God Stats
1W - 1L
1,697 SR
Queue Stats
34W - 28L
1,519 Elo+
Party 1
Team Averages
Level 63
1,559 SR
1,462 Elo+

VS

Team Averages
Level 82
1,620 SR
1,582 Elo+
Cabrakan
Cabrakan
ALilWetWilly
Cabrakan
Level 31
God Stats
3W - 1L
1,763 SR
Queue Stats
79W - 49L
1,729 Elo+
Party 2
Thor
Thor
Alojatex123
Thor
Level 50
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GankyD
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Rezninja
Heimdallr
Level 86
God Stats
3W - 1L
1,839 SR
Queue Stats
37W - 22L
1,681 Elo+
Party 2
Agni
Agni
freezingdark
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JMCO77
Danzaburou
16
2 / 4 / 4
10,644
1,064
14,868
18,040
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 11 / 4
9,658
966
4,202
14,057
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 10 / 1
10,871
1,087
8,080
14,399
4,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
eXaFrost
Sylvanus
16
0 / 9 / 5
9,492
949
6,664
18,287
19,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
tinkikin56
Serqet
14
0 / 4 / 4
8,649
865
3,683
10,381
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALilWetWilly
Cabrakan
18
4 / 2 / 21
10,956
1,096
12,621
12,913
9,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 1 / 18
10,084
1,008
7,013
6,628
2,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
GankyD
Ne Zha
19
13 / 2 / 17
12,477
1,248
23,371
12,886
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Rezninja
Heimdallr
17
1 / 1 / 22
10,844
1,084
13,503
6,961
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
19 / 1 / 13
13,345
1,335
16,468
7,497
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
129
7
Kills
38
38
Deaths
7
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ALilWetWilly
Cabrakan
4
2
21
7.25
W
1
1
18
10
W
Ne Zha
GankyD
Ne Zha
13
2
17
10.75
L
Danzaburou
JMCO77
Danzaburou
2
4
4
1
L
1
11
4
0.27
W
Heimdallr
Rezninja
Heimdallr
1
1
22
12
L
4
10
1
0.45
L
Sylvanus
eXaFrost
Sylvanus
0
9
5
0.28
W
19
1
13
25.5
L
Serqet
tinkikin56
Serqet
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
72,976
75,164
Taken
46,885
41,020
Mitigated
25,618
8,446
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ALilWetWilly
Cabrakan
12,621
1,146
0
567
12,913
9,003
0
5,147
7,513
24,988
0
W
7,013
1,717
462
231
6,628
2,447
0
3,262
3,306
0
16,025
W
Ne Zha
GankyD
Ne Zha
23,371
8,158
0
3,066
12,886
7,918
0
5,201
7,276
0
36,974
L
Danzaburou
JMCO77
Danzaburou
14,868
8,154
0
3,008
18,040
7,252
0
7,096
10,740
0
48,053
L
4,202
763
154
349
14,057
5,488
0
2,972
10,764
25,440
0
W
Heimdallr
Rezninja
Heimdallr
13,503
7,039
0
2,307
6,961
2,958
0
3,346
3,537
0
50,725
L
8,080
1,862
0
0
14,399
4,156
0
5,484
8,593
29,472
0
L
Sylvanus
eXaFrost
Sylvanus
6,664
1,608
2,038
2,897
18,287
19,903
0
7,303
10,666
13,578
0
W
16,468
1,895
379
1,498
7,497
3,292
0
1,518
5,830
43,282
0
L
Serqet
tinkikin56
Serqet
3,683
1,020
0
0
10,381
4,221
0
5,439
4,761
0
4,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
57,706
183
Minions Killed
248
3
Camps Cleared
15
837,414
Distance Traveled
950,208
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,956
1,096
16
2
1
186,768
0
W
Thor
10,084
1,008
16
2
4
187,083
0
W
Ne Zha
12,477
1,248
31
3
3
212,284
3
L
Danzaburou
10,644
1,064
61
6
1
214,757
1
L
Ra
9,658
966
44
4
1
158,457
0
W
Heimdallr
10,844
1,084
99
10
0
167,615
3
L
Zeus
10,871
1,087
47
5
1
145,816
0
L
Sylvanus
9,492
949
29
3
0
215,509
0
W
Agni
13,345
1,335
86
9
7
196,458
1
L
Serqet
8,649
865
2
0
0
102,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role