Player Matchup

Loki
Loki
Geragame
Loki
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 110L
1,508 Elo+
Solo
Nike
Nike
NoNamesLepht
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Superwaffles
Tiamat
Level 157
God Stats
8W - 3L
1,530 SR
Queue Stats
188W - 100L
1,801 Elo+
Party 1
Team Averages
Level 136
1,510 SR
1,603 Elo+

VS

Team Averages
Level 102
1,339 SR
1,402 Elo+
Achilles
Achilles
Liwikpo
Achilles
Level 42
God Stats
0W - 2L
1,215 SR
Queue Stats
35W - 59L
1,348 Elo+
Solo
Tiamat
Tiamat
MoistExcrement
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoggySecretion
Tsukuyomi
Level 138
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 6L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
9 / 1 / 9
8,500
850
8,671
7,071
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 2 / 13
8,480
848
7,408
8,853
3,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
4 / 0 / 13
8,098
810
5,727
4,369
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Liwikpo
Achilles
9
0 / 4 / 1
6,305
631
2,763
8,871
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 6 / 1
6,611
661
7,364
7,714
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
SoggySecretion
Tsukuyomi
9
1 / 9 / 2
7,052
705
6,221
10,044
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
3
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
9
1
9
13.5
L
Achilles
Liwikpo
Achilles
0
4
1
0.13
L
2
6
1
0.42
W
6
2
13
6.25
L
Tsukuyomi
SoggySecretion
Tsukuyomi
1
9
2
0.22
W
Tiamat
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
16,348
20,293
Taken
26,629
9,292
Mitigated
14,999
5,075
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,671
1,551
0
480
7,071
2,373
200
2,364
4,507
0
24,228
L
Achilles
Liwikpo
Achilles
2,763
718
199
892
8,871
6,738
0
2,236
6,635
0
16,247
L
7,364
933
0
1,279
7,714
4,256
0
1,648
6,066
18,562
0
W
7,408
1,826
1,173
1,824
8,853
3,581
578
2,881
5,428
0
19,014
L
Tsukuyomi
SoggySecretion
Tsukuyomi
6,221
1,768
0
1,584
10,044
4,005
0
1,867
8,177
0
26,162
W
Tiamat
5,727
1,134
0
1,598
4,369
3,338
449
1,415
2,611
35,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
19,968
121
Minions Killed
126
0
Camps Cleared
0
576,476
Distance Traveled
509,343
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,500
850
29
3
0
208,230
1
L
Achilles
6,305
631
46
5
0
174,842
2
L
Tiamat
6,611
661
40
4
0
151,141
1
W
Nike
8,480
848
17
2
0
189,968
5
L
Tsukuyomi
7,052
705
40
4
0
183,360
5
W
Tiamat
8,098
810
75
8
0
178,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role