Player Matchup

Hercules
Hercules
 
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CptnRockwell
Amaterasu
Level 47
God Stats
6W - 8L
1,523 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Girtthquake
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 128L
1,445 Elo+
Party 2
Da Ji
Da Ji
KermitSeppuku
Da Ji
Level 56
God Stats
11W - 13L
1,529 SR
Queue Stats
21W - 21L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
MrSkare
Hou Yi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,486 Elo+

VS

Team Averages
Level 74
1,766 SR
1,610 Elo+
Ganesha
Ganesha
Bugg_deep32
Ganesha
Level 96
God Stats
5W - 2L
1,544 SR
Queue Stats
287W - 273L
1,523 Elo+
Party 1
Sol
Sol
SkinnyMFC
Sol
Level 29
God Stats
6W - 1L
1,995 SR
Queue Stats
160W - 88L
1,720 Elo+
Party 3
Chiron
Chiron
TissueInferno1
Chiron
Level 29
God Stats
6W - 5L
1,618 SR
Queue Stats
222W - 175L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
VaggyP
Ne Zha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Yung-Crust
Osiris
Level 149
God Stats
2W - 0L
2,173 SR
Queue Stats
136W - 78L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 5 / 1
7,460
393
2,595
14,157
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
CptnRockwell
Amaterasu
16
1 / 6 / 2
9,123
480
6,447
16,077
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Girtthquake
Kukulkan
13
0 / 6 / 2
7,859
414
8,211
10,006
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 4 / 0
8,623
454
8,899
11,732
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
MrSkare
Hou Yi
13
0 / 3 / 1
7,484
394
5,433
10,651
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bugg_deep32
Ganesha
16
2 / 0 / 12
10,739
565
6,024
12,823
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 3 / 4
11,706
616
11,779
17,369
6,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 0 / 1
10,952
576
6,139
10,607
4,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
VaggyP
Ne Zha
16
4 / 2 / 8
10,393
547
11,054
13,100
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Yung-Crust
Osiris
19
6 / 1 / 1
11,754
619
9,599
14,114
10,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
24
24
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
W
Ganesha
Bugg_deep32
Ganesha
2
0
12
8
L
Amaterasu
CptnRockwell
Amaterasu
1
6
2
0.33
L
Kukulkan
Girtthquake
Kukulkan
0
6
2
0.17
L
5
4
0
1.25
L
Hou Yi
MrSkare
Hou Yi
0
3
1
0.17
W
7
3
4
3
W
5
0
1
5.5
W
Ne Zha
VaggyP
Ne Zha
4
2
8
4
W
Osiris
Yung-Crust
Osiris
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
44,595
62,623
Taken
68,013
32,000
Mitigated
42,140
13,305
Healing
29,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,595
386
0
2,378
14,157
7,092
0
4,881
9,276
0
32,592
W
Ganesha
Bugg_deep32
Ganesha
6,024
481
0
3,081
12,823
14,313
695
1,923
10,850
38,081
0
L
Amaterasu
CptnRockwell
Amaterasu
6,447
2,852
0
4,106
16,077
11,627
0
3,775
12,302
0
49,859
L
Kukulkan
Girtthquake
Kukulkan
8,211
862
0
940
10,006
3,443
0
3,143
6,863
46,006
0
L
8,899
3,257
0
1,982
11,732
7,001
0
4,511
7,221
0
33,463
L
Hou Yi
MrSkare
Hou Yi
5,433
2,360
0
3,899
10,651
2,837
0
1,493
9,158
0
45,426
W
11,779
3,707
0
8,471
17,369
6,410
3,464
2,362
14,982
89,412
0
W
6,139
2,617
1,469
6,100
10,607
4,475
406
724
9,858
0
88,778
W
Ne Zha
VaggyP
Ne Zha
11,054
484
0
5,496
13,100
5,978
1,475
2,189
10,886
0
63,689
W
Osiris
Yung-Crust
Osiris
9,599
4,937
0
4,529
14,114
10,964
0
1,013
12,803
0
76,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
55,544
406
Minions Killed
580
0
Camps Cleared
0
1,577,890
Distance Traveled
1,779,618
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,460
393
53
3
0
329,646
12
W
Ganesha
10,739
565
12
1
0
361,225
3
L
Amaterasu
9,123
480
117
6
0
272,784
4
L
Kukulkan
7,859
414
88
5
0
308,043
8
L
Da Ji
8,623
454
52
3
0
357,623
6
L
Hou Yi
7,484
394
96
5
0
309,794
2
W
Sol
11,706
616
142
7
0
322,829
2
W
Chiron
10,952
576
175
9
0
339,234
3
W
Ne Zha
10,393
547
96
5
0
367,469
2
W
Osiris
11,754
619
155
8
0
388,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role