Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AcEHunT
Ah Muzen Cab
Level 61
God Stats
4W - 2L
1,848 SR
Queue Stats
64W - 70L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
SauceBoss5224326
Zhong Kui
Level 120
God Stats
4W - 2L
1,677 SR
Queue Stats
132W - 147L
1,535 Elo+
Party 1
Cerberus
Cerberus
Taubulator
Cerberus
Level 59
God Stats
11W - 12L
1,612 SR
Queue Stats
47W - 54L
1,611 Elo+
Party 1
Team Averages
Level 80
1,712 SR
1,588 Elo+

VS

Team Averages
Level 108
1,533 SR
1,561 Elo+
Sun Wukong
Sun Wukong
DUHASTALOT
Sun Wukong
Level 84
God Stats
14W - 16L
1,498 SR
Queue Stats
211W - 251L
1,519 Elo+
Solo
Persephone
Persephone
Rusty Spigot
Persephone
Level 145
God Stats
32W - 26L
1,545 SR
Queue Stats
342W - 364L
1,577 Elo+
Party 2
Anhur
Anhur
SaggyGrandmama
Anhur
Level 95
God Stats
11W - 11L
1,556 SR
Queue Stats
136W - 143L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcEHunT
Ah Muzen Cab
12
3 / 5 / 4
9,273
618
6,027
12,161
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
13
3 / 6 / 3
9,728
649
5,453
15,717
10,029
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Taubulator
Cerberus
13
2 / 6 / 5
10,166
678
5,680
17,447
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DUHASTALOT
Sun Wukong
15
6 / 1 / 10
11,804
787
10,044
8,436
6,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Rusty Spigot
Persephone
16
9 / 2 / 8
11,828
789
21,717
7,449
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 13
9,689
646
7,096
9,673
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
17
17
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AcEHunT
Ah Muzen Cab
3
5
4
1
W
Sun Wukong
DUHASTALOT
Sun Wukong
6
1
10
11
W
Persephone
Rusty Spigot
Persephone
9
2
8
6.5
W
2
5
13
1.7
L
Zhong Kui
3
6
3
0.75
L
Cerberus
Taubulator
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
38,857
45,325
Taken
25,558
25,845
Mitigated
12,472
7,721
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AcEHunT
Ah Muzen Cab
6,027
3,706
0
3,083
12,161
3,343
0
7,342
4,427
0
38,274
W
Sun Wukong
DUHASTALOT
Sun Wukong
10,044
1,814
0
1,555
8,436
6,815
184
3,317
5,119
0
49,585
W
Persephone
Rusty Spigot
Persephone
21,717
1,118
0
1,727
7,449
2,561
144
4,157
3,290
62,207
0
W
7,096
2,865
0
2,014
9,673
3,096
2,151
3,765
5,908
0
30,346
L
Zhong Kui
5,453
659
74
1,686
15,717
10,029
198
6,749
8,440
28,291
0
L
Cerberus
Taubulator
Cerberus
5,680
37
0
2,878
17,447
12,473
0
6,441
10,657
24,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
33,321
158
Minions Killed
211
0
Camps Cleared
0
739,798
Distance Traveled
792,878
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,273
618
66
4
0
246,545
1
W
Sun Wukong
11,804
787
65
4
0
285,773
3
W
Persephone
11,828
789
83
6
0
279,731
1
W
Anhur
9,689
646
63
4
0
227,374
3
L
Zhong Kui
9,728
649
51
3
0
213,466
2
L
Cerberus
10,166
678
41
3
0
279,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role