Player Matchup

Ra
Ra
BizarroSDad
Ra
Level 8
God Stats
1W - 0L
1,788 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
DaBratty1
Yemoja
Level 18
God Stats
1W - 5L
1,635 SR
Queue Stats
1W - 5L
1,020 Elo+
Party 1
Cernunnos
Cernunnos
JAY_THEE_GOD
Cernunnos
Level 4
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 2L
1,138 Elo+
Solo
King Arthur
King Arthur
TheLegend27TM
King Arthur
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 257L
1,659 Elo+
Party 3
Da Ji
Da Ji
TheVVitch2890
Da Ji
Level 29
God Stats
4W - 4L
1,545 SR
Queue Stats
122W - 119L
1,431 Elo+
Party 3
Team Averages
Level 17
1,547 SR
1,350 Elo+

VS

Team Averages
Level 20
1,515 SR
1,299 Elo+
Izanami
Izanami
Carribean_Diver
Izanami
Level 11
God Stats
1W - 3L
1,400 SR
Queue Stats
51W - 53L
1,290 Elo+
Solo
Hel
Hel
Carrion7930
Hel
Level 29
God Stats
10W - 21L
1,858 SR
Queue Stats
599W - 708L
1,360 Elo+
Solo
Olorun
Olorun
okAussie
Olorun
Level 18
God Stats
34W - 38L
1,440 SR
Queue Stats
90W - 106L
1,225 Elo+
Solo
Bellona
Bellona
xActionTrollx
Bellona
Level 17
God Stats
27W - 18L
1,503 SR
Queue Stats
164W - 167L
1,291 Elo+
Party 2
Loki
Loki
xJorgieTrollx
Loki
Level 23
God Stats
29W - 31L
1,376 SR
Queue Stats
137W - 158L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
11,080
554
15,283
15,573
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
DaBratty1
Yemoja
12
0 / 4 / 5
8,393
420
4,703
12,937
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
JAY_THEE_GOD
Cernunnos
16
7 / 4 / 4
10,234
512
15,115
13,906
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
TheLegend27TM
King Arthur
15
2 / 0 / 5
9,432
472
7,558
16,171
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 5 / 6
8,816
441
5,319
8,748
4,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
9,545
477
9,986
15,896
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 5 / 4
8,605
430
7,564
12,064
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
okAussie
Olorun
14
1 / 3 / 0
8,637
432
7,391
11,230
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
14
0 / 1 / 2
8,560
428
5,425
13,297
9,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 6 / 2
8,993
450
7,480
13,557
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
22
Kills
13
14
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
1
7
5
0.5
L
4
5
4
1.2
W
Yemoja
DaBratty1
Yemoja
0
4
5
0.63
W
Cernunnos
JAY_THEE_GOD
Cernunnos
7
4
4
2.25
W
King Arthur
TheLegend27TM
King Arthur
2
0
5
4.5
W
3
5
6
1.2
L
Olorun
okAussie
Olorun
1
3
0
0.33
L
Bellona
0
1
2
1
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
37,846
67,335
Taken
66,044
37,609
Mitigated
27,515
23,496
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,283
1,467
4,557
6,479
15,573
7,455
1,191
1,336
14,237
81,709
0
L
9,986
5,590
0
2,239
15,896
5,429
649
3,301
12,495
0
49,626
L
7,564
205
926
3,963
12,064
3,765
238
1,903
9,743
33,025
0
W
Yemoja
DaBratty1
Yemoja
4,703
628
1,100
716
12,937
9,946
497
4,137
8,800
14,418
0
W
Cernunnos
JAY_THEE_GOD
Cernunnos
15,115
7,098
255
3,631
13,906
5,167
3,773
4,333
9,573
0
55,542
W
King Arthur
TheLegend27TM
King Arthur
7,558
636
0
6,758
16,171
10,222
657
3,116
13,055
0
40,825
W
5,319
1,108
0
0
8,748
4,819
1,500
2,033
6,715
0
20,001
L
Olorun
okAussie
Olorun
7,391
2,919
0
3,839
11,230
4,392
916
5,100
6,105
50,199
0
L
Bellona
5,425
1,345
0
2,830
13,297
9,038
365
4,429
8,573
0
47,101
L
7,480
2,600
0
2,926
13,557
4,891
0
5,253
8,304
0
48,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
44,340
325
Minions Killed
387
0
Camps Cleared
0
1,800,478
Distance Traveled
1,575,212
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,080
554
119
6
0
392,252
1
L
Izanami
9,545
477
72
4
0
301,577
1
L
Hel
8,605
430
54
3
0
242,268
0
W
Yemoja
8,393
420
28
1
0
346,102
0
W
Cernunnos
10,234
512
83
4
0
289,618
6
W
King Arthur
9,432
472
67
3
0
413,594
1
W
Da Ji
8,816
441
28
1
0
358,912
0
L
Olorun
8,637
432
87
4
0
265,525
2
L
Bellona
8,560
428
96
5
0
417,794
0
L
Loki
8,993
450
78
4
0
348,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role