Player Matchup

Cthulhu
Cthulhu
JGoom
Cthulhu
Level 20
God Stats
4W - 0L
1,756 SR
Queue Stats
109W - 66L
1,946 Elo+
Party 2
Terra
Terra
Maiyavanti
Terra
Level 160
God Stats
2W - 2L
1,587 SR
Queue Stats
213W - 199L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
alexisblair
Baron Samedi
Level 33
God Stats
3W - 4L
1,217 SR
Queue Stats
63W - 63L
1,510 Elo+
Solo
Mercury
Mercury
codybrennan
Mercury
Level 67
God Stats
2W - 0L
1,275 SR
Queue Stats
112W - 121L
1,514 Elo+
Party 3
Chernobog
Chernobog
onethiccboi93
Chernobog
Level 25
God Stats
5W - 3L
2,045 SR
Queue Stats
43W - 42L
1,518 Elo+
Party 3
Team Averages
Level 61
1,576 SR
1,600 Elo+

VS

Team Averages
Level 94
1,645 SR
1,481 Elo+
Yemoja
Yemoja
Blueska7u7
Yemoja
Level 16
God Stats
6W - 6L
1,617 SR
Queue Stats
13W - 20L
1,386 Elo+
Party 1
Hachiman
Hachiman
GlatiusMaximus
Hachiman
Level 129
God Stats
2W - 7L
1,769 SR
Queue Stats
545W - 499L
1,535 Elo+
Solo
Eset
Eset
Julian44
Eset
Level 156
God Stats
4W - 8L
1,526 SR
Queue Stats
136W - 149L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
TOBIXSS
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,355 Elo+
Party 1
Set
Set
jero98
Set
Level 145
God Stats
4W - 2L
1,813 SR
Queue Stats
184W - 183L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JGoom
Cthulhu
19
7 / 3 / 13
13,679
547
19,857
22,814
23,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Terra
18
6 / 0 / 25
13,735
549
13,134
23,265
30,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
alexisblair
Baron Samedi
20
9 / 6 / 15
14,068
563
19,952
20,305
9,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
codybrennan
Mercury
20
7 / 3 / 14
13,939
558
15,483
22,372
13,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
onethiccboi93
Chernobog
20
11 / 3 / 7
15,289
612
24,772
20,061
9,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blueska7u7
Yemoja
13
0 / 13 / 6
9,419
377
7,522
25,289
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
19
2 / 4 / 2
11,934
477
12,576
18,911
6,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
17
6 / 10 / 3
12,217
489
24,663
21,701
7,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TOBIXSS
Guan Yu
16
1 / 6 / 0
10,292
412
3,564
18,982
19,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
jero98
Set
19
6 / 7 / 5
12,399
496
19,544
26,548
20,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
40
Kills
15
15
Deaths
40
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Blueska7u7
Yemoja
0
13
6
0.23
L
Hachiman
2
4
2
0.75
W
Cthulhu
JGoom
Cthulhu
7
3
13
4.5
L
Eset
6
10
3
0.75
W
Terra
6
0
25
18.5
L
Guan Yu
TOBIXSS
Guan Yu
1
6
0
0.17
W
Baron Samedi
alexisblair
Baron Samedi
9
6
15
2.75
W
Mercury
codybrennan
Mercury
7
3
14
4.67
L
Set
jero98
Set
6
7
5
1.21
W
Chernobog
onethiccboi93
Chernobog
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,198
Damage
67,869
108,817
Taken
111,431
85,535
Mitigated
70,692
43,528
Healing
24,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Blueska7u7
Yemoja
7,522
2,007
3,242
2,227
25,289
17,181
49
15,016
9,968
24,064
0
L
Hachiman
12,576
6,808
0
7,560
18,911
6,987
615
2,617
16,225
0
89,045
W
Cthulhu
JGoom
Cthulhu
19,857
2,211
1,098
5,912
22,814
23,396
636
4,357
18,059
69,998
0
L
Eset
24,663
1,149
1,911
4,349
21,701
7,276
0
10,930
10,309
73,267
0
W
Terra
13,134
1,294
4,197
9,177
23,265
30,241
188
7,582
15,634
33,067
0
L
Guan Yu
TOBIXSS
Guan Yu
3,564
930
208
2,546
18,982
19,071
1,946
10,098
8,198
0
36,974
W
Baron Samedi
alexisblair
Baron Samedi
19,952
1,556
3,981
6,696
20,305
9,470
265
10,451
9,836
74,776
0
W
Mercury
codybrennan
Mercury
15,483
9,647
0
3,178
22,372
13,158
2,221
6,742
15,605
0
130,499
L
Set
jero98
Set
19,544
9,134
0
2,803
26,548
20,177
0
12,336
13,788
0
98,182
W
Chernobog
onethiccboi93
Chernobog
24,772
17,719
0
9,289
20,061
9,270
8,528
4,971
15,090
0
133,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,710
Gold Earned
56,261
608
Minions Killed
496
0
Camps Cleared
0
2,463,546
Distance Traveled
2,022,339
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,419
377
34
1
0
328,552
0
L
Hachiman
11,934
477
149
6
0
421,428
8
W
Cthulhu
13,679
547
131
5
0
498,948
2
L
Eset
12,217
489
90
4
0
380,983
0
W
Terra
13,735
549
29
1
0
515,261
4
L
Guan Yu
10,292
412
81
3
0
426,718
1
W
Baron Samedi
14,068
563
121
5
0
425,535
5
W
Mercury
13,939
558
146
6
0
554,084
10
L
Set
12,399
496
142
6
0
464,658
4
W
Chernobog
15,289
612
181
7
0
469,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role