Player Matchup

Chang'e
Chang'e
Atsumus Ace
Chang'e
Level 91
God Stats
10W - 16L
1,394 SR
Queue Stats
80W - 80L
1,517 Elo+
Solo
Loki
Loki
Happyfoal426862
Loki
Level 119
God Stats
11W - 12L
1,507 SR
Queue Stats
192W - 212L
1,541 Elo+
Party 1
Artio
Artio
HeyBobbles
Artio
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 44L
1,518 Elo+
Party 1
Apollo
Apollo
ImG0liath
Apollo
Level 121
God Stats
5W - 9L
1,351 SR
Queue Stats
246W - 270L
1,535 Elo+
Party 1
Discordia
Discordia
Nocturraa
Discordia
Level 124
God Stats
5W - 6L
1,512 SR
Queue Stats
71W - 83L
1,562 Elo+
Party 1
Team Averages
Level 109
1,453 SR
1,534 Elo+

VS

Team Averages
Level 127
1,573 SR
1,552 Elo+
Heimdallr
Heimdallr
DRACKOSS
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,564 Elo+
Party 2
Zeus
Zeus
Ismael Lpz70
Zeus
Level 116
God Stats
18W - 3L
1,620 SR
Queue Stats
276W - 254L
1,528 Elo+
Solo
Mulan
Mulan
Knightgreymon
Mulan
Level 149
God Stats
19W - 10L
1,729 SR
Queue Stats
348W - 316L
1,522 Elo+
Solo
Yemoja
Yemoja
pablokarmin
Yemoja
Level 147
God Stats
3W - 1L
1,429 SR
Queue Stats
56W - 64L
1,555 Elo+
Party 2
Chaac
Chaac
ハルウミオーガ
Chaac
Level 101
God Stats
4W - 2L
1,588 SR
Queue Stats
44W - 39L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Atsumus Ace
Chang'e
9
0 / 3 / 0
5,047
459
3,039
6,370
2,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 3 / 5
5,929
539
4,179
5,168
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
8
1 / 3 / 4
5,262
478
2,873
7,371
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
ImG0liath
Apollo
11
9 / 2 / 0
7,094
645
6,645
6,947
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Nocturraa
Discordia
10
0 / 4 / 2
5,578
507
1,481
4,904
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRACKOSS
Heimdallr
9
2 / 3 / 2
5,666
515
3,932
5,260
1,452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 2
7,080
644
4,027
3,314
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 3 / 6
6,557
596
4,728
7,201
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
1 / 3 / 4
5,454
496
1,872
6,464
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 2
6,306
573
3,900
6,293
3,438
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
14
15
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Atsumus Ace
Chang'e
0
3
0
0
W
Heimdallr
DRACKOSS
Heimdallr
2
3
2
1
L
2
3
5
1.5
L
Artio
1
3
4
1
L
Apollo
ImG0liath
Apollo
9
2
0
4.5
W
5
2
2
3
W
5
3
6
2.67
L
Discordia
Nocturraa
Discordia
0
4
2
0.25
W
Yemoja
1
3
4
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
18,459
30,760
Taken
28,532
13,234
Mitigated
12,490
9,404
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Atsumus Ace
Chang'e
3,039
236
118
2,731
6,370
2,692
0
0
6,370
24,912
0
W
Heimdallr
DRACKOSS
Heimdallr
3,932
2,388
0
895
5,260
1,452
106
830
4,185
0
28,663
L
4,179
1,090
0
509
5,168
2,011
0
161
5,007
0
29,451
L
Artio
2,873
467
602
2,242
7,371
4,862
100
2,471
4,810
13,898
0
L
Apollo
ImG0liath
Apollo
6,645
4,834
0
2,186
6,947
2,232
0
900
5,978
0
27,874
W
4,027
367
0
767
3,314
863
72
1,038
2,009
35,449
0
W
4,728
1,155
0
1,985
7,201
2,878
0
941
6,166
0
28,524
L
Discordia
Nocturraa
Discordia
1,481
80
0
1,016
4,904
1,437
0
1,950
2,696
31,545
0
W
Yemoja
1,872
494
681
2,710
6,464
3,859
130
1,849
4,440
15,476
0
W
3,900
755
0
1,540
6,293
3,438
0
2,449
3,844
0
33,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
31,063
246
Minions Killed
290
0
Camps Cleared
0
1,016,657
Distance Traveled
984,173
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,047
459
56
5
0
172,503
3
W
Heimdallr
5,666
515
61
6
0
190,257
2
L
Loki
5,929
539
61
6
0
235,697
3
L
Artio
5,262
478
14
1
0
196,734
0
L
Apollo
7,094
645
55
5
0
223,771
3
W
Zeus
7,080
644
79
7
0
207,215
3
W
Mulan
6,557
596
55
5
0
218,780
3
L
Discordia
5,578
507
60
5
0
187,952
1
W
Yemoja
5,454
496
24
2
0
175,845
6
W
Chaac
6,306
573
71
6
0
192,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role