Player Matchup

King Arthur
King Arthur
CantLinkAcc
King Arthur
Level 62
God Stats
0W - 2L
1,242 SR
Queue Stats
221W - 209L
1,543 Elo+
Solo
Nox
Nox
DanteRenard
Nox
Level 158
God Stats
5W - 7L
1,477 SR
Queue Stats
277W - 276L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Steezin406
Xbalanque
Level 145
God Stats
13W - 24L
1,502 SR
Queue Stats
712W - 688L
1,471 Elo+
Solo
Cerberus
Cerberus
jsoto1008
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,568 Elo+
Solo
Kali
Kali
kukis0915
Kali
Level 157
God Stats
4W - 1L
1,781 SR
Queue Stats
116W - 110L
1,565 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,531 Elo+

VS

Team Averages
Level 122
1,569 SR
1,561 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChimmyChiChango
Janus
Level 129
God Stats
6W - 12L
1,486 SR
Queue Stats
601W - 571L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Drafoz
Sun Wukong
Level 82
God Stats
12W - 5L
1,723 SR
Queue Stats
201W - 186L
1,604 Elo+
Solo
Kali
Kali
RaMuK90
Kali
Level 152
God Stats
4W - 4L
1,594 SR
Queue Stats
276W - 261L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoIo Support
Kumbhakarna
Level 126
God Stats
11W - 2L
1,544 SR
Queue Stats
68W - 50L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CantLinkAcc
King Arthur
17
1 / 4 / 1
11,263
490
19,218
32,908
27,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 2 / 0
12,282
534
10,736
9,485
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Steezin406
Xbalanque
18
1 / 5 / 4
11,243
489
13,699
14,647
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
jsoto1008
Cerberus
14
0 / 3 / 4
9,408
409
8,166
18,417
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
16
0 / 4 / 2
10,140
441
6,837
21,969
10,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 2 / 4
11,084
482
9,067
15,080
6,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 5
10,657
463
13,129
6,101
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Drafoz
Sun Wukong
20
5 / 0 / 5
12,799
556
24,721
26,500
26,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
RaMuK90
Kali
19
7 / 1 / 5
12,703
552
13,171
24,776
12,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
SoIo Support
Kumbhakarna
16
1 / 4 / 10
10,148
441
6,481
20,923
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
18
18
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
4
3
L
King Arthur
CantLinkAcc
King Arthur
1
4
1
0.38
W
1
1
5
3.5
L
6
2
0
3
W
Sun Wukong
Drafoz
Sun Wukong
5
0
5
7.5
W
Kali
RaMuK90
Kali
7
1
5
9.5
W
Kumbhakarna
SoIo Support
Kumbhakarna
1
4
10
1.5
L
Xbalanque
Steezin406
Xbalanque
1
5
4
0.6
L
Cerberus
jsoto1008
Cerberus
0
3
4
0.67
L
Kali
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,656
Damage
66,569
97,426
Taken
93,380
65,044
Mitigated
64,463
31,947
Healing
35,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,067
7,587
0
7,075
15,080
6,370
1,610
3,425
11,655
0
90,213
L
King Arthur
CantLinkAcc
King Arthur
19,218
2,297
0
11,712
32,908
27,953
520
4,589
28,319
0
88,130
W
13,129
567
0
1,459
6,101
2,031
316
1,403
4,698
78,422
0
L
10,736
818
0
2,310
9,485
4,406
0
3,343
6,142
97,567
0
W
Sun Wukong
Drafoz
Sun Wukong
24,721
4,359
0
10,170
26,500
26,634
274
1,793
24,059
0
107,113
W
Kali
RaMuK90
Kali
13,171
8,230
0
14,678
24,776
12,222
270
4,104
20,672
0
91,009
W
Kumbhakarna
SoIo Support
Kumbhakarna
6,481
166
0
1,792
20,923
17,206
158
8,177
12,746
28,435
0
L
Xbalanque
Steezin406
Xbalanque
13,699
5,712
0
3,257
14,647
6,671
981
4,532
10,115
0
121,062
L
Cerberus
jsoto1008
Cerberus
8,166
259
0
6,316
18,417
15,429
0
5,063
13,354
28,583
0
L
Kali
6,837
4,145
0
8,352
21,969
10,585
0
2,083
19,886
0
73,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
57,391
660
Minions Killed
680
0
Camps Cleared
0
2,235,755
Distance Traveled
2,397,852
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,084
482
168
7
0
408,878
0
L
King Arthur
11,263
490
138
6
0
423,978
0
W
Janus
10,657
463
169
7
0
500,276
6
L
Nox
12,282
534
188
8
0
465,727
5
W
Sun Wukong
12,799
556
191
8
0
517,429
2
W
Kali
12,703
552
121
5
0
498,545
4
W
Kumbhakarna
10,148
441
31
1
0
472,724
13
L
Xbalanque
11,243
489
164
7
0
415,205
10
L
Cerberus
9,408
409
42
2
0
455,152
6
L
Kali
10,140
441
128
6
0
475,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role