Player Matchup

Danzaburou
Danzaburou
KaotiicGG
Danzaburou
Level 27
God Stats
19W - 10L
1,862 SR
Queue Stats
244W - 192L
1,628 Elo+
Party 1
Bacchus
Bacchus
Luistn14
Bacchus
Level 69
God Stats
26W - 25L
1,587 SR
Queue Stats
329W - 279L
1,549 Elo+
Party 1
Ra
Ra
Mr_Chumbinbin
Ra
Level 82
God Stats
6W - 5L
1,718 SR
Queue Stats
378W - 364L
1,657 Elo+
Party 1
Team Averages
Level 59
1,722 SR
1,611 Elo+

VS

Team Averages
Level 94
1,632 SR
1,647 Elo+
Ne Zha
Ne Zha
BigBodyKarate
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ThirdWorldBandit
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
seanthehokage
Nox
Level 30
God Stats
5W - 0L
1,896 SR
Queue Stats
9W - 1L
1,941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaotiicGG
Danzaburou
9
1 / 5 / 0
6,740
674
3,668
9,857
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Luistn14
Bacchus
9
0 / 8 / 2
6,817
682
4,676
12,024
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
6,694
669
6,040
5,384
1,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 12
7,509
751
9,870
11,367
5,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
12
8 / 1 / 7
8,582
858
7,668
8,365
3,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 10
8,361
836
6,409
5,318
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
15
15
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Danzaburou
KaotiicGG
Danzaburou
1
5
0
0.2
L
Bacchus
Luistn14
Bacchus
0
8
2
0.13
L
1
2
0
0.5
W
Cernunnos
8
1
7
11.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
23,947
27,265
Taken
25,050
12,628
Mitigated
10,320
5,360
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,870
2,243
641
4,950
11,367
5,375
404
3,883
7,484
0
24,501
L
Danzaburou
KaotiicGG
Danzaburou
3,668
1,699
0
1,502
9,857
2,388
0
1,894
7,749
0
17,604
L
Bacchus
Luistn14
Bacchus
4,676
617
516
1,864
12,024
8,591
0
2,917
8,923
9,538
0
L
6,040
546
823
655
5,384
1,649
0
1,184
4,168
34,141
0
W
Cernunnos
7,668
4,718
0
4,466
8,365
3,060
481
4,436
3,929
0
42,351
W
6,409
464
0
1,898
5,318
1,885
132
2,501
2,817
28,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
24,452
92
Minions Killed
146
0
Camps Cleared
0
516,609
Distance Traveled
603,163
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,509
751
27
3
0
231,278
2
L
Danzaburou
6,740
674
13
1
0
175,684
1
L
Bacchus
6,817
682
13
1
0
156,342
1
L
Ra
6,694
669
66
7
0
184,583
0
W
Cernunnos
8,582
858
73
7
0
181,322
3
W
Nox
8,361
836
46
5
0
190,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role