Player Matchup

Danzaburou
Danzaburou
BlueForcez23
Danzaburou
Level 23
God Stats
10W - 5L
1,732 SR
Queue Stats
63W - 54L
1,450 Elo+
Party 2
Geb
Geb
Enochkable
Geb
Level 27
God Stats
14W - 11L
1,463 SR
Queue Stats
35W - 35L
1,232 Elo+
Party 2
Odin
Odin
KingFundip
Odin
Level 120
God Stats
2W - 0L
1,877 SR
Queue Stats
68W - 54L
1,450 Elo+
Party 2
Bakasura
Bakasura
ZestyBanana
Bakasura
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 52L
1,450 Elo+
Party 2
Chronos
Chronos
teampwp
Chronos
Level 96
God Stats
3W - 1L
1,842 SR
Queue Stats
21W - 21L
1,450 Elo+
Party 2
Team Averages
Level 82
1,683 SR
1,406 Elo+

VS

Team Averages
Level 86
1,459 SR
1,408 Elo+
Loki
Loki
BigMarc15
Loki
Level 16
God Stats
0W - 2L
1,330 SR
Queue Stats
12W - 21L
1,208 Elo+
Party 1
Athena
Athena
CrayolaCarolyn
Athena
Level 124
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 1
Chaac
Chaac
I H8 2 LOSE
Chaac
Level 99
God Stats
5W - 5L
1,467 SR
Queue Stats
61W - 57L
1,442 Elo+
Party 1
He Bo
He Bo
JOYING
He Bo
Level 116
God Stats
0W - 1L
1,259 SR
Queue Stats
33W - 35L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Waaaaniel
Ah Muzen Cab
Level 77
God Stats
1W - 11L
1,532 SR
Queue Stats
28W - 31L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueForcez23
Danzaburou
15
4 / 2 / 13
9,481
790
11,466
7,604
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 17
9,013
751
7,159
9,724
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 12
9,622
802
11,281
11,819
11,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
ZestyBanana
Bakasura
18
12 / 0 / 9
11,965
997
18,604
11,164
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
teampwp
Chronos
15
3 / 3 / 9
9,031
753
8,850
9,327
3,820
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 5 / 3
7,847
654
6,215
9,626
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 4
7,887
657
4,555
15,410
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 5
7,265
605
8,188
16,011
11,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
JOYING
He Bo
14
3 / 7 / 4
8,512
709
11,714
13,379
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Waaaaniel
Ah Muzen Cab
15
1 / 4 / 3
7,958
663
6,838
11,284
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
24
Kills
8
8
Deaths
24
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
3
0.9
W
Danzaburou
BlueForcez23
Danzaburou
4
2
13
5.25
L
1
5
4
0.6
W
0
1
17
8.5
L
0
3
5
0.83
L
He Bo
JOYING
He Bo
3
7
4
0.71
W
5
2
12
5.5
L
Ah Muzen Cab
Waaaaniel
Ah Muzen Cab
1
4
3
0.63
W
Bakasura
ZestyBanana
Bakasura
12
0
9
16.5
W
Chronos
teampwp
Chronos
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
37,510
49,638
Taken
65,710
33,277
Mitigated
39,377
17,634
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,215
866
0
420
9,626
3,248
0
1,824
7,205
0
15,460
W
Danzaburou
BlueForcez23
Danzaburou
11,466
5,751
0
2,562
7,604
3,479
1,392
2,500
4,994
0
30,356
L
4,555
1,689
0
683
15,410
15,267
1
4,528
9,482
18,664
0
W
7,159
1,085
0
2,514
9,724
7,951
198
3,210
6,416
10,339
0
L
8,188
1,265
795
4,256
16,011
11,617
0
4,537
10,424
10
27,028
L
He Bo
JOYING
He Bo
11,714
996
687
2,004
13,379
4,829
0
3,288
9,947
23,666
0
W
11,281
1,511
0
3,615
11,819
11,249
564
3,944
7,671
0
30,519
L
Ah Muzen Cab
Waaaaniel
Ah Muzen Cab
6,838
3,105
0
3,668
11,284
4,416
211
2,527
8,047
0
32,960
W
Bakasura
ZestyBanana
Bakasura
18,604
13,978
0
6,889
11,164
6,778
1,569
3,242
7,852
0
39,112
W
Chronos
teampwp
Chronos
8,850
2,764
0
2,054
9,327
3,820
1,618
2,977
6,264
32,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
39,469
258
Minions Killed
212
10
Camps Cleared
6
1,155,053
Distance Traveled
1,058,862
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,847
654
26
2
1
229,818
1
W
Danzaburou
9,481
790
57
5
1
208,831
0
L
Athena
7,887
657
41
3
1
201,022
5
W
Geb
9,013
751
3
0
0
229,609
0
L
Chaac
7,265
605
43
4
2
241,369
1
L
He Bo
8,512
709
36
3
1
173,413
0
W
Odin
9,622
802
58
5
1
243,635
0
L
Ah Muzen Cab
7,958
663
66
6
1
213,240
1
W
Bakasura
11,965
997
84
7
6
278,337
0
W
Chronos
9,031
753
56
5
2
194,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role