Player Matchup

Kuzenbo
Kuzenbo
CalfBrutus
Kuzenbo
Level 113
God Stats
2W - 3L
1,866 SR
Queue Stats
84W - 45L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
Crossphase123
Danzaburou
Level 28
God Stats
77W - 37L
1,729 SR
Queue Stats
338W - 294L
1,677 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DankFalcon413
Ah Muzen Cab
Level 109
God Stats
11W - 7L
1,744 SR
Queue Stats
559W - 533L
1,621 Elo+
Party 1
Cabrakan
Cabrakan
OneLonesomeBagel
Cabrakan
Level 137
God Stats
23W - 8L
1,802 SR
Queue Stats
440W - 394L
1,665 Elo+
Party 1
Chaac
Chaac
XxSatanmurderxX
Chaac
Level 100
God Stats
14W - 7L
1,694 SR
Queue Stats
268W - 248L
1,655 Elo+
Party 1
Team Averages
Level 97
1,767 SR
1,657 Elo+

VS

Team Averages
Level 45
1,511 SR
1,475 Elo+
Camazotz
Camazotz
MikeHockertzDude
Camazotz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 149L
1,475 Elo+
Party 2
Tyr
Tyr
PeeManUltraCoom
Tyr
Level 63
God Stats
9W - 8L
1,566 SR
Queue Stats
62W - 55L
1,356 Elo+
Party 2
Janus
Janus
dbzrulz
Janus
Level 101
God Stats
3W - 5L
1,490 SR
Queue Stats
131W - 119L
1,473 Elo+
Party 2
Artemis
Artemis
squareup229
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Geb
Geb
widdly2diddly
Geb
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
116W - 99L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CalfBrutus
Kuzenbo
19
5 / 0 / 9
12,533
570
13,767
16,162
19,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Crossphase123
Danzaburou
18
4 / 4 / 16
12,296
559
15,274
15,566
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DankFalcon413
Ah Muzen Cab
20
10 / 3 / 10
14,035
638
13,429
13,375
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 1 / 13
13,487
613
19,142
14,630
10,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 11
11,740
534
12,930
19,188
23,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 0
10,694
486
13,454
20,145
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 8 / 1
9,859
448
4,578
23,250
19,268
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
dbzrulz
Janus
18
0 / 9 / 5
11,010
500
8,808
16,139
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
squareup229
Artemis
11
1 / 8 / 1
7,200
327
3,502
10,892
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 4
9,476
431
9,073
23,971
23,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
36
Kills
9
9
Deaths
37
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CalfBrutus
Kuzenbo
5
0
9
9.5
W
Danzaburou
Crossphase123
Danzaburou
4
4
16
3
W
Ah Muzen Cab
DankFalcon413
Ah Muzen Cab
10
3
10
5
L
6
5
0
1.2
W
13
1
13
19.5
L
1
8
1
0.19
W
4
1
11
9.5
L
Janus
dbzrulz
Janus
0
9
5
0.28
L
Artemis
squareup229
Artemis
1
8
1
0.19
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,542
Damage
39,415
78,921
Taken
94,397
64,467
Mitigated
61,162
35,164
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CalfBrutus
Kuzenbo
13,767
3,764
0
7,023
16,162
19,387
1,883
2,034
14,080
67,113
0
W
Danzaburou
Crossphase123
Danzaburou
15,274
6,998
0
6,523
15,566
5,981
4,073
5,880
9,634
0
69,437
W
Ah Muzen Cab
DankFalcon413
Ah Muzen Cab
13,429
7,955
0
3,160
13,375
5,794
9,574
2,791
10,357
0
116,474
L
13,454
2,116
0
7,610
20,145
8,357
305
5,108
14,937
0
52,611
W
19,142
2,438
0
7,800
14,630
10,019
1,424
3,958
10,595
81,566
0
L
4,578
598
0
6,476
23,250
19,268
800
13,269
9,906
0
45,833
W
12,930
1,514
0
10,658
19,188
23,286
1,028
4,152
14,961
0
70,480
L
Janus
dbzrulz
Janus
8,808
250
157
2,595
16,139
5,464
0
4,897
11,167
77,554
0
L
Artemis
squareup229
Artemis
3,502
1,056
0
45
10,892
4,994
0
2,445
8,222
0
24,600
L
9,073
507
0
1,920
23,971
23,079
102
7,190
16,631
41,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,091
Gold Earned
48,239
594
Minions Killed
458
0
Camps Cleared
0
2,089,273
Distance Traveled
1,902,969
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,533
570
92
4
0
442,701
1
W
Danzaburou
12,296
559
107
5
0
403,513
1
W
Ah Muzen Cab
14,035
638
170
8
0
395,247
1
L
Camazotz
10,694
486
97
4
0
419,355
0
W
Cabrakan
13,487
613
124
6
0
430,962
5
L
Tyr
9,859
448
94
4
0
388,864
4
W
Chaac
11,740
534
101
5
0
416,850
1
L
Janus
11,010
500
169
8
0
367,598
4
L
Artemis
7,200
327
47
2
0
331,298
1
L
Geb
9,476
431
51
2
0
395,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role