Player Matchup

Merlin
Merlin
AnnaKittycat
Merlin
Level 79
God Stats
13W - 7L
1,784 SR
Queue Stats
150W - 158L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
JpLazzarini
The Morrigan
Level 151
God Stats
79W - 69L
1,549 SR
Queue Stats
177W - 193L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
Trhey
Kuzenbo
Level 62
God Stats
28W - 31L
1,421 SR
Queue Stats
357W - 380L
1,357 Elo+
Party 4
Izanami
Izanami
WCA_55
Izanami
Level 35
God Stats
28W - 26L
1,535 SR
Queue Stats
410W - 387L
1,407 Elo+
Party 4
Cu Chulainn
Cu Chulainn
maravilhoso7000
Cu Chulainn
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
16W - 22L
1,387 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,413 Elo+

VS

Team Averages
Level 76
1,511 SR
1,376 Elo+
Heimdallr
Heimdallr
LoST x CrumPet
Heimdallr
Level 89
God Stats
1W - 1L
1,376 SR
Queue Stats
149W - 229L
1,347 Elo+
Party 2
Horus
Horus
MILKYTHEDOPEMAN
Horus
Level 150
God Stats
7W - 3L
1,524 SR
Queue Stats
391W - 525L
1,392 Elo+
Party 2
Aphrodite
Aphrodite
ProjectKrieg
Aphrodite
Level 45
God Stats
24W - 27L
1,540 SR
Queue Stats
48W - 56L
1,460 Elo+
Party 2
Fenrir
Fenrir
Viagra_The_Hard
Fenrir
Level 50
God Stats
8W - 5L
1,442 SR
Queue Stats
184W - 197L
1,336 Elo+
Party 3
Zhong Kui
Zhong Kui
temp-855319
Zhong Kui
Level 47
God Stats
6W - 3L
1,671 SR
Queue Stats
218W - 234L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 5 / 3
8,568
428
6,912
13,510
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
JpLazzarini
The Morrigan
15
4 / 3 / 2
9,291
465
8,690
12,842
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Trhey
Kuzenbo
12
1 / 5 / 2
8,319
416
6,403
17,675
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
WCA_55
Izanami
16
3 / 3 / 2
9,413
471
10,848
16,535
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
maravilhoso7000
Cu Chulainn
14
1 / 4 / 1
8,115
406
7,605
15,047
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoST x CrumPet
Heimdallr
15
3 / 4 / 2
9,038
452
14,502
15,273
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 0 / 3
11,616
581
10,095
14,448
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ProjectKrieg
Aphrodite
15
3 / 0 / 3
8,904
445
7,066
8,635
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 3
9,622
481
8,089
14,492
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
temp-855319
Zhong Kui
16
5 / 1 / 5
10,244
512
16,571
11,015
8,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
20
20
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
3
0.3
L
The Morrigan
JpLazzarini
The Morrigan
4
3
2
1.67
W
Heimdallr
LoST x CrumPet
Heimdallr
3
4
2
1
W
3
0
3
4.5
W
Aphrodite
ProjectKrieg
Aphrodite
3
0
3
4.5
L
Kuzenbo
Trhey
Kuzenbo
1
5
2
0.4
W
6
5
3
1.5
L
Izanami
WCA_55
Izanami
3
3
2
1.33
L
Cu Chulainn
maravilhoso7000
Cu Chulainn
1
4
1
0.38
W
Zhong Kui
temp-855319
Zhong Kui
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
56,323
75,609
Taken
63,863
41,921
Mitigated
36,572
18,882
Healing
33,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,912
203
192
2,246
13,510
4,778
844
6,690
6,782
44,618
0
L
The Morrigan
JpLazzarini
The Morrigan
8,690
1,163
0
4,650
12,842
4,364
0
4,214
8,354
57,822
3,149
W
Heimdallr
LoST x CrumPet
Heimdallr
14,502
5,591
696
2,701
15,273
5,790
1,812
4,185
11,046
0
62,749
W
10,095
5,314
183
8,078
14,448
13,135
1,534
3,417
11,015
0
76,395
W
Aphrodite
ProjectKrieg
Aphrodite
7,066
749
4,937
5,200
8,635
3,419
768
1,819
6,808
37,737
0
L
Kuzenbo
Trhey
Kuzenbo
6,403
2,623
0
3,088
17,675
18,668
375
6,944
10,378
22,316
0
W
8,089
3,241
0
5,381
14,492
5,902
0
4,682
9,672
0
48,793
L
Izanami
WCA_55
Izanami
10,848
6,283
282
5,125
16,535
5,884
0
2,468
13,801
0
85,480
L
Cu Chulainn
maravilhoso7000
Cu Chulainn
7,605
1,853
0
3,299
15,047
8,227
0
2,582
12,465
0
38,760
W
Zhong Kui
temp-855319
Zhong Kui
16,571
3,545
736
5,688
11,015
8,326
1,450
5,511
5,008
71,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
49,424
439
Minions Killed
525
0
Camps Cleared
0
1,862,096
Distance Traveled
1,874,896
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,568
428
104
5
0
311,293
8
L
The Morrigan
9,291
465
102
5
0
395,110
8
W
Heimdallr
9,038
452
103
5
0
351,944
1
W
Horus
11,616
581
157
8
0
363,507
6
W
Aphrodite
8,904
445
75
4
0
414,546
5
L
Kuzenbo
8,319
416
33
2
0
386,226
1
W
Fenrir
9,622
481
76
4
0
390,435
1
L
Izanami
9,413
471
144
7
0
427,335
1
L
Cu Chulainn
8,115
406
56
3
0
342,132
0
W
Zhong Kui
10,244
512
114
6
0
354,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role