Player Matchup

Janus
Janus
ELKHOFASH
Janus
Level 24
God Stats
9W - 13L
1,403 SR
Queue Stats
140W - 181L
1,444 Elo+
Solo
Ares
Ares
Overlotd
Ares
Level 25
God Stats
5W - 0L
1,715 SR
Queue Stats
87W - 83L
1,512 Elo+
Solo
Anhur
Anhur
ewsdafeadf
Anhur
Level 4
God Stats
8W - 2L
1,840 SR
Queue Stats
59W - 19L
1,789 Elo+
Party 2
Cerberus
Cerberus
hsanta66
Cerberus
Level 8
God Stats
6W - 1L
1,940 SR
Queue Stats
12W - 26L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pocozyc
Tsukuyomi
Level 18
God Stats
18W - 13L
1,508 SR
Queue Stats
50W - 49L
1,473 Elo+
Solo
Team Averages
Level 16
1,681 SR
1,508 Elo+

VS

Team Averages
Level 16
1,406 SR
1,414 Elo+
Anubis
Anubis
ChrxZeroENP
Anubis
Level 28
God Stats
77W - 58L
1,538 SR
Queue Stats
141W - 149L
1,423 Elo+
Solo
Bakasura
Bakasura
NdThee
Bakasura
Level 5
God Stats
1W - 2L
1,224 SR
Queue Stats
191W - 228L
1,263 Elo+
Party 1
Xbalanque
Xbalanque
OG黄老邪
Xbalanque
Level 25
God Stats
8W - 13L
1,472 SR
Queue Stats
118W - 129L
1,467 Elo+
Solo
Mercury
Mercury
Picohh
Mercury
Level 16
God Stats
17W - 24L
1,251 SR
Queue Stats
49W - 89L
1,341 Elo+
Party 1
Fenrir
Fenrir
SaintLess22
Fenrir
Level 4
God Stats
2W - 2L
1,545 SR
Queue Stats
6W - 3L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ELKHOFASH
Janus
13
5 / 6 / 0
8,727
623
5,387
7,514
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
0 / 3 / 2
8,131
581
2,213
7,420
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
15
9 / 2 / 4
9,462
676
9,295
11,442
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
hsanta66
Cerberus
13
3 / 1 / 9
8,699
621
3,213
7,393
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
pocozyc
Tsukuyomi
13
2 / 2 / 0
8,122
580
3,162
8,305
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 1 / 0
8,120
580
7,268
5,724
2,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
NdThee
Bakasura
4
0 / 4 / 0
4,629
331
448
4,133
824
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
OG黄老邪
Xbalanque
11
2 / 5 / 2
7,067
505
3,915
10,080
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Picohh
Mercury
5
0 / 6 / 1
4,957
354
219
5,565
1,336
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
12
5 / 5 / 1
7,253
518
4,415
11,722
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
14
14
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
1
0
7
W
Janus
ELKHOFASH
Janus
5
6
0
0.83
L
Bakasura
NdThee
Bakasura
0
4
0
0
L
Xbalanque
OG黄老邪
Xbalanque
2
5
2
0.6
W
Ares
0
3
2
0.33
L
Mercury
Picohh
Mercury
0
6
1
0.08
L
Fenrir
5
5
1
1.1
W
Anhur
9
2
4
5.5
W
Cerberus
hsanta66
Cerberus
3
1
9
7.5
W
Tsukuyomi
pocozyc
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
16,265
42,074
Taken
37,224
17,607
Mitigated
9,790
15,424
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,268
279
0
3,365
5,724
2,321
0
2,961
2,479
42,511
0
W
Janus
ELKHOFASH
Janus
5,387
276
0
620
7,514
1,697
936
4,421
3,093
35,671
0
L
Bakasura
NdThee
Bakasura
448
189
0
260
4,133
824
196
491
3,610
0
7,352
L
Xbalanque
OG黄老邪
Xbalanque
3,915
1,951
0
2,491
10,080
2,268
105
3,065
6,965
0
36,748
W
Ares
2,213
0
0
250
7,420
5,024
932
0
7,420
36,064
0
L
Mercury
Picohh
Mercury
219
64
198
514
5,565
1,336
87
753
4,772
0
10,673
L
Fenrir
4,415
758
0
2,818
11,722
3,041
0
3,103
8,585
0
29,912
W
Anhur
9,295
4,749
0
7,103
11,442
3,865
3,658
351
11,091
0
68,759
W
Cerberus
hsanta66
Cerberus
3,213
311
166
2,001
7,393
4,662
870
486
6,907
23,932
0
W
Tsukuyomi
pocozyc
Tsukuyomi
3,162
775
0
5,284
8,305
2,359
0
2,010
6,295
0
53,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
32,026
438
Minions Killed
220
0
Camps Cleared
0
1,323,650
Distance Traveled
1,067,083
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,120
580
66
5
0
214,876
0
W
Janus
8,727
623
79
6
0
264,788
0
L
Bakasura
4,629
331
18
1
0
191,665
0
L
Xbalanque
7,067
505
67
5
0
177,666
1
W
Ares
8,131
581
79
6
0
255,489
7
L
Mercury
4,957
354
17
1
0
206,610
0
L
Fenrir
7,253
518
52
4
0
276,266
3
W
Anhur
9,462
676
123
9
0
226,850
0
W
Cerberus
8,699
621
47
3
0
294,089
0
W
Tsukuyomi
8,122
580
110
8
0
282,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role