Player Matchup

Guan Yu
Guan Yu
Henok137
Guan Yu
Level 84
God Stats
61W - 46L
1,595 SR
Queue Stats
286W - 293L
1,513 Elo+
Party 1
Hades
Hades
Herös
Hades
Level 160
God Stats
17W - 11L
1,602 SR
Queue Stats
166W - 159L
1,567 Elo+
Party 3
Bacchus
Bacchus
Mahikyr
Bacchus
Level 42
God Stats
16W - 25L
1,123 SR
Queue Stats
255W - 263L
1,469 Elo+
Party 3
Zeus
Zeus
Snt-Michael
Zeus
Level 85
God Stats
54W - 36L
1,668 SR
Queue Stats
594W - 625L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
VANKOR20
Cernunnos
Level 88
God Stats
21W - 16L
1,480 SR
Queue Stats
223W - 224L
1,494 Elo+
Party 1
Team Averages
Level 92
1,494 SR
1,516 Elo+

VS

Team Averages
Level 103
1,510 SR
1,548 Elo+
Cthulhu
Cthulhu
DCOSIO84
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Geb
Geb
Miyagies
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ST4RFR0ST
Ah Muzen Cab
Level 143
God Stats
30W - 28L
1,552 SR
Queue Stats
390W - 380L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
TheCenurioN
Ao Kuang
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
301W - 287L
1,528 Elo+
Party 2
Tiamat
Tiamat
UpLink10K
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Henok137
Guan Yu
20
7 / 2 / 17
16,202
953
19,673
33,327
41,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Herös
Hades
20
8 / 2 / 18
17,234
1,014
31,442
34,050
40,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Mahikyr
Bacchus
20
3 / 0 / 17
14,923
878
11,753
16,899
25,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 18
15,592
917
33,105
20,069
7,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
VANKOR20
Cernunnos
20
6 / 4 / 11
15,760
927
21,790
20,736
7,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCOSIO84
Cthulhu
20
1 / 5 / 5
14,006
824
16,319
37,974
14,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
0 / 4 / 12
14,295
841
11,123
25,300
33,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
ST4RFR0ST
Ah Muzen Cab
20
3 / 4 / 7
15,658
921
38,416
15,836
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TheCenurioN
Ao Kuang
20
8 / 9 / 5
15,812
930
24,793
25,130
8,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
UpLink10K
Tiamat
20
3 / 7 / 10
15,422
907
30,341
20,165
18,736
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
29
Kills
15
15
Deaths
29
81
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DCOSIO84
Cthulhu
1
5
5
0.7
W
Guan Yu
Henok137
Guan Yu
7
2
17
7.75
W
Hades
Herös
Hades
8
2
18
8.5
W
Bacchus
Mahikyr
Bacchus
3
0
17
11.5
L
0
4
12
1.5
L
Ah Muzen Cab
ST4RFR0ST
Ah Muzen Cab
3
4
7
1.63
W
5
7
18
2
L
Ao Kuang
TheCenurioN
Ao Kuang
8
9
5
1.17
L
Tiamat
UpLink10K
Tiamat
3
7
10
1.14
W
Cernunnos
VANKOR20
Cernunnos
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,763
Damage
120,992
125,081
Taken
124,405
120,546
Mitigated
82,350
26,282
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DCOSIO84
Cthulhu
16,319
1,455
1,288
8,626
37,974
14,791
0
21,768
16,131
54,540
0
W
Guan Yu
Henok137
Guan Yu
19,673
3,226
4,603
6,088
33,327
41,056
0
21,485
11,842
0
40,728
W
Hades
Herös
Hades
31,442
839
1,991
8,948
34,050
40,077
0
22,376
11,674
79,288
0
W
Bacchus
Mahikyr
Bacchus
11,753
646
0
409
16,899
25,190
0
10,078
6,821
19,910
0
L
11,123
563
0
0
25,300
33,739
0
15,409
9,691
27,685
0
L
Ah Muzen Cab
ST4RFR0ST
Ah Muzen Cab
38,416
7,957
0
2,011
15,836
6,909
0
10,365
5,371
0
88,805
W
33,105
1,866
189
1,867
20,069
7,085
0
14,681
5,388
66,830
0
L
Ao Kuang
TheCenurioN
Ao Kuang
24,793
7,115
0
3,536
25,130
8,175
0
14,958
10,072
37,239
0
L
Tiamat
UpLink10K
Tiamat
30,341
2,403
0
2,272
20,165
18,736
0
13,492
6,568
58,500
0
W
Cernunnos
VANKOR20
Cernunnos
21,790
12,717
0
2,187
20,736
7,138
0
13,956
6,780
272
52,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,711
Gold Earned
75,193
381
Minions Killed
322
10
Camps Cleared
12
1,594,069
Distance Traveled
1,671,469
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,006
824
100
6
0
318,410
0
W
Guan Yu
16,202
953
42
2
0
372,722
1
W
Hades
17,234
1,014
133
8
2
349,982
3
W
Bacchus
14,923
878
17
1
2
317,154
0
L
Geb
14,295
841
38
2
1
337,808
0
L
Ah Muzen Cab
15,658
921
103
6
3
366,042
0
W
Zeus
15,592
917
101
6
3
288,352
0
L
Ao Kuang
15,812
930
10
1
4
320,019
0
L
Tiamat
15,422
907
71
4
4
329,190
0
W
Cernunnos
15,760
927
88
5
3
265,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role