Player Matchup

Geb
Geb
Opowatam
Geb
Level 25
God Stats
3W - 1L
1,750 SR
Queue Stats
9W - 8L
1,358 Elo+
Solo
Fenrir
Fenrir
leonel3454526
Fenrir
Level 22
God Stats
3W - 3L
1,428 SR
Queue Stats
85W - 118L
1,110 Elo+
Solo
Medusa
Medusa
lllJOEYPlll
Medusa
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 25L
1,239 Elo+
Solo
Athena
Athena
marlon_edu
Athena
Level 10
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 9L
1,176 Elo+
Solo
Danzaburou
Danzaburou
uwubait
Danzaburou
Level 15
God Stats
62W - 75L
1,539 SR
Queue Stats
187W - 224L
1,270 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,231 Elo+

VS

Team Averages
Level 29
1,412 SR
1,282 Elo+
Bastet
Bastet
Solsolecito
Bastet
Level 15
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 20L
1,003 Elo+
Party 1
Merlin
Merlin
SoquiApA
Merlin
Level 14
God Stats
0W - 5L
1,093 SR
Queue Stats
1W - 13L
916 Elo+
Party 1
Artio
Artio
babycupid777
Artio
Level 108
God Stats
4W - 3L
1,503 SR
Queue Stats
260W - 252L
1,490 Elo+
Party 2
Tyr
Tyr
kondplay
Tyr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,500 Elo+
Solo
Persephone
Persephone
seannotsean
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
12,846
389
9,217
23,374
26,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 6 / 2
13,299
403
4,657
26,227
18,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
12 / 13 / 5
13,942
422
31,469
30,577
12,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
marlon_edu
Athena
19
0 / 2 / 2
12,393
376
3,327
16,604
18,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
uwubait
Danzaburou
19
7 / 9 / 3
13,966
423
26,090
23,024
9,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 6 / 0
8,640
262
361
5,173
2,152
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
SoquiApA
Merlin
5
1 / 2 / 0
8,901
270
681
1,135
191
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
11 / 1 / 11
14,957
453
35,147
41,716
40,507
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
15 / 2 / 5
15,832
480
30,950
34,311
50,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
seannotsean
Persephone
17
1 / 16 / 11
12,114
367
18,305
23,474
8,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
23
Kills
28
30
Deaths
27
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Bastet
0
6
0
0
L
Merlin
SoquiApA
Merlin
1
2
0
0.5
L
11
1
11
16.5
L
15
2
5
8.75
W
2
6
2
0.5
W
Medusa
12
13
5
1.12
W
Athena
marlon_edu
Athena
0
2
2
0.5
L
Persephone
seannotsean
Persephone
1
16
11
0.41
W
Danzaburou
uwubait
Danzaburou
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,760
Damage
85,444
119,806
Taken
105,809
85,285
Mitigated
101,400
29,716
Healing
27,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,217
1,145
0
2,198
23,374
26,043
348
12,286
10,564
24,460
0
L
Bastet
361
113
0
0
5,173
2,152
243
57
5,116
0
2,958
L
Merlin
SoquiApA
Merlin
681
368
0
0
1,135
191
0
0
1,135
3,677
0
L
35,147
4,137
4,279
12,819
41,716
40,507
1,707
5,051
36,665
86,993
2,717
L
30,950
6,574
0
9,853
34,311
50,424
3,062
5,360
28,951
617
108,008
W
4,657
1,080
303
10,757
26,227
18,060
2,085
6,320
19,799
0
84,453
W
Medusa
31,469
22,325
0
7,407
30,577
12,758
278
14,189
16,008
0
70,726
W
Athena
marlon_edu
Athena
3,327
751
0
3,047
16,604
18,661
1,618
7,535
8,949
43,805
0
L
Persephone
seannotsean
Persephone
18,305
3,901
0
822
23,474
8,126
752
2,076
21,394
41,589
0
W
Danzaburou
uwubait
Danzaburou
26,090
14,959
0
6,004
23,024
9,763
4,681
12,317
10,422
0
90,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,446
Gold Earned
60,444
447
Minions Killed
334
0
Camps Cleared
0
2,656,765
Distance Traveled
2,098,782
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,846
389
29
1
0
595,837
2
L
Bastet
8,640
262
8
0
0
121,972
2
L
Merlin
8,901
270
9
0
0
47,879
0
L
Artio
14,957
453
109
3
0
707,758
0
L
Tyr
15,832
480
149
5
0
711,706
1
W
Fenrir
13,299
403
120
4
0
532,228
6
W
Medusa
13,942
422
85
3
0
425,070
0
W
Athena
12,393
376
65
2
0
560,664
0
L
Persephone
12,114
367
59
2
0
509,467
2
W
Danzaburou
13,966
423
148
4
0
542,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role