Player Matchup

Neith
Neith
E o FeeK
Neith
Level 8
God Stats
7W - 7L
1,431 SR
Queue Stats
111W - 117L
1,349 Elo+
Solo
Thanatos
Thanatos
GuntherWeedz
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,375 Elo+
Solo
Chang'e
Chang'e
TITANS_GERY16
Chang'e
Level 26
God Stats
4W - 5L
1,558 SR
Queue Stats
62W - 66L
1,398 Elo+
Solo
Merlin
Merlin
YAMADA RACSO
Merlin
Level 28
God Stats
8W - 3L
1,915 SR
Queue Stats
132W - 134L
1,323 Elo+
Solo
Vamana
Vamana
nellybob
Vamana
Level 27
God Stats
5W - 4L
1,798 SR
Queue Stats
168W - 195L
1,392 Elo+
Solo
Team Averages
Level 23
1,640 SR
1,367 Elo+

VS

Team Averages
Level 24
1,531 SR
1,402 Elo+
Sol
Sol
Daviaviabreu07
Sol
Level 23
God Stats
23W - 16L
1,555 SR
Queue Stats
38W - 33L
1,417 Elo+
Party 1
Ratatoskr
Ratatoskr
GohanBm
Ratatoskr
Level 37
God Stats
7W - 4L
1,625 SR
Queue Stats
41W - 38L
1,399 Elo+
Party 1
Khepri
Khepri
Sin_Vastolorde
Khepri
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 39L
1,347 Elo+
Solo
Ares
Ares
Travisssimo
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
reverseflash1123
Fenrir
Level 29
God Stats
6W - 1L
1,475 SR
Queue Stats
59W - 60L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
E o FeeK
Neith
3
0 / 1 / 0
4,089
341
83
594
99
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
GuntherWeedz
Thanatos
8
2 / 6 / 1
5,447
454
3,906
9,525
2,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
11
4 / 3 / 3
7,027
586
7,362
7,222
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
10
1 / 4 / 1
6,020
502
3,106
5,632
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
nellybob
Vamana
11
2 / 3 / 0
6,362
530
3,481
8,555
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,520
627
5,923
6,994
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
GohanBm
Ratatoskr
12
4 / 4 / 4
7,354
613
6,485
9,641
3,153
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 6
6,979
582
2,371
4,353
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 4 / 2
6,584
549
1,458
6,677
3,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 2
6,844
570
4,432
8,226
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
17
17
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Neith
E o FeeK
Neith
0
1
0
0
W
Ratatoskr
GohanBm
Ratatoskr
4
4
4
1.5
L
Thanatos
GuntherWeedz
Thanatos
2
6
1
0.42
W
3
1
6
6
L
Chang'e
4
3
3
1.83
W
3
4
2
1
L
Merlin
1
4
1
0.38
L
Vamana
nellybob
Vamana
2
3
0
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
20,669
31,528
Taken
35,891
10,743
Mitigated
14,450
9,359
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,923
3,005
0
3,561
6,994
2,180
2,471
2,875
4,059
41,193
0
L
Neith
E o FeeK
Neith
83
0
0
0
594
99
0
36
558
0
1,515
W
Ratatoskr
GohanBm
Ratatoskr
6,485
1,992
0
1,957
9,641
3,153
453
2,509
6,938
0
44,076
L
Thanatos
GuntherWeedz
Thanatos
3,906
2,106
123
4,108
9,525
2,694
84
3,226
6,299
0
17,147
W
2,371
538
0
504
4,353
3,015
288
1,573
2,662
11,580
0
L
Chang'e
7,362
435
328
2,377
7,222
2,097
480
2,250
4,972
32,040
0
W
1,458
246
0
0
6,677
3,125
441
2,416
3,995
17,324
0
L
Merlin
3,106
140
0
1,202
5,632
1,516
0
3,446
2,186
26,334
0
L
Vamana
nellybob
Vamana
3,481
1,906
0
1,221
8,555
4,337
874
794
7,761
0
29,623
W
4,432
1,357
159
5,116
8,226
2,977
160
413
7,769
0
35,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
35,281
203
Minions Killed
291
0
Camps Cleared
0
881,770
Distance Traveled
1,219,821
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,520
627
80
7
0
221,541
0
L
Neith
4,089
341
2
0
0
55,247
0
W
Ratatoskr
7,354
613
87
7
0
256,167
0
L
Thanatos
5,447
454
26
2
0
203,824
0
W
Khepri
6,979
582
25
2
0
260,014
0
L
Chang'e
7,027
586
62
5
0
218,811
3
W
Ares
6,584
549
26
2
0
245,765
0
L
Merlin
6,020
502
60
5
0
178,687
1
L
Vamana
6,362
530
53
4
0
225,201
2
W
Fenrir
6,844
570
73
6
0
236,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role