Player Matchup

Ra
Ra
JamesADV
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 133L
1,392 Elo+
Party 2
Mulan
Mulan
SneakyArab
Mulan
Level 86
God Stats
12W - 3L
1,500 SR
Queue Stats
411W - 304L
1,478 Elo+
Party 2
Cupid
Cupid
TrekkiMonster
Cupid
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 50L
1,325 Elo+
Party 2
Thor
Thor
ZephyrSpider
Thor
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 139L
1,360 Elo+
Party 2
He Bo
He Bo
shade8547
He Bo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 93L
1,718 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,455 Elo+

VS

Team Averages
Level 114
1,484 SR
1,488 Elo+
Thoth
Thoth
A_Savage_Potato_
Thoth
Level 117
God Stats
4W - 9L
1,500 SR
Queue Stats
394W - 375L
1,483 Elo+
Solo
Olorun
Olorun
KiLlErGoD360
Olorun
Level 128
God Stats
1W - 2L
1,735 SR
Queue Stats
131W - 125L
1,466 Elo+
Party 1
Mercury
Mercury
MaxMARKUS XxX
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
NADx1971
Aphrodite
Level 83
God Stats
0W - 1L
1,272 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 1
Izanami
Izanami
theerick58
Izanami
Level 84
God Stats
3W - 2L
1,416 SR
Queue Stats
96W - 79L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 14
11,783
786
20,267
20,309
12,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
18
1 / 2 / 17
11,243
750
5,468
19,233
21,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
13 / 2 / 12
12,889
859
16,998
17,417
9,465
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 3 / 14
9,890
659
2,940
14,017
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
shade8547
He Bo
18
7 / 3 / 13
11,560
771
20,409
16,483
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
10,862
724
30,654
13,679
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
0 / 4 / 7
9,339
623
11,254
14,219
6,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
13
1 / 9 / 4
8,717
581
3,786
13,455
5,133
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
NADx1971
Aphrodite
15
1 / 5 / 8
9,470
631
9,096
15,911
12,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
theerick58
Izanami
20
5 / 5 / 7
11,684
779
16,724
16,060
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
28
Kills
12
12
Deaths
28
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
6
2
14
6.5
L
Olorun
0
4
7
0.88
L
Mercury
1
9
4
0.33
L
Aphrodite
NADx1971
Aphrodite
1
5
8
1
W
Mulan
1
2
17
4.75
W
13
2
12
9.5
W
1
3
14
2.67
W
He Bo
shade8547
He Bo
7
3
13
4.5
L
Izanami
theerick58
Izanami
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,082
Damage
71,514
87,459
Taken
73,324
59,004
Mitigated
37,123
50,737
Healing
31,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,654
827
1,612
1,677
13,679
5,440
120
8,001
5,678
46,302
0
W
20,267
1,577
16,284
9,336
20,309
12,402
1,280
12,509
7,800
57,895
0
L
Olorun
11,254
2,877
2,993
3,646
14,219
6,507
489
8,764
5,455
17,566
0
L
Mercury
3,786
582
303
654
13,455
5,133
0
7,528
5,927
0
8,524
L
Aphrodite
NADx1971
Aphrodite
9,096
418
8,020
7,481
15,911
12,359
290
7,816
8,095
16,673
0
W
Mulan
5,468
343
4,950
3,314
19,233
21,471
607
8,453
10,780
0
10,145
W
16,998
9,132
6,698
3,931
17,417
9,465
3,247
10,047
7,370
0
39,610
W
2,940
992
1,352
372
14,017
8,003
490
9,381
4,636
0
10,472
W
He Bo
shade8547
He Bo
20,409
340
2,407
2,093
16,483
7,663
350
10,614
5,869
29,913
0
L
Izanami
theerick58
Izanami
16,724
12,307
2,046
2,655
16,060
7,684
2,513
8,567
7,493
0
49,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,365
Gold Earned
50,072
174
Minions Killed
146
0
Camps Cleared
0
1,400,640
Distance Traveled
1,275,966
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,862
724
31
2
0
251,318
1
W
Ra
11,783
786
86
6
0
294,565
1
L
Olorun
9,339
623
17
1
0
251,272
0
L
Mercury
8,717
581
13
1
0
260,557
0
L
Aphrodite
9,470
631
11
1
0
228,709
0
W
Mulan
11,243
750
8
1
0
285,008
0
W
Cupid
12,889
859
50
3
0
272,900
0
W
Thor
9,890
659
4
0
0
267,540
0
W
He Bo
11,560
771
26
2
0
280,627
0
L
Izanami
11,684
779
74
5
0
284,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role