Player Matchup

Rama
Rama
Blue1924
Rama
Level 87
God Stats
9W - 7L
1,500 SR
Queue Stats
461W - 454L
1,547 Elo+
Solo
Chang'e
Chang'e
GelatinousWall
Chang'e
Level 62
God Stats
3W - 2L
1,910 SR
Queue Stats
31W - 19L
1,610 Elo+
Solo
Bacchus
Bacchus
JavyRodz
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JeInGzZa
Thanatos
Level 133
God Stats
14W - 22L
1,364 SR
Queue Stats
168W - 153L
1,580 Elo+
Solo
Jormungandr
Jormungandr
LusciousNature
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 155L
1,592 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,566 Elo+

VS

Team Averages
Level 96
1,523 SR
1,493 Elo+
Ra
Ra
FeCury1108
Ra
Level 81
God Stats
3W - 2L
1,456 SR
Queue Stats
33W - 25L
1,517 Elo+
Party 1
King Arthur
King Arthur
HamsterConsumer
King Arthur
Level 66
God Stats
20W - 26L
1,542 SR
Queue Stats
536W - 617L
1,357 Elo+
Solo
Ravana
Ravana
PeceRocha
Ravana
Level 84
God Stats
2W - 0L
1,699 SR
Queue Stats
49W - 50L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
XxWarHenxX
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
xXWarMattosX
Skadi
Level 128
God Stats
9W - 1L
1,418 SR
Queue Stats
116W - 90L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 8 / 0
8,783
439
5,126
16,647
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 7 / 5
9,298
465
10,394
16,282
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JavyRodz
Bacchus
14
3 / 6 / 3
9,126
456
6,323
14,314
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
JeInGzZa
Thanatos
16
7 / 7 / 4
10,102
505
10,934
19,229
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LusciousNature
Jormungandr
16
2 / 5 / 2
10,402
520
14,070
18,006
18,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,459
473
4,624
9,078
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
HamsterConsumer
King Arthur
17
5 / 3 / 3
10,430
522
12,231
20,879
14,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
PeceRocha
Ravana
17
7 / 4 / 4
10,671
534
8,349
11,159
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
XxWarHenxX
Cthulhu
16
4 / 3 / 9
9,767
488
12,989
15,581
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 1 / 1
12,925
646
22,420
14,154
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
33
33
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
0
8
0
0
W
2
4
3
0.88
L
3
7
5
0.79
W
King Arthur
HamsterConsumer
King Arthur
5
3
3
2.17
L
Bacchus
JavyRodz
Bacchus
3
6
3
0.75
L
Thanatos
JeInGzZa
Thanatos
7
7
4
1.29
L
Jormungandr
LusciousNature
Jormungandr
2
5
2
0.6
W
Ravana
PeceRocha
Ravana
7
4
4
2.25
W
Cthulhu
XxWarHenxX
Cthulhu
4
3
9
2.83
W
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
60,613
84,478
Taken
70,851
51,674
Mitigated
42,485
31,200
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,126
3,949
0
5,502
16,647
4,682
962
1,522
14,975
0
54,256
W
4,624
476
1,191
3,388
9,078
3,110
511
3,952
5,032
55,683
0
L
10,394
814
1,764
4,528
16,282
5,594
324
6,610
9,289
53,981
0
W
King Arthur
HamsterConsumer
King Arthur
12,231
1,788
0
4,480
20,879
14,824
476
9,928
10,951
0
54,996
L
Bacchus
JavyRodz
Bacchus
6,323
795
0
1,247
14,314
13,496
0
2,796
11,199
27,892
0
L
Thanatos
JeInGzZa
Thanatos
10,934
3,584
0
14,731
19,229
8,921
60
2,940
16,095
0
59,561
L
Jormungandr
LusciousNature
Jormungandr
14,070
3,818
0
3,428
18,006
18,981
0
2,511
15,307
70,132
0
W
Ravana
PeceRocha
Ravana
8,349
2,489
0
3,591
11,159
5,051
92
4,540
6,490
0
57,524
W
Cthulhu
XxWarHenxX
Cthulhu
12,989
779
108
2,812
15,581
14,251
0
6,764
8,497
37,386
0
W
22,420
12,120
0
3,347
14,154
5,249
2,897
4,978
9,094
0
112,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
53,252
522
Minions Killed
508
0
Camps Cleared
0
1,705,295
Distance Traveled
1,933,653
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,783
439
112
6
0
320,427
6
W
Ra
9,459
473
110
6
0
381,768
3
L
Chang'e
9,298
465
118
6
0
333,850
3
W
King Arthur
10,430
522
94
5
0
389,807
0
L
Bacchus
9,126
456
41
2
0
378,943
5
L
Thanatos
10,102
505
93
5
0
348,892
3
L
Jormungandr
10,402
520
158
8
0
323,183
5
W
Ravana
10,671
534
90
5
0
382,571
2
W
Cthulhu
9,767
488
54
3
0
403,413
3
W
Skadi
12,925
646
160
8
0
376,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role