Player Matchup

Chaac
Chaac
AbsoluteEpicnes
Chaac
Level 39
God Stats
19W - 19L
1,553 SR
Queue Stats
28W - 30L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
Sgt Herrera
Ah Puch
Level 49
God Stats
6W - 10L
1,404 SR
Queue Stats
94W - 89L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
cinnaminna
Danzaburou
Level 109
God Stats
1W - 1L
1,446 SR
Queue Stats
31W - 59L
1,438 Elo+
Solo
Team Averages
Level 66
1,467 SR
1,474 Elo+

VS

Team Averages
Level 77
1,534 SR
1,398 Elo+
Merlin
Merlin
Finesse-Kid2050
Merlin
Level 65
God Stats
61W - 70L
1,406 SR
Queue Stats
615W - 673L
1,369 Elo+
Party 1
Nike
Nike
Grimdiddly98
Nike
Level 20
God Stats
69W - 56L
1,499 SR
Queue Stats
291W - 319L
1,292 Elo+
Party 1
Ne Zha
Ne Zha
HopelesWanderer1
Ne Zha
Level 147
God Stats
13W - 8L
1,698 SR
Queue Stats
739W - 628L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
8,640
665
8,626
8,003
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Sgt Herrera
Ah Puch
10
1 / 7 / 3
7,978
614
5,597
10,022
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cinnaminna
Danzaburou
11
0 / 3 / 4
7,682
591
2,540
8,126
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,642
665
6,577
5,072
1,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 7
8,148
627
4,743
9,956
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
6 / 1 / 4
9,184
706
8,260
7,567
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
10
10
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
W
3
0
7
6.5
W
1
3
7
1.5
W
6
1
4
8
L
Ah Puch
Sgt Herrera
Ah Puch
1
7
3
0.36
L
Danzaburou
cinnaminna
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
19,580
26,151
Taken
22,595
10,412
Mitigated
11,640
9,558
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,626
1,017
0
4,986
8,003
5,077
0
2,647
5,132
0
31,214
W
6,577
46
429
2,515
5,072
1,797
272
1,090
3,857
29,691
0
W
4,743
743
0
3,056
9,956
5,727
0
2,701
6,930
0
28,314
W
8,260
1,325
0
2,888
7,567
4,116
586
1,871
5,546
0
32,639
L
Ah Puch
Sgt Herrera
Ah Puch
5,597
123
349
1,505
10,022
2,891
36
2,545
7,202
23,678
0
L
Danzaburou
cinnaminna
Danzaburou
2,540
968
0
2,718
8,126
2,444
0
1,433
6,543
0
31,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
25,974
145
Minions Killed
153
0
Camps Cleared
0
677,560
Distance Traveled
743,992
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,640
665
41
3
0
252,018
2
W
Merlin
8,642
665
66
5
0
243,932
1
W
Nike
8,148
627
50
4
0
246,207
2
W
Ne Zha
9,184
706
37
3
0
253,853
3
L
Ah Puch
7,978
614
45
3
0
209,858
0
L
Danzaburou
7,682
591
59
5
0
215,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role