Player Matchup

Medusa
Medusa
AHAMSAMMY
Medusa
Level 37
God Stats
9W - 5L
1,828 SR
Queue Stats
208W - 195L
1,515 Elo+
Party 2
Achilles
Achilles
JauhnnyJazz
Achilles
Level 101
God Stats
7W - 4L
1,781 SR
Queue Stats
284W - 266L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
bestcuppycake
Kukulkan
Level 6
God Stats
2W - 1L
1,492 SR
Queue Stats
5W - 6L
1,441 Elo+
Party 1
Terra
Terra
oXIchimaruXo
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,631 Elo+
Party 2
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 26
God Stats
38W - 54L
1,417 SR
Queue Stats
168W - 209L
1,401 Elo+
Party 2
Team Averages
Level 40
1,603 SR
1,510 Elo+

VS

Team Averages
Level 20
1,438 SR
1,445 Elo+
Yemoja
Yemoja
Catafortune
Yemoja
Level 8
God Stats
1W - 2L
1,711 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 4
Hel
Hel
Crageos
Hel
Level 14
God Stats
1W - 4L
1,267 SR
Queue Stats
18W - 24L
1,382 Elo+
Party 4
Heimdallr
Heimdallr
Jeffwaa
Heimdallr
Level 22
God Stats
7W - 7L
1,260 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 4
Chang'e
Chang'e
KILLZONE_DX2526
Chang'e
Level 29
God Stats
43W - 42L
1,508 SR
Queue Stats
117W - 140L
1,417 Elo+
Party 3
Bakasura
Bakasura
Xwarrior99
Bakasura
Level 26
God Stats
27W - 30L
1,442 SR
Queue Stats
158W - 193L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AHAMSAMMY
Medusa
19
7 / 6 / 8
12,098
550
15,422
18,197
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
JauhnnyJazz
Achilles
20
15 / 0 / 6
15,050
684
28,936
19,453
15,200
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
bestcuppycake
Kukulkan
17
1 / 2 / 5
11,139
506
5,522
6,606
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 13
11,446
520
11,737
14,184
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
17
2 / 5 / 13
10,790
490
7,388
15,657
8,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 7
9,464
430
4,507
11,166
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
15
4 / 7 / 5
10,078
458
14,098
19,516
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Jeffwaa
Heimdallr
13
6 / 8 / 3
9,222
419
10,314
19,778
8,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 1
9,830
447
8,607
16,546
5,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Xwarrior99
Bakasura
15
4 / 6 / 4
9,980
454
9,782
22,542
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
29
Kills
16
16
Deaths
29
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
AHAMSAMMY
Medusa
7
6
8
1.83
L
Yemoja
1
3
7
1.5
L
Hel
4
7
5
0.93
W
Achilles
JauhnnyJazz
Achilles
15
0
6
18
L
Heimdallr
Jeffwaa
Heimdallr
6
8
3
0.94
L
1
5
1
0.3
L
Bakasura
Xwarrior99
Bakasura
4
6
4
1
W
Kukulkan
bestcuppycake
Kukulkan
1
2
5
1.75
W
4
3
13
3.5
W
Nemesis
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,005
Damage
47,308
74,097
Taken
89,548
47,075
Mitigated
38,995
26,670
Healing
30,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AHAMSAMMY
Medusa
15,422
9,009
0
6,874
18,197
7,328
1,880
5,125
13,072
0
95,452
L
Yemoja
4,507
1,243
4,272
1,657
11,166
8,115
0
5,100
5,990
13,648
0
L
Hel
14,098
567
3,505
6,967
19,516
7,715
0
3,745
15,515
55,360
0
W
Achilles
JauhnnyJazz
Achilles
28,936
10,408
0
10,443
19,453
15,200
3,184
9,508
9,714
0
123,429
L
Heimdallr
Jeffwaa
Heimdallr
10,314
5,188
0
2,882
19,778
8,747
1,516
6,013
13,685
0
53,143
L
8,607
715
1,543
6,694
16,546
5,536
1,193
853
15,681
56,521
0
L
Bakasura
Xwarrior99
Bakasura
9,782
7,237
0
2,641
22,542
8,882
923
1,124
21,418
0
54,518
W
Kukulkan
bestcuppycake
Kukulkan
5,522
173
0
751
6,606
2,703
1,764
2,396
4,010
61,896
0
W
11,737
1,911
1,456
4,285
14,184
13,670
202
5,702
8,001
31,306
0
W
Nemesis
7,388
2,885
0
2,861
15,657
8,174
249
4,481
10,629
0
66,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,523
Gold Earned
48,574
569
Minions Killed
445
0
Camps Cleared
0
2,194,234
Distance Traveled
1,881,755
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,098
550
126
6
0
429,828
2
L
Yemoja
9,464
430
18
1
0
375,027
1
L
Hel
10,078
458
117
5
0
373,668
1
W
Achilles
15,050
684
186
8
0
424,093
7
L
Heimdallr
9,222
419
97
4
0
354,053
1
L
Chang'e
9,830
447
105
5
0
347,671
3
L
Bakasura
9,980
454
108
5
0
431,336
3
W
Kukulkan
11,139
506
131
6
0
407,977
8
W
Terra
11,446
520
45
2
0
445,429
5
W
Nemesis
10,790
490
81
4
0
486,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role