Player Matchup

Vamana
Vamana
Diamond V
Feilss
Vamana
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
SoulOfTusMuertos
Chronos
Diamond II
Level 80
God Stats
2W - 3L
1,717 SR
Queue Stats
262W - 239L
2,182 MMR
Party 2
Hun Batz
Hun Batz
Platinum I
Stish0
Hun Batz
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Diamond III
SupersonicInc
Set
Diamond III
Level 128
God Stats
4W - 6L
1,530 SR
Queue Stats
441W - 428L
2,240 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
iTarantule
Jormungandr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,549 SR
1,784 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,624 SR
2,068 MMR
Ullr
Ullr
Masters
ClawwwXO
Ullr
Masters
Level 160
God Stats
45W - 20L
1,848 SR
Queue Stats
68W - 43L
2,847 MMR
Solo
Ymir
Ymir
Platinum II
Rangarök
Ymir
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
Venatør
Anhur
Platinum I
Level 160
God Stats
20W - 13L
1,637 SR
Queue Stats
310W - 297L
1,925 MMR
Party 1
Osiris
Osiris
Diamond IV
ZiPrO
Osiris
Diamond IV
Level 144
God Stats
8W - 5L
1,562 SR
Queue Stats
458W - 431L
2,093 MMR
Party 1
King Arthur
King Arthur
Platinum I
salä
King Arthur
Platinum I
Level 149
God Stats
44W - 41L
1,576 SR
Queue Stats
333W - 335L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Feilss
Vamana
9
1 / 4 / 0
5,270
527
2,439
5,862
1,308
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,762
476
3,644
7,855
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
Stish0
Hun Batz
11
1 / 0 / 0
5,800
580
1,757
3,485
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 0
5,858
586
2,600
8,032
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
iTarantule
Jormungandr
7
0 / 5 / 2
4,434
443
3,833
8,818
3,051
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Guan YuTiamatAphroditeTsukuyomiAthena

VS

Bans
NemesisGebScyllaAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
4 / 0 / 4
6,656
666
5,894
4,574
1,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
9
0 / 1 / 9
5,743
574
3,704
6,597
2,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Venatør
Anhur
11
7 / 0 / 0
6,873
687
5,736
5,360
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
ZiPrO
Osiris
10
5 / 1 / 3
6,343
634
3,367
6,125
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
salä
King Arthur
12
1 / 0 / 2
6,439
644
5,594
7,748
3,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
0
4
6
L
Vamana
Feilss
Vamana
1
4
0
0.25
W
Ymir
0
1
9
4.5
L
0
6
0
0
L
Hun Batz
Stish0
Hun Batz
1
0
0
1
L
0
2
0
0
W
Anhur
Venatør
Anhur
7
0
0
7
W
Osiris
ZiPrO
Osiris
5
1
3
6.5
L
Jormungandr
iTarantule
Jormungandr
0
5
2
0.2
W
King Arthur
salä
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,273
Damage
24,295
34,052
Taken
30,404
9,905
Mitigated
11,595
8,409
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,894
2,855
0
500
4,574
1,477
772
2,912
1,662
0
38,064
L
Vamana
Feilss
Vamana
2,439
1,217
0
376
5,862
1,308
0
248
5,614
0
28,107
W
Ymir
3,704
607
0
1,485
6,597
2,213
0
1,860
4,737
16,009
0
L
3,644
378
0
1,124
7,855
1,882
0
707
7,148
26,932
0
L
Hun Batz
Stish0
Hun Batz
1,757
448
0
1,960
3,485
1,081
0
150
3,335
0
33,261
L
2,600
950
0
3,192
8,032
2,583
0
302
7,730
0
37,376
W
Anhur
Venatør
Anhur
5,736
2,283
0
2,862
5,360
1,482
205
1,371
3,989
0
38,395
W
Osiris
ZiPrO
Osiris
3,367
1,857
0
2,810
6,125
3,012
27
1,275
4,850
0
31,372
L
Jormungandr
iTarantule
Jormungandr
3,833
839
132
1,625
8,818
3,051
0
2,297
6,521
13,984
0
W
King Arthur
salä
King Arthur
5,594
421
0
2,332
7,748
3,411
0
59
7,689
0
41,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
32,054
306
Minions Killed
367
0
Camps Cleared
0
999,867
Distance Traveled
993,436
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,656
666
93
9
0
193,869
2
L
Vamana
5,270
527
52
5
0
199,100
3
W
Ymir
5,743
574
25
3
0
208,846
5
L
Chronos
4,762
476
52
5
0
199,095
2
L
Hun Batz
5,800
580
81
8
0
234,733
2
L
Set
5,858
586
92
9
0
185,349
2
W
Anhur
6,873
687
88
9
0
159,962
0
W
Osiris
6,343
634
70
7
0
231,987
4
L
Jormungandr
4,434
443
29
3
0
181,590
2
W
King Arthur
6,439
644
91
9
0
198,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role