Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BelovedGamer
Horus
Level 86
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Hel
Hel
icegf
Hel
Level 29
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
jpdidonna
Ra
Level 137
God Stats
7W - 1L
1,871 SR
Queue Stats
169W - 164L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
molinar92
Cernunnos
Level 128
God Stats
3W - 4L
1,271 SR
Queue Stats
132W - 120L
1,467 Elo+
Party 1
Team Averages
Level 91
1,557 SR
1,488 Elo+

VS

Team Averages
Level 75
1,583 SR
1,574 Elo+
Hera
Hera
Jimbocp
Hera
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 61L
1,485 Elo+
Party 2
Bakasura
Bakasura
Kojou2
Bakasura
Level 16
God Stats
1W - 0L
1,663 SR
Queue Stats
32W - 23L
1,658 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LunaPegasus
Ah Muzen Cab
Level 49
God Stats
3W - 2L
1,753 SR
Queue Stats
207W - 210L
1,538 Elo+
Solo
Izanami
Izanami
Nifisos
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
sneakySaquatch
Tiamat
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 8 / 4
10,063
719
6,442
21,763
20,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 8 / 5
9,855
704
10,012
21,691
16,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
icegf
Hel
14
0 / 11 / 3
7,902
564
4,756
15,880
8,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 3
10,720
766
15,729
11,172
6,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
molinar92
Cernunnos
15
0 / 5 / 2
8,332
595
6,108
14,068
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jimbocp
Hera
18
6 / 3 / 15
11,619
830
16,212
10,352
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Kojou2
Bakasura
20
18 / 0 / 11
15,205
1,086
27,511
11,655
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
LunaPegasus
Ah Muzen Cab
18
5 / 2 / 16
11,818
844
16,447
10,459
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Nifisos
Izanami
17
6 / 2 / 13
11,611
829
10,738
11,672
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 17
9,601
686
4,276
8,331
9,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
10
Kills
35
35
Deaths
10
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
8
4
0.5
L
2
8
5
0.56
W
Hera
Jimbocp
Hera
6
3
15
4.5
W
Bakasura
Kojou2
Bakasura
18
0
11
23.5
W
Ah Muzen Cab
LunaPegasus
Ah Muzen Cab
5
2
16
6.5
W
Izanami
Nifisos
Izanami
6
2
13
6.25
L
Hel
icegf
Hel
0
11
3
0.14
L
6
3
3
2.5
L
Cernunnos
molinar92
Cernunnos
0
5
2
0.2
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,047
Damage
75,184
84,574
Taken
52,469
56,780
Mitigated
27,451
21,589
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,442
1,445
2,749
1,457
21,763
20,427
108
4,057
16,164
19,013
0
L
10,012
4,558
959
2,787
21,691
16,198
0
4,344
16,182
0
16,101
W
Hera
Jimbocp
Hera
16,212
4,456
0
2,064
10,352
3,919
613
5,022
5,253
43,935
0
W
Bakasura
Kojou2
Bakasura
27,511
18,544
0
5,638
11,655
6,034
507
6,287
5,313
0
56,060
W
Ah Muzen Cab
LunaPegasus
Ah Muzen Cab
16,447
8,222
0
4,485
10,459
4,008
2,736
5,986
4,373
0
52,419
W
Izanami
Nifisos
Izanami
10,738
7,378
0
1,890
11,672
4,139
3,986
6,220
5,352
0
38,563
L
Hel
icegf
Hel
4,756
817
2,272
2,889
15,880
8,704
0
5,187
9,011
16,010
0
L
15,729
637
3,170
3,356
11,172
6,424
1
3,142
7,360
61,842
0
L
Cernunnos
molinar92
Cernunnos
6,108
1,148
0
1,950
14,068
5,027
23
2,381
10,363
0
36,216
W
4,276
309
0
2,321
8,331
9,351
361
3,868
4,388
11,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
59,854
279
Minions Killed
349
3
Camps Cleared
12
1,118,527
Distance Traveled
1,360,166
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,063
719
32
2
0
220,645
0
L
Horus
9,855
704
21
2
0
217,780
0
W
Hera
11,619
830
86
6
0
273,156
0
W
Bakasura
15,205
1,086
98
7
9
320,997
2
W
Ah Muzen Cab
11,818
844
72
5
2
247,994
0
W
Izanami
11,611
829
81
6
1
259,271
0
L
Hel
7,902
564
39
3
1
185,811
5
L
Ra
10,720
766
116
8
1
284,241
2
L
Cernunnos
8,332
595
71
5
1
210,050
1
W
Tiamat
9,601
686
12
1
0
258,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role