Player Matchup

Sylvanus
Sylvanus
ChuckChina
Sylvanus
Level 83
God Stats
51W - 70L
1,552 SR
Queue Stats
142W - 234L
1,337 Elo+
Party 2
Amaterasu
Amaterasu
FlyiToMars
Amaterasu
Level 89
God Stats
9W - 15L
1,364 SR
Queue Stats
142W - 273L
1,286 Elo+
Party 2
Nemesis
Nemesis
King_Trelin
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,457 Elo+
Solo
Cernunnos
Cernunnos
Punisher0588
Cernunnos
Level 84
God Stats
26W - 44L
1,359 SR
Queue Stats
157W - 286L
1,349 Elo+
Party 2
Merlin
Merlin
SuperHero1219
Merlin
Level 79
God Stats
17W - 33L
1,516 SR
Queue Stats
118W - 236L
1,361 Elo+
Party 2
Team Averages
Level 97
1,458 SR
1,358 Elo+

VS

Team Averages
Level 101
1,515 SR
1,460 Elo+
Medusa
Medusa
ApostleChar
Medusa
Level 147
God Stats
37W - 20L
1,635 SR
Queue Stats
376W - 340L
1,471 Elo+
Party 1
Athena
Athena
Genjyoni
Athena
Level 68
God Stats
49W - 23L
1,599 SR
Queue Stats
301W - 263L
1,423 Elo+
Party 1
Ra
Ra
Gundam_Zero0
Ra
Level 61
God Stats
6W - 8L
1,468 SR
Queue Stats
6W - 11L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PitchBlack_Envy
Tsukuyomi
Level 87
God Stats
1W - 2L
1,304 SR
Queue Stats
158W - 159L
1,495 Elo+
Solo
Achilles
Achilles
XZankantouX
Achilles
Level 140
God Stats
18W - 19L
1,572 SR
Queue Stats
326W - 287L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChuckChina
Sylvanus
16
6 / 2 / 14
10,962
498
14,932
22,453
23,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
FlyiToMars
Amaterasu
17
5 / 7 / 12
10,903
496
9,227
19,110
16,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
King_Trelin
Nemesis
17
3 / 4 / 12
10,728
488
12,528
19,471
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Punisher0588
Cernunnos
18
6 / 3 / 7
11,618
528
12,862
11,993
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
8 / 5 / 13
11,570
526
23,670
15,042
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 6 / 2
10,984
499
14,168
14,105
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Genjyoni
Athena
14
2 / 6 / 11
9,613
437
8,938
29,730
17,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 8
9,324
424
8,426
10,667
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PitchBlack_Envy
Tsukuyomi
15
3 / 6 / 11
9,989
454
10,591
18,301
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
XZankantouX
Achilles
16
6 / 5 / 9
10,525
478
17,603
20,612
21,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
28
Kills
21
21
Deaths
28
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
6
2
1.33
W
Sylvanus
ChuckChina
Sylvanus
6
2
14
6.5
W
Amaterasu
FlyiToMars
Amaterasu
5
7
12
1.57
L
Athena
Genjyoni
Athena
2
6
11
1.25
L
3
5
8
1.4
W
Nemesis
King_Trelin
Nemesis
3
4
12
2.25
L
Tsukuyomi
PitchBlack_Envy
Tsukuyomi
3
6
11
1.42
W
Cernunnos
Punisher0588
Cernunnos
6
3
7
3.17
W
8
5
13
2.9
L
Achilles
XZankantouX
Achilles
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,219
Damage
59,726
88,069
Taken
93,415
59,408
Mitigated
54,719
33,697
Healing
26,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,168
4,240
0
2,514
14,105
5,332
2,651
5,060
8,961
0
77,257
W
Sylvanus
ChuckChina
Sylvanus
14,932
3,572
4,314
8,496
22,453
23,801
1,722
6,080
16,373
48,370
11,669
W
Amaterasu
FlyiToMars
Amaterasu
9,227
3,483
0
4,811
19,110
16,443
714
2,756
16,354
0
42,361
L
Athena
Genjyoni
Athena
8,938
2,118
0
9,019
29,730
17,458
455
12,885
16,368
20,021
0
L
8,426
1,106
2,364
1,816
10,667
3,800
537
5,143
5,050
41,802
0
W
Nemesis
King_Trelin
Nemesis
12,528
4,186
0
6,047
19,471
8,583
490
1,760
17,711
0
69,020
L
Tsukuyomi
PitchBlack_Envy
Tsukuyomi
10,591
2,259
0
4,769
18,301
6,446
590
6,679
11,252
0
67,873
W
Cernunnos
Punisher0588
Cernunnos
12,862
7,961
748
5,138
11,993
4,539
5,024
2,414
9,579
0
65,477
W
23,670
1,906
1,274
2,869
15,042
6,042
522
4,354
10,688
70,295
0
L
Achilles
XZankantouX
Achilles
17,603
5,782
0
6,362
20,612
21,683
0
6,776
13,158
0
54,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,781
Gold Earned
50,435
497
Minions Killed
397
0
Camps Cleared
0
1,914,774
Distance Traveled
1,994,187
9
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,984
499
128
6
0
372,491
2
W
Sylvanus
10,962
498
81
4
0
344,704
2
W
Amaterasu
10,903
496
88
4
0
345,495
0
L
Athena
9,613
437
30
1
0
431,167
12
L
Ra
9,324
424
62
3
0
396,425
0
W
Nemesis
10,728
488
106
5
0
498,534
3
L
Tsukuyomi
9,989
454
100
5
0
391,893
7
W
Cernunnos
11,618
528
116
5
0
371,257
0
W
Merlin
11,570
526
106
5
0
354,784
4
L
Achilles
10,525
478
77
4
0
402,211
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role