Player Matchup

Cu Chulainn
Cu Chulainn
AK230896
Cu Chulainn
Level 14
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 14L
999 Elo+
Party 1
Danzaburou
Danzaburou
Eikichi_0-0-4
Danzaburou
Level 19
God Stats
2W - 3L
1,592 SR
Queue Stats
14W - 38L
1,234 Elo+
Party 1
Janus
Janus
LazoTurk_55
Janus
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
115W - 177L
1,270 Elo+
Party 1
Team Averages
Level 20
1,389 SR
1,168 Elo+

VS

Team Averages
Level 23
1,467 SR
1,398 Elo+
Nemesis
Nemesis
Charactyler
Nemesis
Level 28
God Stats
3W - 5L
1,401 SR
Queue Stats
61W - 58L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
Gladiate3
Zhong Kui
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
42W - 41L
1,356 Elo+
Party 2
Khepri
Khepri
Joltzzi
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AK230896
Cu Chulainn
11
1 / 8 / 3
8,135
542
4,760
17,411
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Eikichi_0-0-4
Danzaburou
11
2 / 6 / 2
8,618
575
8,414
11,327
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
8,595
573
8,792
8,905
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charactyler
Nemesis
17
18 / 0 / 1
12,445
830
17,738
10,588
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Gladiate3
Zhong Kui
13
1 / 4 / 15
9,965
664
9,712
9,710
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Joltzzi
Khepri
12
0 / 0 / 13
10,063
671
5,202
9,207
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
19
19
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AK230896
Cu Chulainn
1
8
3
0.31
W
Nemesis
Charactyler
Nemesis
18
0
1
18.5
L
Danzaburou
Eikichi_0-0-4
Danzaburou
2
6
2
0.5
W
Zhong Kui
Gladiate3
Zhong Kui
1
4
15
2.13
W
Khepri
Joltzzi
Khepri
0
0
13
6.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
32,652
37,643
Taken
29,505
15,319
Mitigated
21,681
7,058
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AK230896
Cu Chulainn
4,760
1,789
0
3,165
17,411
8,129
0
6,481
10,706
6
8,861
W
Nemesis
Charactyler
Nemesis
17,738
9,158
0
3,923
10,588
7,315
896
2,940
7,477
0
49,657
L
Danzaburou
Eikichi_0-0-4
Danzaburou
8,414
4,806
0
1,945
11,327
3,792
62
5,886
5,203
0
29,595
W
Zhong Kui
Gladiate3
Zhong Kui
9,712
1,076
0
3,046
9,710
6,747
1,855
2,205
7,180
37,550
0
W
Khepri
Joltzzi
Khepri
5,202
764
0
1,513
9,207
7,619
44
3,176
5,856
16,414
0
L
8,792
915
801
1,147
8,905
3,398
0
2,023
6,798
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
32,473
93
Minions Killed
140
0
Camps Cleared
0
618,371
Distance Traveled
781,487
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,135
542
7
0
0
190,796
4
W
Nemesis
12,445
830
61
4
0
290,287
0
L
Danzaburou
8,618
575
50
3
0
211,050
0
W
Zhong Kui
9,965
664
66
4
0
213,398
0
W
Khepri
10,063
671
13
1
0
277,802
0
L
Janus
8,595
573
36
2
0
216,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role