Player Matchup

Cthulhu
Cthulhu
Addonator
Cthulhu
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Thor
Thor
ObeseFrankie
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Spotify125
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Zentaga
Cerberus
Level 27
God Stats
16W - 16L
1,560 SR
Queue Stats
33W - 37L
1,461 Elo+
Solo
Danzaburou
Danzaburou
polodu93
Danzaburou
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 90L
1,417 Elo+
Solo
Team Averages
Level 13
1,466 SR
1,503 Elo+

VS

Team Averages
Level 16
1,403 SR
1,397 Elo+
Sun Wukong
Sun Wukong
CarlosGM34
Sun Wukong
Level 16
God Stats
182W - 133L
1,245 SR
Queue Stats
385W - 396L
1,224 Elo+
Solo
Loki
Loki
GiingerViitis
Loki
Level 25
God Stats
11W - 9L
1,475 SR
Queue Stats
11W - 10L
1,441 Elo+
Solo
Anhur
Anhur
GreekEh
Anhur
Level 23
God Stats
6W - 3L
1,295 SR
Queue Stats
190W - 211L
1,322 Elo+
Solo
Merlin
Merlin
Locatel2
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SEGERMAX
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Addonator
Cthulhu
1
0 / 2 / 0
3,546
355
0
1,382
637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 4 / 0
3,645
365
363
2,524
456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 12 / 1
4,182
418
2,233
8,107
1,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Zentaga
Cerberus
10
1 / 0 / 0
5,671
567
1,619
4,947
3,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
polodu93
Danzaburou
6
1 / 4 / 0
5,213
521
2,091
6,716
1,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarlosGM34
Sun Wukong
9
10 / 1 / 2
6,274
627
4,280
4,560
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 0 / 2
5,764
576
3,341
4,284
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
GreekEh
Anhur
10
2 / 0 / 8
6,052
605
2,084
4,951
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Locatel2
Merlin
9
7 / 0 / 1
6,098
610
4,039
2,502
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SEGERMAX
King Arthur
4
0 / 2 / 1
4,032
403
214
3,165
1,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
22
22
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Addonator
Cthulhu
0
2
0
0
W
Sun Wukong
CarlosGM34
Sun Wukong
10
1
2
11
W
3
0
2
4
W
Anhur
GreekEh
Anhur
2
0
8
6
W
Merlin
Locatel2
Merlin
7
0
1
7.5
L
0
4
0
0
W
King Arthur
SEGERMAX
King Arthur
0
2
1
0.25
L
0
12
1
0.04
L
Cerberus
Zentaga
Cerberus
1
0
0
1
L
Danzaburou
polodu93
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,306
Damage
13,958
23,676
Taken
19,462
8,056
Mitigated
6,816
2,124
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Addonator
Cthulhu
0
0
0
0
1,382
637
0
1,006
312
1,094
0
W
Sun Wukong
CarlosGM34
Sun Wukong
4,280
1,943
0
73
4,560
2,136
639
1,294
3,266
0
20,074
W
3,341
1,326
0
1,868
4,284
1,123
1,394
506
3,778
0
27,091
W
Anhur
GreekEh
Anhur
2,084
1,113
0
2,627
4,951
1,547
516
474
4,477
0
31,898
W
Merlin
Locatel2
Merlin
4,039
511
0
0
2,502
703
536
482
2,020
27,940
0
L
363
280
0
0
2,524
456
0
334
2,104
0
709
W
King Arthur
SEGERMAX
King Arthur
214
7
0
20
3,165
1,307
168
1,096
2,069
0
3,340
L
2,233
875
0
32
8,107
1,867
0
1,142
6,858
3,861
0
L
Cerberus
Zentaga
Cerberus
1,619
80
0
1,272
4,947
3,753
428
880
3,862
26,762
0
L
Danzaburou
polodu93
Danzaburou
2,091
965
0
820
6,716
1,343
0
248
6,426
0
15,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,257
Gold Earned
28,220
95
Minions Killed
215
0
Camps Cleared
0
742,405
Distance Traveled
918,055
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,546
355
0
0
0
26,893
0
W
Sun Wukong
6,274
627
35
4
0
198,389
1
W
Loki
5,764
576
54
5
0
210,365
0
W
Anhur
6,052
605
63
6
0
176,764
2
W
Merlin
6,098
610
51
5
0
208,112
4
L
Thor
3,645
365
0
0
0
130,811
2
W
King Arthur
4,032
403
12
1
0
124,425
0
L
Ares
4,182
418
1
0
0
207,522
4
L
Cerberus
5,671
567
67
7
0
172,467
4
L
Danzaburou
5,213
521
27
3
0
204,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role