Player Matchup

Nox
Nox
ADepressiva
Nox
Level 25
God Stats
0W - 8L
1,192 SR
Queue Stats
41W - 47L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Koulle
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Maxim0ff
Artemis
Level 14
God Stats
2W - 4L
1,464 SR
Queue Stats
10W - 23L
1,251 Elo+
Party 2
King Arthur
King Arthur
PrebuiltMender
King Arthur
Level 27
God Stats
33W - 56L
1,308 SR
Queue Stats
230W - 329L
1,344 Elo+
Solo
Loki
Loki
killersprem
Loki
Level 25
God Stats
2W - 2L
1,465 SR
Queue Stats
89W - 70L
1,414 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,382 Elo+

VS

Team Averages
Level 20
1,573 SR
1,379 Elo+
Arachne
Arachne
Iilityfly
Arachne
Level 13
God Stats
13W - 10L
1,709 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
Mazekim5691
Zhong Kui
Level 24
God Stats
9W - 5L
1,584 SR
Queue Stats
61W - 78L
1,333 Elo+
Solo
Sylvanus
Sylvanus
MegazordDoItaú
Sylvanus
Level 23
God Stats
2W - 2L
1,381 SR
Queue Stats
44W - 58L
1,364 Elo+
Party 3
Cupid
Cupid
SI_Estevo
Cupid
Level 24
God Stats
2W - 0L
1,802 SR
Queue Stats
44W - 63L
1,335 Elo+
Party 3
Anubis
Anubis
Zy Psc0tico
Anubis
Level 17
God Stats
26W - 25L
1,389 SR
Queue Stats
82W - 109L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 5
12,060
482
9,609
12,058
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Koulle
Cthulhu
14
6 / 6 / 5
9,740
390
14,668
30,500
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Maxim0ff
Artemis
13
1 / 9 / 6
8,806
352
11,155
13,055
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PrebuiltMender
King Arthur
14
1 / 10 / 5
9,560
382
10,250
19,899
17,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 7 / 4
10,080
403
11,020
14,492
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Iilityfly
Arachne
20
19 / 4 / 5
15,318
613
24,448
21,854
12,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Mazekim5691
Zhong Kui
20
4 / 2 / 6
15,216
609
10,619
18,338
13,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
15
5 / 5 / 8
11,297
452
11,196
16,880
14,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
SI_Estevo
Cupid
16
1 / 4 / 7
10,861
434
6,847
13,543
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
18
9 / 7 / 11
12,949
518
20,860
16,513
8,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
22
Kills
38
39
Deaths
22
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
W
Arachne
Iilityfly
Arachne
19
4
5
5.38
L
Cthulhu
Koulle
Cthulhu
6
6
5
1.42
L
Artemis
Maxim0ff
Artemis
1
9
6
0.44
W
Zhong Kui
Mazekim5691
Zhong Kui
4
2
6
3.5
W
Sylvanus
5
5
8
1.8
L
King Arthur
PrebuiltMender
King Arthur
1
10
5
0.35
W
Cupid
SI_Estevo
Cupid
1
4
7
1.13
W
Anubis
9
7
11
2.07
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,702
Damage
73,970
90,004
Taken
87,128
52,797
Mitigated
54,492
11,647
Healing
36,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,609
778
0
401
12,058
3,642
0
6,612
5,446
33,138
0
W
Arachne
Iilityfly
Arachne
24,448
17,984
0
9,171
21,854
12,732
491
3,778
17,836
0
113,924
L
Cthulhu
Koulle
Cthulhu
14,668
1,589
0
7,234
30,500
22,868
0
12,845
17,655
35,491
0
L
Artemis
Maxim0ff
Artemis
11,155
3,938
0
165
13,055
4,321
0
5,014
8,041
0
36,736
W
Zhong Kui
Mazekim5691
Zhong Kui
10,619
3,043
0
12,344
18,338
13,425
7,436
1,465
16,814
109,402
0
W
Sylvanus
11,196
2,990
1,124
4,328
16,880
14,854
1,373
6,499
10,010
25,514
3,750
L
King Arthur
PrebuiltMender
King Arthur
10,250
682
0
790
19,899
17,805
331
9,797
10,102
0
50,149
W
Cupid
SI_Estevo
Cupid
6,847
4,052
172
2,860
13,543
4,929
4,237
5,351
7,958
0
40,205
W
Anubis
20,860
988
0
6,131
16,513
8,552
1,288
5,905
10,233
60,506
0
L
11,020
3,405
0
3,057
14,492
4,161
161
7,952
6,540
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
65,641
330
Minions Killed
546
0
Camps Cleared
0
1,845,879
Distance Traveled
1,995,720
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,060
482
52
2
0
285,568
0
W
Arachne
15,318
613
138
6
0
501,457
7
L
Cthulhu
9,740
390
57
2
0
419,086
2
L
Artemis
8,806
352
61
2
0
389,040
8
W
Zhong Kui
15,216
609
212
8
0
406,279
5
W
Sylvanus
11,297
452
36
1
0
362,701
5
L
King Arthur
9,560
382
78
3
0
395,936
9
W
Cupid
10,861
434
80
3
0
342,043
1
W
Anubis
12,949
518
80
3
0
383,240
5
L
Loki
10,080
403
82
3
0
356,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role