Player Matchup

Cerberus
Cerberus
ElKarmaTeMato
Cerberus
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 68L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fonzi13
Cu Chulainn
Level 28
God Stats
17W - 10L
1,771 SR
Queue Stats
329W - 370L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
Razork13
Hou Yi
Level 13
God Stats
6W - 6L
1,342 SR
Queue Stats
30W - 42L
1,266 Elo+
Party 1
Set
Set
creeping898stage
Set
Level 29
God Stats
3W - 1L
1,788 SR
Queue Stats
73W - 70L
1,543 Elo+
Solo
Agni
Agni
vHiiiro
Agni
Level 14
God Stats
12W - 13L
1,233 SR
Queue Stats
121W - 149L
1,296 Elo+
Party 1
Team Averages
Level 21
1,527 SR
1,378 Elo+

VS

Team Averages
Level 13
1,498 SR
1,428 Elo+
Ares
Ares
Brothersaumedes
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,481 Elo+
Solo
Skadi
Skadi
D4RK PRRINC3
Skadi
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 17L
1,243 Elo+
Party 2
Nemesis
Nemesis
HashCookie_420_
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
JimmiAshdown
Cupid
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 55L
1,675 Elo+
Solo
Ra
Ra
SlidCandle76906
Ra
Level 23
God Stats
5W - 9L
1,488 SR
Queue Stats
52W - 44L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElKarmaTeMato
Cerberus
14
0 / 4 / 7
8,191
455
3,595
15,995
8,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Fonzi13
Cu Chulainn
16
2 / 1 / 0
9,637
535
3,805
10,026
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Razork13
Hou Yi
14
3 / 6 / 6
8,449
469
5,924
10,729
3,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 1 / 4
11,762
653
15,461
13,957
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
vHiiiro
Agni
15
7 / 3 / 6
9,856
548
7,494
9,397
4,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
6,819
379
3,140
13,264
5,659
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 7 / 1
7,906
439
8,109
10,198
2,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 11 / 3
6,594
366
3,711
12,196
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
10 / 2 / 1
10,475
582
13,894
13,197
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
8,457
470
8,131
6,989
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
27
Kills
14
15
Deaths
27
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
2
7
1
0.36
W
Cerberus
ElKarmaTeMato
Cerberus
0
4
7
0.88
W
Cu Chulainn
Fonzi13
Cu Chulainn
2
1
0
2
L
0
11
3
0.14
L
10
2
1
5.25
W
Hou Yi
Razork13
Hou Yi
3
6
6
1
L
1
3
1
0.5
W
15
1
4
17
W
Agni
vHiiiro
Agni
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
36,985
60,104
Taken
55,844
27,738
Mitigated
18,825
25,843
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,140
185
0
1,439
13,264
5,659
0
3,483
9,781
14,622
0
L
8,109
4,313
0
224
10,198
2,836
89
1,553
8,645
0
40,882
W
Cerberus
ElKarmaTeMato
Cerberus
3,595
526
0
5,748
15,995
8,551
154
3,319
12,510
31,969
0
W
Cu Chulainn
Fonzi13
Cu Chulainn
3,805
1,112
0
6,120
10,026
4,669
1,309
1,684
8,152
0
53,584
L
3,711
1,578
0
756
12,196
3,595
155
2,601
9,595
0
13,416
L
13,894
8,673
114
7,168
13,197
4,705
0
2,193
11,004
0
80,756
W
Hou Yi
Razork13
Hou Yi
5,924
2,589
429
2,254
10,729
3,824
1,272
1,534
9,183
0
42,940
L
8,131
666
824
1,053
6,989
2,030
144
1,259
5,730
56,336
0
W
15,461
8,353
0
8,181
13,957
6,690
1,251
2,600
11,185
0
87,698
W
Agni
vHiiiro
Agni
7,494
403
0
3,111
9,397
4,004
640
1,532
7,803
52,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
40,251
466
Minions Killed
351
0
Camps Cleared
0
1,686,120
Distance Traveled
1,495,276
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,819
379
16
1
0
202,997
0
L
Skadi
7,906
439
54
3
0
316,311
0
W
Cerberus
8,191
455
71
4
0
335,037
0
W
Cu Chulainn
9,637
535
107
6
0
331,734
1
L
Nemesis
6,594
366
20
1
0
292,877
0
L
Cupid
10,475
582
135
8
0
318,150
10
W
Hou Yi
8,449
469
73
4
0
297,361
2
L
Ra
8,457
470
126
7
0
364,941
0
W
Set
11,762
653
134
7
0
386,833
0
W
Agni
9,856
548
81
5
0
335,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role