Player Matchup

Chaac
Chaac
KEITHOMATIC5000
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
Kuun Destroyer
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
MIKETHEMONSTER6
Tiamat
Level 18
God Stats
1W - 2L
1,738 SR
Queue Stats
80W - 101L
1,217 Elo+
Solo
Ganesha
Ganesha
SmoochAndLove
Ganesha
Level 27
God Stats
0W - 4L
1,305 SR
Queue Stats
107W - 104L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
lbstack
Danzaburou
Level 21
God Stats
1W - 2L
1,316 SR
Queue Stats
28W - 27L
1,545 Elo+
Party 1
Team Averages
Level 19
1,472 SR
1,479 Elo+

VS

Team Averages
Level 13
1,448 SR
1,522 Elo+
Neith
Neith
Big_BoSs0107
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,540 Elo+
Solo
Ymir
Ymir
CH3RN0B00Y
Ymir
Level 9
God Stats
15W - 14L
1,500 SR
Queue Stats
118W - 140L
1,499 Elo+
Solo
Vulcan
Vulcan
Im Back KEK
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 48L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
dvrk cc
Danzaburou
Level 17
God Stats
11W - 2L
1,500 SR
Queue Stats
178W - 83L
1,677 Elo+
Party 2
Thor
Thor
willzent
Thor
Level 17
God Stats
1W - 3L
1,241 SR
Queue Stats
61W - 69L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,390
435
5,158
13,957
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Kuun Destroyer
Ratatoskr
14
5 / 4 / 2
8,939
526
8,191
14,860
8,301
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 13 / 0
7,271
428
4,503
15,474
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
11
0 / 7 / 6
7,722
454
4,228
17,740
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lbstack
Danzaburou
14
4 / 7 / 1
8,690
511
8,045
13,770
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,906
583
10,348
11,092
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 8
9,407
553
4,045
10,972
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
16
16 / 2 / 4
11,186
658
21,072
9,966
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
dvrk cc
Danzaburou
17
11 / 5 / 7
11,710
689
21,419
16,420
6,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
0 / 2 / 1
7,605
447
1,638
8,415
3,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
34
35
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
3
0
8
7
W
Vulcan
16
2
4
9
L
0
4
2
0.25
L
Ratatoskr
Kuun Destroyer
Ratatoskr
5
4
2
1.5
L
1
13
0
0.08
L
Ganesha
0
7
6
0.43
W
Danzaburou
dvrk cc
Danzaburou
11
5
7
2.9
L
Danzaburou
lbstack
Danzaburou
4
7
1
0.64
W
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
58,522
75,801
Taken
56,865
39,653
Mitigated
25,393
15,812
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
5,393
0
3,175
11,092
4,344
2,696
251
10,541
0
66,337
W
4,045
129
222
2,554
10,972
7,530
393
2,758
8,214
27,393
0
W
Vulcan
21,072
4,247
0
1,184
9,966
4,239
540
3,981
5,985
71,631
0
L
5,158
657
0
3,684
13,957
10,100
0
1,452
12,487
0
27,974
L
Ratatoskr
Kuun Destroyer
Ratatoskr
8,191
1,516
0
4,470
14,860
8,301
0
5,322
9,330
0
48,343
L
4,503
893
0
2,789
15,474
5,772
896
10,149
5,088
30,011
0
L
Ganesha
4,228
327
0
2,183
17,740
10,058
252
6,037
11,551
22,364
0
W
Danzaburou
dvrk cc
Danzaburou
21,419
12,189
0
8,369
16,420
6,115
2,960
1,741
14,629
0
76,152
L
Danzaburou
lbstack
Danzaburou
8,045
5,615
0
2,686
13,770
5,422
552
1,522
12,228
0
52,219
W
Thor
1,638
734
0
2,469
8,415
3,165
296
0
8,340
0
24,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
49,814
321
Minions Killed
418
0
Camps Cleared
0
1,359,685
Distance Traveled
1,470,410
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,906
583
110
6
0
228,952
2
W
Ymir
9,407
553
39
2
0
328,746
4
W
Vulcan
11,186
658
116
7
0
329,978
3
L
Chaac
7,390
435
58
3
0
261,709
1
L
Ratatoskr
8,939
526
95
6
0
337,943
1
L
Tiamat
7,271
428
56
3
0
228,760
0
L
Ganesha
7,722
454
14
1
0
288,151
0
W
Danzaburou
11,710
689
109
6
0
287,057
3
L
Danzaburou
8,690
511
98
6
0
243,122
0
W
Thor
7,605
447
44
3
0
295,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role