Player Matchup

Hera
Hera
Distinct Ultra
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 246L
1,403 Elo+
Solo
Susano
Susano
Krog_g
Susano
Level 25
God Stats
2W - 4L
1,385 SR
Queue Stats
24W - 24L
1,424 Elo+
Party 3
Amaterasu
Amaterasu
Lio_kings
Amaterasu
Level 24
God Stats
3W - 5L
1,513 SR
Queue Stats
33W - 36L
1,449 Elo+
Party 3
Cernunnos
Cernunnos
Olympuslithe702
Cernunnos
Level 29
God Stats
1W - 1L
1,850 SR
Queue Stats
48W - 34L
1,591 Elo+
Solo
Scylla
Scylla
sad nigoto
Scylla
Level 24
God Stats
0W - 2L
1,195 SR
Queue Stats
16W - 17L
1,417 Elo+
Party 3
Team Averages
Level 26
1,489 SR
1,457 Elo+

VS

Team Averages
Level 28
1,449 SR
1,473 Elo+
Arachne
Arachne
AngelFlxx
Arachne
Level 12
God Stats
5W - 3L
1,458 SR
Queue Stats
11W - 6L
1,662 Elo+
Party 2
Osiris
Osiris
BigMcCool
Osiris
Level 34
God Stats
4W - 4L
1,207 SR
Queue Stats
69W - 60L
1,421 Elo+
Party 1
Chernobog
Chernobog
Droppinrocks
Chernobog
Level 27
God Stats
16W - 10L
1,338 SR
Queue Stats
46W - 41L
1,392 Elo+
Party 1
Ne Zha
Ne Zha
HairyElfsack
Ne Zha
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,474 Elo+
Party 2
Loki
Loki
ItsLoopin
Loki
Level 13
God Stats
3W - 1L
1,743 SR
Queue Stats
41W - 24L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,461
473
8,908
12,304
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Krog_g
Susano
16
6 / 4 / 5
10,231
512
9,663
16,132
6,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Lio_kings
Amaterasu
13
0 / 6 / 2
7,255
363
3,847
15,500
10,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Olympuslithe702
Cernunnos
13
5 / 8 / 3
8,559
428
9,415
14,941
5,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
sad nigoto
Scylla
12
4 / 4 / 3
8,153
408
6,347
7,976
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngelFlxx
Arachne
15
9 / 5 / 5
10,327
516
11,818
15,151
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
BigMcCool
Osiris
18
10 / 1 / 2
11,213
561
14,816
14,627
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Droppinrocks
Chernobog
16
4 / 3 / 10
10,226
511
9,947
11,591
4,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
14
2 / 7 / 4
8,918
446
7,739
15,199
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
5 / 5 / 9
9,549
477
5,997
13,710
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
18
Kills
30
30
Deaths
21
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngelFlxx
Arachne
9
5
5
2.3
W
Osiris
BigMcCool
Osiris
10
1
2
11
L
3
8
6
0.75
W
Chernobog
Droppinrocks
Chernobog
4
3
10
3
W
Ne Zha
2
7
4
0.57
W
Loki
5
5
9
1.9
L
Susano
Krog_g
Susano
6
4
5
2.13
L
Amaterasu
Lio_kings
Amaterasu
0
6
2
0.17
L
Cernunnos
Olympuslithe702
Cernunnos
5
8
3
0.81
L
Scylla
sad nigoto
Scylla
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
50,317
66,853
Taken
70,278
27,531
Mitigated
31,158
11,614
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngelFlxx
Arachne
11,818
9,588
665
4,221
15,151
4,524
557
6,336
8,459
0
43,022
W
Osiris
BigMcCool
Osiris
14,816
6,422
0
6,913
14,627
11,228
1,016
1,285
13,212
0
71,312
L
8,908
3,328
0
2,056
12,304
4,030
263
0
12,304
59,509
0
W
Chernobog
Droppinrocks
Chernobog
9,947
6,654
0
2,021
11,591
4,177
2,204
4,007
7,301
0
60,700
W
Ne Zha
7,739
2,974
430
3,511
15,199
6,531
746
4,387
10,584
0
58,761
W
Loki
5,997
2,230
0
3,920
13,710
4,698
0
645
13,052
0
56,162
L
Susano
Krog_g
Susano
9,663
3,296
0
4,113
16,132
6,068
0
0
16,132
0
57,762
L
Amaterasu
Lio_kings
Amaterasu
3,847
1,642
237
1,784
15,500
10,192
0
0
15,500
0
19,531
L
Cernunnos
Olympuslithe702
Cernunnos
9,415
4,978
0
3,174
14,941
5,167
1,305
0
14,941
0
41,229
L
Scylla
sad nigoto
Scylla
6,347
409
0
250
7,976
2,074
377
0
7,976
21,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
50,233
335
Minions Killed
472
0
Camps Cleared
0
1,740,006
Distance Traveled
1,887,482
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,327
516
60
3
0
411,344
0
W
Osiris
11,213
561
141
7
0
401,438
4
L
Hera
9,461
473
117
6
0
302,636
2
W
Chernobog
10,226
511
104
5
0
354,101
0
W
Ne Zha
8,918
446
74
4
0
396,365
0
W
Loki
9,549
477
93
5
0
324,234
1
L
Susano
10,231
512
102
5
0
402,337
6
L
Amaterasu
7,255
363
31
2
0
352,312
0
L
Cernunnos
8,559
428
58
3
0
306,441
1
L
Scylla
8,153
408
27
1
0
376,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role