Player Matchup

Heimdallr
Heimdallr
BongHitzForJesus
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 1
Ares
Ares
HappyMonkey02
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,562 Elo+
Party 1
Vamana
Vamana
InterestingSoup
Vamana
Level 138
God Stats
1W - 0L
1,374 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 1
Awilix
Awilix
TrivialCrib819
Awilix
Level 152
God Stats
4W - 4L
1,477 SR
Queue Stats
442W - 406L
1,554 Elo+
Party 2
Agni
Agni
Uh whoops
Agni
Level 156
God Stats
2W - 1L
1,766 SR
Queue Stats
288W - 251L
1,558 Elo+
Party 2
Team Averages
Level 140
1,523 SR
1,495 Elo+

VS

Team Averages
Level 108
1,504 SR
1,669 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DJBrownies
Merlin
Level 101
God Stats
3W - 3L
1,320 SR
Queue Stats
174W - 122L
1,691 Elo+
Party 3
Set
Set
KamȈ
Set
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 71L
1,706 Elo+
Party 3
Thor
Thor
NotCream
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,564 Elo+
Party 3
Sobek
Sobek
freshdjcookie
Sobek
Level 80
God Stats
0W - 1L
1,701 SR
Queue Stats
43W - 19L
1,886 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
6 / 3 / 13
8,702
870
11,451
10,782
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 2 / 12
9,049
905
7,224
10,756
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 4 / 13
8,286
829
7,259
20,905
10,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 2 / 11
8,561
856
5,664
7,683
4,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
16
6 / 2 / 14
9,004
900
12,514
6,925
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 6
7,265
727
5,183
10,435
10,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
DJBrownies
Merlin
15
1 / 4 / 11
8,531
853
10,123
6,323
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
KamȈ
Set
14
4 / 4 / 6
7,992
799
8,779
8,440
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
13
4 / 4 / 2
7,945
795
5,623
7,444
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 6 / 4
8,144
814
5,864
14,451
13,549
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
22
Kills
13
13
Deaths
22
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
6
1
W
Heimdallr
6
3
13
4.17
L
Merlin
DJBrownies
Merlin
1
4
11
1.63
W
3
2
12
4.5
W
3
4
13
2.38
L
Set
KamȈ
Set
4
4
6
1.75
L
Thor
4
4
2
1.25
W
4
2
11
4.75
W
Agni
6
2
14
6.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
35,572
57,051
Taken
47,093
32,133
Mitigated
36,646
25,756
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,183
1,014
698
893
10,435
10,452
168
4,327
6,030
13,041
0
W
Heimdallr
11,451
5,986
2,199
2,486
10,782
4,996
721
3,637
6,716
0
23,180
L
Merlin
DJBrownies
Merlin
10,123
811
259
537
6,323
2,727
0
2,481
3,791
26,192
0
W
7,224
142
509
2,366
10,756
8,142
485
3,741
6,565
9,168
0
W
7,259
2,457
2,905
8,649
20,905
10,897
843
4,588
15,820
0
18,891
L
Set
KamȈ
Set
8,779
4,025
502
1,851
8,440
5,906
752
2,915
5,475
0
13,954
L
Thor
5,623
1,311
0
834
7,444
4,012
529
3,391
4,028
0
10,056
W
5,664
1,620
1,244
1,566
7,683
4,577
73
4,298
3,045
0
10,198
W
Agni
12,514
1,160
2,752
1,080
6,925
3,521
1,175
3,666
3,010
25,575
0
L
5,864
459
0
1,784
14,451
13,549
210
6,624
7,642
7,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
39,877
98
Minions Killed
77
0
Camps Cleared
0
934,500
Distance Traveled
951,390
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,265
727
8
1
0
157,124
0
W
Heimdallr
8,702
870
25
3
0
181,231
0
L
Merlin
8,531
853
38
4
0
217,140
1
W
Ares
9,049
905
7
1
0
207,181
0
W
Vamana
8,286
829
17
2
0
175,856
0
L
Set
7,992
799
17
2
0
178,176
0
L
Thor
7,945
795
10
1
0
204,723
0
W
Awilix
8,561
856
19
2
0
198,708
0
W
Agni
9,004
900
30
3
0
171,524
0
L
Sobek
8,144
814
4
0
0
194,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role