Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blade Hunter QC
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,656 SR
Queue Stats
373W - 383L
1,647 Elo+
Party 1
Artemis
Artemis
HatsuneMiku1140
Artemis
Level 4
God Stats
7W - 1L
1,864 SR
Queue Stats
7W - 1L
1,817 Elo+
Party 1
Ra
Ra
LK holymolly
Ra
Level 13
God Stats
10W - 3L
1,835 SR
Queue Stats
24W - 9L
1,791 Elo+
Party 1
Tyr
Tyr
SIAYERSS88
Tyr
Level 109
God Stats
26W - 20L
1,439 SR
Queue Stats
479W - 473L
1,632 Elo+
Party 1
Khepri
Khepri
Vrai power
Khepri
Level 8
God Stats
2W - 0L
1,693 SR
Queue Stats
22W - 11L
1,760 Elo+
Party 1
Team Averages
Level 52
1,697 SR
1,730 Elo+

VS

Team Averages
Level 17
1,499 SR
1,646 Elo+
Tiamat
Tiamat
ConscriptG24
Tiamat
Level 29
God Stats
18W - 19L
1,577 SR
Queue Stats
128W - 127L
1,566 Elo+
Solo
Medusa
Medusa
DeOneWhoRisk
Medusa
Level 24
God Stats
7W - 4L
1,806 SR
Queue Stats
70W - 58L
1,706 Elo+
Solo
Arachne
Arachne
DoinkReaper
Arachne
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
15W - 19L
1,581 Elo+
Solo
Susano
Susano
Goldfish_milk12
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Solo
Achilles
Achilles
ZorroTH7078
Achilles
Level 21
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 17L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blade Hunter QC
Ah Muzen Cab
12
4 / 0 / 0
6,880
573
6,436
6,669
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 1
6,682
557
4,392
7,157
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 3
5,953
496
3,611
7,201
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 2 / 1
7,556
630
7,943
11,170
6,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Vrai power
Khepri
11
3 / 0 / 1
6,570
548
1,406
5,008
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 1
6,649
554
7,570
5,949
4,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
1 / 1 / 0
6,535
545
4,608
6,237
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DoinkReaper
Arachne
10
1 / 2 / 2
6,173
514
1,561
7,838
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 7 / 0
4,504
375
1,494
6,221
1,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ZorroTH7078
Achilles
10
2 / 4 / 0
5,984
499
5,455
9,952
8,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
15
Kills
5
5
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blade Hunter QC
Ah Muzen Cab
4
0
0
4
L
Tiamat
1
1
1
1.5
L
Medusa
1
1
0
1
L
Arachne
DoinkReaper
Arachne
1
2
2
1
L
0
7
0
0
W
2
1
1
2.5
W
0
2
3
0.75
W
6
2
1
3.25
W
Khepri
Vrai power
Khepri
3
0
1
3.5
L
Achilles
ZorroTH7078
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
20,688
37,205
Taken
36,197
17,123
Mitigated
18,575
16,906
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blade Hunter QC
Ah Muzen Cab
6,436
2,594
0
3,809
6,669
2,185
176
1,361
5,308
0
35,855
L
Tiamat
7,570
1,016
258
2,935
5,949
4,517
106
3,047
2,902
43,986
0
L
Medusa
4,608
1,506
0
3,332
6,237
1,951
252
45
6,192
0
42,430
L
Arachne
DoinkReaper
Arachne
1,561
1,004
0
4,210
7,838
2,298
0
304
7,534
0
24,619
L
1,494
399
0
0
6,221
1,530
0
1,449
4,772
0
10,001
W
4,392
1,612
0
4,715
7,157
2,168
0
0
7,041
0
36,822
W
3,611
466
451
2,179
7,201
2,608
0
3,666
3,535
39,865
0
W
7,943
2,484
0
4,054
11,170
6,842
150
0
11,170
20
46,887
W
Khepri
Vrai power
Khepri
1,406
370
0
1,698
5,008
3,320
0
2,543
2,465
17,427
0
L
Achilles
ZorroTH7078
Achilles
5,455
2,993
0
868
9,952
8,279
0
172
9,780
0
24,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
29,845
383
Minions Killed
274
0
Camps Cleared
0
1,142,359
Distance Traveled
1,185,268
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,880
573
87
7
0
254,281
2
L
Tiamat
6,649
554
79
7
0
239,696
0
L
Medusa
6,535
545
78
7
0
223,984
3
L
Arachne
6,173
514
52
4
0
249,527
1
L
Susano
4,504
375
16
1
0
245,406
1
W
Artemis
6,682
557
79
7
0
192,093
1
W
Ra
5,953
496
86
7
0
229,473
1
W
Tyr
7,556
630
90
8
0
247,019
2
W
Khepri
6,570
548
41
3
0
219,493
2
L
Achilles
5,984
499
49
4
0
226,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role