Player Matchup

Ra
Ra
Foxxwild420
Ra
Level 122
God Stats
10W - 8L
1,558 SR
Queue Stats
87W - 76L
1,737 Elo+
Party 2
Awilix
Awilix
Jontagne
Awilix
Level 140
God Stats
7W - 8L
1,499 SR
Queue Stats
114W - 95L
1,647 Elo+
Party 2
Hercules
Hercules
Kugelhopf
Hercules
Level 106
God Stats
11W - 8L
1,759 SR
Queue Stats
52W - 33L
1,827 Elo+
Party 2
Sobek
Sobek
yasouped7
Sobek
Level 104
God Stats
4W - 3L
1,568 SR
Queue Stats
39W - 28L
1,732 Elo+
Party 2
Team Averages
Level 118
1,596 SR
1,736 Elo+

VS

Team Averages
Level 116
1,465 SR
1,533 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ElPinina
Chronos
Level 99
God Stats
0W - 2L
1,306 SR
Queue Stats
65W - 84L
1,527 Elo+
Party 1
Mercury
Mercury
WhyDan
Mercury
Level 123
God Stats
4W - 6L
1,662 SR
Queue Stats
468W - 519L
1,541 Elo+
Solo
Hercules
Hercules
tocapb
Hercules
Level 104
God Stats
1W - 6L
1,390 SR
Queue Stats
89W - 103L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,996
800
12,591
10,902
5,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Jontagne
Awilix
18
5 / 2 / 9
12,046
803
12,804
12,807
6,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Kugelhopf
Hercules
16
4 / 1 / 10
11,231
749
10,412
15,803
11,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
yasouped7
Sobek
17
4 / 1 / 10
12,019
801
9,767
19,344
24,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 5 / 2
9,622
641
10,759
10,606
4,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
ElPinina
Chronos
15
0 / 5 / 2
9,231
615
9,895
10,639
3,957
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
WhyDan
Mercury
15
1 / 5 / 3
9,604
640
7,668
12,637
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
tocapb
Hercules
15
2 / 4 / 2
9,530
635
9,528
20,766
18,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
5
5
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
2
0.6
L
Chronos
ElPinina
Chronos
0
5
2
0.2
W
6
1
6
9
W
Awilix
Jontagne
Awilix
5
2
9
4.75
W
Hercules
Kugelhopf
Hercules
4
1
10
9
L
Mercury
WhyDan
Mercury
1
5
3
0.5
L
Hercules
tocapb
Hercules
2
4
2
0.75
W
Sobek
yasouped7
Sobek
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
37,850
58,856
Taken
54,648
48,117
Mitigated
32,385
25,398
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,759
1,037
0
564
10,606
4,168
182
3,529
6,875
27,084
0
L
Chronos
ElPinina
Chronos
9,895
3,853
0
2,229
10,639
3,957
251
5,813
4,652
45,461
0
W
12,591
582
4,992
4,055
10,902
5,338
454
3,841
7,061
58,457
0
W
Awilix
Jontagne
Awilix
12,804
5,982
0
1,168
12,807
6,273
3,180
3,432
9,375
0
47,612
W
Hercules
Kugelhopf
Hercules
10,412
3,132
878
7,770
15,803
11,523
1,363
5,511
10,292
0
24,276
L
Mercury
WhyDan
Mercury
7,668
2,065
0
2,995
12,637
5,649
410
3,913
8,498
0
40,237
L
Hercules
tocapb
Hercules
9,528
2,934
0
5,083
20,766
18,611
125
8,537
11,749
0
23,199
W
Sobek
yasouped7
Sobek
9,767
869
0
6,535
19,344
24,983
534
8,321
11,023
27,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
37,987
255
Minions Killed
199
11
Camps Cleared
10
1,280,557
Distance Traveled
1,153,172
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,622
641
32
2
2
260,921
3
L
Chronos
9,231
615
72
5
1
255,000
2
W
Ra
11,996
800
107
7
2
330,388
5
W
Awilix
12,046
803
78
5
3
337,635
0
W
Hercules
11,231
749
37
2
3
317,656
2
L
Mercury
9,604
640
58
4
6
329,661
1
L
Hercules
9,530
635
37
2
1
307,590
3
W
Sobek
12,019
801
33
2
3
294,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role