Player Matchup

Tsukuyomi
Tsukuyomi
ARC_Alaska
Tsukuyomi
Level 29
God Stats
12W - 17L
1,221 SR
Queue Stats
219W - 234L
1,387 Elo+
Party 1
Scylla
Scylla
FabriMax88
Scylla
Level 19
God Stats
3W - 5L
1,171 SR
Queue Stats
78W - 84L
1,442 Elo+
Solo
Yemoja
Yemoja
Fritszz
Yemoja
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
130W - 136L
1,309 Elo+
Party 4
Neith
Neith
GBouvierRamos
Neith
Level 16
God Stats
8W - 10L
1,618 SR
Queue Stats
110W - 117L
1,280 Elo+
Party 4
Amaterasu
Amaterasu
Knin_h
Amaterasu
Level 29
God Stats
14W - 29L
1,311 SR
Queue Stats
448W - 542L
1,363 Elo+
Party 1
Team Averages
Level 22
1,364 SR
1,356 Elo+

VS

Team Averages
Level 18
1,512 SR
1,315 Elo+
Arachne
Arachne
BigKic678
Arachne
Level 13
God Stats
0W - 1L
1,676 SR
Queue Stats
10W - 15L
1,415 Elo+
Solo
Neith
Neith
Caxuera
Neith
Level 7
God Stats
3W - 4L
1,383 SR
Queue Stats
3W - 7L
1,280 Elo+
Party 3
Sun Wukong
Sun Wukong
GuiSennin
Sun Wukong
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 24L
1,385 Elo+
Party 3
Zhong Kui
Zhong Kui
SOLED_BY_CORUJA_
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,239 Elo+
Party 2
Khepri
Khepri
josemarmota22
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARC_Alaska
Tsukuyomi
13
9 / 1 / 6
8,323
520
9,284
9,427
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
FabriMax88
Scylla
15
8 / 1 / 6
9,722
608
7,811
6,038
1,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Fritszz
Yemoja
12
3 / 1 / 8
8,416
526
4,322
6,355
3,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
5 / 2 / 2
8,063
504
6,618
7,433
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Knin_h
Amaterasu
13
4 / 2 / 2
7,604
475
6,892
11,646
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigKic678
Arachne
12
1 / 4 / 0
7,534
471
3,011
10,788
6,834
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Caxuera
Neith
12
3 / 2 / 0
7,768
486
5,179
6,598
1,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GuiSennin
Sun Wukong
10
3 / 4 / 1
7,095
443
7,082
11,802
4,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
11
0 / 10 / 0
6,458
404
5,194
10,999
5,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 10 / 1
6,138
384
2,556
12,010
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
29
Kills
7
7
Deaths
30
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARC_Alaska
Tsukuyomi
9
1
6
12
L
Arachne
BigKic678
Arachne
1
4
0
0.25
L
Neith
Caxuera
Neith
3
2
0
1.5
W
Scylla
FabriMax88
Scylla
8
1
6
11
W
Yemoja
Fritszz
Yemoja
3
1
8
7
W
5
2
2
3
L
Sun Wukong
GuiSennin
Sun Wukong
3
4
1
0.88
W
Amaterasu
Knin_h
Amaterasu
4
2
2
2.5
L
Zhong Kui
0
10
0
0
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
23,022
40,899
Taken
52,197
18,344
Mitigated
23,912
11,029
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARC_Alaska
Tsukuyomi
9,284
4,807
0
1,790
9,427
3,019
0
2,357
7,070
0
31,761
L
Arachne
BigKic678
Arachne
3,011
1,784
0
4,018
10,788
6,834
128
1,343
9,445
0
43,209
L
Neith
Caxuera
Neith
5,179
2,089
0
1,621
6,598
1,999
0
1,372
5,226
0
38,730
W
Scylla
FabriMax88
Scylla
7,811
1,130
0
1,193
6,038
1,867
352
2,791
3,247
57,623
0
W
Yemoja
Fritszz
Yemoja
4,322
2,238
977
330
6,355
3,564
102
1,350
5,005
28,989
0
W
6,618
5,364
0
2,915
7,433
2,885
540
1,130
6,303
0
43,743
L
Sun Wukong
GuiSennin
Sun Wukong
7,082
1,150
0
2,980
11,802
4,869
176
2,160
9,642
0
25,645
W
Amaterasu
Knin_h
Amaterasu
6,892
2,727
0
3,824
11,646
7,009
64
122
11,524
0
34,916
L
Zhong Kui
5,194
986
0
1,269
10,999
5,507
0
4,020
6,979
30,882
0
L
2,556
886
0
144
12,010
4,703
0
3,238
8,772
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
34,993
345
Minions Killed
261
0
Camps Cleared
0
1,437,667
Distance Traveled
1,244,933
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,323
520
43
3
0
299,169
1
L
Arachne
7,534
471
78
5
0
254,751
0
L
Neith
7,768
486
75
5
0
243,984
1
W
Scylla
9,722
608
117
7
0
300,707
6
W
Yemoja
8,416
526
45
3
0
275,511
3
W
Neith
8,063
504
84
5
0
244,015
0
L
Sun Wukong
7,095
443
31
2
0
289,837
3
W
Amaterasu
7,604
475
56
4
0
318,265
1
L
Zhong Kui
6,458
404
56
4
0
191,427
1
L
Khepri
6,138
384
21
1
0
264,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role