Player Matchup

Jing Wei
Jing Wei
DiorNasty
Jing Wei
Level 29
God Stats
1W - 4L
1,304 SR
Queue Stats
27W - 26L
1,513 Elo+
Party 4
Athena
Athena
NamesThreeOne
Athena
Level 30
God Stats
0W - 11L
1,115 SR
Queue Stats
228W - 226L
1,548 Elo+
Party 1
Neith
Neith
NuggetIsLife
Neith
Level 44
God Stats
18W - 20L
1,553 SR
Queue Stats
185W - 189L
1,489 Elo+
Party 1
Sol
Sol
TADEVON
Sol
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 353L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
WorthyGhost296
Hun Batz
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 39L
1,442 Elo+
Party 4
Team Averages
Level 54
1,394 SR
1,484 Elo+

VS

Team Averages
Level 50
1,742 SR
1,518 Elo+
Chiron
Chiron
ASCOLIX
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
M0mmyBeatsme
Achilles
Level 18
God Stats
18W - 10L
1,953 SR
Queue Stats
156W - 143L
1,562 Elo+
Party 3
Hera
Hera
MegaMilkNOW
Hera
Level 61
God Stats
11W - 1L
1,958 SR
Queue Stats
150W - 123L
1,559 Elo+
Party 3
Yemoja
Yemoja
fernandaschw
Yemoja
Level 27
God Stats
22W - 18L
1,653 SR
Queue Stats
308W - 328L
1,392 Elo+
Party 2
Bakasura
Bakasura
thedrivingking4
Bakasura
Level 79
God Stats
36W - 16L
1,645 SR
Queue Stats
456W - 413L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DiorNasty
Jing Wei
5
0 / 1 / 0
3,060
612
857
2,403
423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,029
606
1,171
2,294
756
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
942
188
0
0
0
Sol
6
0 / 1 / 0
3,098
620
328
2,003
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
5
1 / 2 / 0
3,374
675
635
3,101
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ASCOLIX
Chiron
5
0 / 0 / 1
3,249
650
1,881
2,807
602
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
M0mmyBeatsme
Achilles
6
0 / 0 / 0
3,453
691
0
953
492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 2
3,918
784
1,740
1,733
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
4
0 / 0 / 0
3,110
622
194
1,780
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
7
4 / 0 / 0
4,414
883
1,109
1,959
522
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
ASCOLIX
Chiron
0
0
1
0.5
L
Jing Wei
DiorNasty
Jing Wei
0
1
0
0
W
Achilles
M0mmyBeatsme
Achilles
0
0
0
0
W
0
1
2
1
L
0
0
0
0
L
0
0
0
0
L
Sol
0
1
0
0
L
Hun Batz
1
2
0
0.5
W
Yemoja
0
0
0
0
W
Bakasura
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,991
Damage
4,924
9,801
Taken
9,232
2,272
Mitigated
2,612
2,738
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ASCOLIX
Chiron
1,881
862
135
753
2,807
602
0
503
2,304
0
15,135
L
Jing Wei
DiorNasty
Jing Wei
857
613
0
671
2,403
423
0
62
2,221
0
7,938
W
Achilles
M0mmyBeatsme
Achilles
0
0
0
0
953
492
126
0
953
0
8,813
W
1,740
252
0
588
1,733
395
0
285
1,448
17,326
0
L
1,171
282
210
938
2,294
756
0
132
2,162
10,139
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sol
328
90
0
200
2,003
460
0
900
983
11,517
0
L
Hun Batz
635
119
0
719
3,101
633
0
635
2,328
0
9,186
W
Yemoja
194
29
444
758
1,780
601
0
578
1,202
4,003
0
W
Bakasura
1,109
730
0
1,139
1,959
522
0
133
1,826
0
13,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,503
Gold Earned
18,144
86
Minions Killed
154
0
Camps Cleared
0
366,633
Distance Traveled
457,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,249
650
38
8
0
84,162
2
L
Jing Wei
3,060
612
16
3
0
90,979
0
W
Achilles
3,453
691
30
6
0
89,860
0
W
Hera
3,918
784
40
8
0
95,279
0
L
Athena
3,029
606
22
4
0
87,722
1
L
Neith
942
188
0
0
0
0
0
L
Sol
3,098
620
21
4
0
91,724
0
L
Hun Batz
3,374
675
27
5
0
96,208
0
W
Yemoja
3,110
622
10
2
0
71,326
0
W
Bakasura
4,414
883
36
7
0
116,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role