Player Matchup

Amaterasu
Amaterasu
Gold V
Kbeazy
Amaterasu
Gold V
Level 124
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 2L
1,667 MMR
Party 2
He Bo
He Bo
Gold V
Pøkesly
He Bo
Gold V
Level 158
God Stats
0W - 1L
1,804 SR
Queue Stats
7W - 9L
1,667 MMR
Party 2
Anhur
Anhur
Gold V
Øöóôòð
Anhur
Gold V
Level 149
God Stats
0W - 1L
1,601 SR
Queue Stats
13W - 9L
1,667 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,706 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 81
1,582 SR
1,619 MMR
Neith
Neith
Gold II
Bienbag25
Neith
Gold II
Level 44
God Stats
22W - 12L
1,798 SR
Queue Stats
27W - 24L
1,594 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Famdog
Sylvanus
Gold I
Level 89
God Stats
1W - 1L
1,183 SR
Queue Stats
33W - 30L
1,670 MMR
Party 1
Vulcan
Vulcan
Gold II
KUZ3NBO
Vulcan
Gold II
Level 110
God Stats
9W - 5L
1,764 SR
Queue Stats
32W - 31L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kbeazy
Amaterasu
10
0 / 6 / 1
6,974
581
4,157
14,482
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Pøkesly
He Bo
10
2 / 8 / 0
8,204
684
9,088
10,663
3,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,701
558
5,121
12,424
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TiamatCabrakanYemojaCthulhuThoth

VS

Bans
CupidDanzaburouGuan YuAh Muzen CabAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bienbag25
Neith
14
12 / 1 / 7
10,234
853
12,742
10,344
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Famdog
Sylvanus
11
2 / 0 / 15
8,391
699
7,848
9,247
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
KUZ3NBO
Vulcan
12
5 / 1 / 11
9,592
799
11,998
6,828
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
19
19
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Bienbag25
Neith
12
1
7
15.5
W
Sylvanus
Famdog
Sylvanus
2
0
15
9.5
W
Vulcan
KUZ3NBO
Vulcan
5
1
11
10.5
L
Amaterasu
Kbeazy
Amaterasu
0
6
1
0.08
L
He Bo
Pøkesly
He Bo
2
8
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
32,588
37,569
Taken
26,419
15,875
Mitigated
11,864
5,361
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bienbag25
Neith
12,742
5,571
0
3,100
10,344
3,941
1,015
3,525
6,819
0
43,316
W
Sylvanus
Famdog
Sylvanus
7,848
1,168
2,660
3,728
9,247
4,801
822
3,055
6,192
15,239
2,258
W
Vulcan
KUZ3NBO
Vulcan
11,998
4,003
0
1,544
6,828
3,122
708
2,539
4,289
38,042
0
L
Amaterasu
Kbeazy
Amaterasu
4,157
957
0
2,476
14,482
8,589
0
7,715
6,767
0
15,179
L
He Bo
Pøkesly
He Bo
9,088
355
0
1,511
10,663
3,394
0
5,135
5,528
30,526
0
L
5,121
2,853
0
1,374
12,424
3,892
0
6,877
5,547
0
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,879
Gold Earned
28,217
110
Minions Killed
117
0
Camps Cleared
0
624,216
Distance Traveled
679,378
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,234
853
52
4
0
208,360
0
W
Sylvanus
8,391
699
22
2
0
215,527
0
W
Vulcan
9,592
799
43
4
0
255,491
1
L
Amaterasu
6,974
581
27
2
0
228,292
2
L
He Bo
8,204
684
44
4
0
188,306
4
L
Anhur
6,701
558
39
3
0
207,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role