Player Matchup

Chang'e
Chang'e
Alaricadaa
Chang'e
Level 120
God Stats
2W - 0L
1,937 SR
Queue Stats
75W - 51L
1,614 Elo+
Party 1
Tyr
Tyr
DreadMaster97
Tyr
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 115L
1,584 Elo+
Party 1
Ravana
Ravana
PalaKvedo
Ravana
Level 156
God Stats
19W - 11L
1,500 SR
Queue Stats
671W - 668L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Punnko
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
TMKaT
Persephone
Level 144
God Stats
8W - 1L
1,720 SR
Queue Stats
150W - 114L
1,598 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,564 Elo+

VS

Team Averages
Level 129
1,518 SR
1,543 Elo+
Thoth
Thoth
Andrestupido
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
1,563 Elo+
Solo
Bastet
Bastet
Binchestter
Bastet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
TARTAGAL
Sylvanus
Level 72
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 91L
1,656 Elo+
Solo
Nemesis
Nemesis
Thranir
Nemesis
Level 135
God Stats
1W - 1L
1,730 SR
Queue Stats
60W - 61L
1,558 Elo+
Solo
Ymir
Ymir
iCyk3
Ymir
Level 152
God Stats
1W - 4L
1,359 SR
Queue Stats
245W - 223L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alaricadaa
Chang'e
20
9 / 3 / 11
11,832
789
14,437
13,049
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 3 / 20
11,372
758
8,598
21,777
21,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
PalaKvedo
Ravana
20
6 / 2 / 16
11,654
777
18,621
19,781
21,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Punnko
Cthulhu
18
3 / 3 / 16
10,592
706
25,875
21,272
23,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
TMKaT
Persephone
18
3 / 3 / 16
10,822
721
19,672
8,706
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 7
11,977
798
12,798
21,197
12,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bastet
16
4 / 5 / 6
10,027
668
18,034
15,113
8,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
TARTAGAL
Sylvanus
17
2 / 2 / 11
9,524
635
16,384
17,931
9,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Thranir
Nemesis
15
2 / 6 / 3
8,974
598
6,767
17,773
10,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
iCyk3
Ymir
16
2 / 6 / 9
9,893
660
7,510
22,212
25,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
23
Kills
14
14
Deaths
23
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alaricadaa
Chang'e
9
3
11
4.83
L
4
4
7
1.88
L
Bastet
4
5
6
1.4
W
2
3
20
4
W
Ravana
PalaKvedo
Ravana
6
2
16
7
W
Cthulhu
Punnko
Cthulhu
3
3
16
3.67
L
Sylvanus
TARTAGAL
Sylvanus
2
2
11
3.75
W
Persephone
TMKaT
Persephone
3
3
16
3.67
L
Nemesis
Thranir
Nemesis
2
6
3
0.58
L
Ymir
iCyk3
Ymir
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,203
Damage
61,493
84,585
Taken
94,226
76,735
Mitigated
66,991
46,376
Healing
42,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alaricadaa
Chang'e
14,437
774
15,763
5,176
13,049
7,311
1,426
7,607
5,317
27,716
0
L
12,798
563
1,194
6,304
21,197
12,376
478
15,207
5,559
48,232
0
L
Bastet
18,034
3,406
2,155
1,818
15,113
8,536
645
9,418
5,409
0
22,306
W
8,598
909
2,353
4,511
21,777
21,847
1,016
8,268
12,790
0
14,437
W
Ravana
PalaKvedo
Ravana
18,621
5,285
2,948
5,348
19,781
21,159
760
8,238
11,422
0
32,494
W
Cthulhu
Punnko
Cthulhu
25,875
761
4,423
3,307
21,272
23,205
724
7,451
13,736
50,275
0
L
Sylvanus
TARTAGAL
Sylvanus
16,384
2,836
15,008
9,049
17,931
9,977
0
10,581
6,990
24,862
0
W
Persephone
TMKaT
Persephone
19,672
535
1,550
997
8,706
3,213
1,342
5,127
3,502
36,688
0
L
Nemesis
Thranir
Nemesis
6,767
3,836
1,554
1,976
17,773
10,660
448
10,380
7,101
0
13,245
L
Ymir
iCyk3
Ymir
7,510
1,475
1,527
2,128
22,212
25,442
102
12,579
9,183
15,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
50,395
203
Minions Killed
125
0
Camps Cleared
0
1,452,884
Distance Traveled
1,221,267
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,832
789
31
2
0
303,892
3
L
Thoth
11,977
798
77
5
0
230,762
2
L
Bastet
10,027
668
10
1
0
312,015
0
W
Tyr
11,372
758
23
2
0
282,015
1
W
Ravana
11,654
777
33
2
0
303,522
4
W
Cthulhu
10,592
706
61
4
0
290,720
2
L
Sylvanus
9,524
635
9
1
0
222,056
1
W
Persephone
10,822
721
55
4
0
272,735
3
L
Nemesis
8,974
598
13
1
0
232,271
0
L
Ymir
9,893
660
16
1
0
224,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role