Player Matchup

Ymir
Ymir
Jonnyc_276
Ymir
Level 107
God Stats
9W - 8L
1,644 SR
Queue Stats
195W - 148L
1,551 Elo+
Party 1
Tiamat
Tiamat
Murathea
Tiamat
Level 38
God Stats
15W - 10L
1,571 SR
Queue Stats
100W - 85L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ethanm276
Cu Chulainn
Level 129
God Stats
16W - 9L
1,657 SR
Queue Stats
133W - 93L
1,574 Elo+
Party 1
Team Averages
Level 91
1,624 SR
1,553 Elo+

VS

Team Averages
Level 90
1,588 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
DealingWAchilles
Tsukuyomi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,389 Elo+
Solo
Chang'e
Chang'e
Lady Temari1466
Chang'e
Level 109
God Stats
42W - 42L
1,600 SR
Queue Stats
460W - 538L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
roldsrock
Cabrakan
Level 146
God Stats
14W - 10L
1,664 SR
Queue Stats
266W - 268L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 11
7,043
704
3,117
7,130
4,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Murathea
Tiamat
11
4 / 1 / 7
7,804
780
6,643
4,834
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ethanm276
Cu Chulainn
11
8 / 2 / 4
8,296
830
5,198
6,530
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
1 / 7 / 0
6,488
649
3,606
7,299
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 4
6,402
640
2,376
5,097
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
roldsrock
Cabrakan
9
3 / 4 / 0
6,877
688
3,059
8,203
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
7
0
0.14
W
1
1
11
6.5
L
0
2
4
1
W
Tiamat
Murathea
Tiamat
4
1
7
7.5
W
Cu Chulainn
ethanm276
Cu Chulainn
8
2
4
5
L
Cabrakan
roldsrock
Cabrakan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
9,041
18,494
Taken
20,599
12,698
Mitigated
11,890
6,061
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
3,606
698
0
415
7,299
2,461
0
2,421
4,633
0
13,457
W
3,117
759
0
2,601
7,130
4,972
576
1,658
5,472
12,017
0
L
2,376
140
701
1,574
5,097
1,949
0
2,724
2,019
13,865
0
W
Tiamat
Murathea
Tiamat
6,643
822
0
1,865
4,834
3,950
950
2,114
2,720
34,452
0
W
Cu Chulainn
ethanm276
Cu Chulainn
5,198
855
0
1,595
6,530
3,776
96
1,755
4,775
87
17,247
L
Cabrakan
roldsrock
Cabrakan
3,059
338
0
1,436
8,203
7,480
0
4,183
3,715
9,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
19,767
101
Minions Killed
80
0
Camps Cleared
0
534,091
Distance Traveled
379,007
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,488
649
28
3
0
107,856
0
W
Ymir
7,043
704
14
1
0
161,944
2
L
Chang'e
6,402
640
37
4
0
145,707
3
W
Tiamat
7,804
780
58
6
0
183,666
3
W
Cu Chulainn
8,296
830
29
3
0
188,481
1
L
Cabrakan
6,877
688
15
2
0
125,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role