Player Matchup

Sobek
Sobek
CHEESEBONEDOS
Sobek
Level 102
God Stats
0W - 1L
1,107 SR
Queue Stats
24W - 16L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
Joncar369
Heimdallr
Level 80
God Stats
0W - 1L
1,548 SR
Queue Stats
23W - 21L
1,440 Elo+
Party 1
King Arthur
King Arthur
Nine Tail Fox34
King Arthur
Level 84
God Stats
2W - 4L
1,275 SR
Queue Stats
46W - 42L
1,482 Elo+
Party 1
Team Averages
Level 89
1,310 SR
1,472 Elo+

VS

Team Averages
Level 67
1,464 SR
1,402 Elo+
Hou Yi
Hou Yi
JetXxxHBADxxX
Hou Yi
Level 46
God Stats
3W - 1L
1,503 SR
Queue Stats
63W - 75L
1,397 Elo+
Solo
Anubis
Anubis
Slappstikk
Anubis
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 128L
1,407 Elo+
Solo
Artio
Artio
TheKingofAsh
Artio
Level 67
God Stats
44W - 61L
1,389 SR
Queue Stats
435W - 465L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
11,303
665
8,358
20,879
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Joncar369
Heimdallr
14
5 / 6 / 5
11,494
676
13,528
14,152
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Nine Tail Fox34
King Arthur
13
3 / 8 / 4
10,232
602
11,706
23,114
17,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 8
13,304
783
21,990
8,961
3,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Slappstikk
Anubis
14
3 / 5 / 17
11,526
678
13,529
15,060
7,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 15
11,765
692
11,771
21,956
17,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
21
21
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
13
0
8
17
L
Heimdallr
Joncar369
Heimdallr
5
6
5
1.25
L
King Arthur
Nine Tail Fox34
King Arthur
3
8
4
0.63
W
Anubis
Slappstikk
Anubis
3
5
17
2.3
W
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
47,290
58,145
Taken
45,977
44,067
Mitigated
28,989
7,558
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,358
453
0
3,519
20,879
19,938
0
8,176
12,703
20,423
0
W
21,990
12,139
0
4,440
8,961
3,484
1,977
1,150
7,811
0
59,235
L
Heimdallr
Joncar369
Heimdallr
13,528
5,648
0
2,154
14,152
6,586
0
7,130
7,022
0
59,433
L
King Arthur
Nine Tail Fox34
King Arthur
11,706
1,350
0
1,885
23,114
17,543
0
10,078
13,036
0
40,970
W
Anubis
Slappstikk
Anubis
13,529
898
0
5,504
15,060
7,989
334
4,295
10,765
50,819
0
W
11,771
382
2,172
6,924
21,956
17,516
144
2,948
19,008
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
36,595
156
Minions Killed
171
0
Camps Cleared
0
843,654
Distance Traveled
1,023,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,303
665
17
1
0
289,078
2
W
Hou Yi
13,304
783
71
4
0
303,904
2
L
Heimdallr
11,494
676
74
4
0
267,315
0
L
King Arthur
10,232
602
65
4
0
287,261
0
W
Anubis
11,526
678
66
4
0
276,516
2
W
Artio
11,765
692
34
2
0
442,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role