Player Matchup

Tsukuyomi
Tsukuyomi
Joey442
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 118L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
Nell115
Sun Wukong
Level 84
God Stats
9W - 4L
1,718 SR
Queue Stats
107W - 73L
1,511 Elo+
Party 1
Scylla
Scylla
NotZeroedin
Scylla
Level 61
God Stats
94W - 46L
1,642 SR
Queue Stats
153W - 128L
1,511 Elo+
Party 1
Team Averages
Level 65
1,620 SR
1,511 Elo+

VS

Team Averages
Level 105
1,473 SR
1,500 Elo+
He Bo
He Bo
Seabiscuits
He Bo
Level 118
God Stats
16W - 21L
1,399 SR
Queue Stats
231W - 228L
1,469 Elo+
Party 2
Cupid
Cupid
belennn
Cupid
Level 140
God Stats
17W - 16L
1,519 SR
Queue Stats
373W - 502L
1,439 Elo+
Solo
Cthulhu
Cthulhu
heythereguy
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Joey442
Tsukuyomi
13
1 / 6 / 2
10,279
541
5,595
14,487
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Nell115
Sun Wukong
14
3 / 7 / 3
11,233
591
14,836
20,788
16,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Scylla
16
4 / 0 / 4
12,145
639
13,671
8,551
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 5
12,561
661
18,279
11,158
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
belennn
Cupid
15
5 / 3 / 8
12,282
646
8,486
13,614
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
heythereguy
Cthulhu
14
0 / 1 / 12
10,897
574
11,939
18,334
16,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
13
13
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Joey442
Tsukuyomi
1
6
2
0.33
L
Sun Wukong
Nell115
Sun Wukong
3
7
3
0.64
L
Scylla
4
0
4
6
W
8
5
5
2.1
W
Cupid
belennn
Cupid
5
3
8
3
W
Cthulhu
heythereguy
Cthulhu
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
38,704
43,826
Taken
43,106
25,414
Mitigated
25,258
6,238
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Joey442
Tsukuyomi
5,595
872
0
505
14,487
6,492
0
10,351
4,136
0
13,766
L
Sun Wukong
Nell115
Sun Wukong
14,836
1,888
0
2,520
20,788
16,248
0
13,738
7,050
0
37,221
L
Scylla
13,671
1,443
0
3,213
8,551
2,674
105
6,129
2,422
70,713
0
W
18,279
1,687
0
551
11,158
4,298
336
2,015
8,961
47,359
0
W
Cupid
belennn
Cupid
8,486
4,271
2,060
4,605
13,614
4,631
1,169
4,876
8,166
0
60,903
W
Cthulhu
heythereguy
Cthulhu
11,939
802
782
2,818
18,334
16,329
396
5,940
11,493
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
35,740
164
Minions Killed
182
0
Camps Cleared
0
896,277
Distance Traveled
1,047,230
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,279
541
15
1
0
272,906
0
L
Sun Wukong
11,233
591
29
2
0
331,305
3
L
Scylla
12,145
639
120
6
0
292,066
0
W
He Bo
12,561
661
68
4
0
335,175
1
W
Cupid
12,282
646
83
4
0
323,912
2
W
Cthulhu
10,897
574
31
2
0
388,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role