Player Matchup

Ares
Ares
InfernalBolt
Ares
Level 144
God Stats
1W - 0L
1,711 SR
Queue Stats
86W - 84L
1,557 Elo+
Solo
Nox
Nox
SPLATTERR
Nox
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 153L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Sargon2
Hou Yi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,633 Elo+
Solo
Persephone
Persephone
h4lfprince
Persephone
Level 160
God Stats
5W - 5L
1,698 SR
Queue Stats
365W - 367L
1,638 Elo+
Solo
Nike
Nike
tinylemons
Nike
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 105L
1,667 Elo+
Party 1
Team Averages
Level 148
1,582 SR
1,618 Elo+

VS

Team Averages
Level 129
1,629 SR
1,581 Elo+
Cthulhu
Cthulhu
Chαcκ
Cthulhu
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 190L
1,589 Elo+
Solo
Susano
Susano
Cshhitzzzzz
Susano
Level 83
God Stats
1W - 1L
1,786 SR
Queue Stats
90W - 74L
1,597 Elo+
Solo
Ah Puch
Ah Puch
Zenslay
Ah Puch
Level 160
God Stats
1W - 1L
1,745 SR
Queue Stats
37W - 39L
1,583 Elo+
Party 2
Apollo
Apollo
imth3scatmannn
Apollo
Level 86
God Stats
11W - 10L
1,610 SR
Queue Stats
264W - 282L
1,583 Elo+
Solo
Anubis
Anubis
ruusta
Anubis
Level 159
God Stats
4W - 5L
1,505 SR
Queue Stats
73W - 97L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
10,339
862
8,259
16,898
18,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 1 / 18
10,149
846
10,056
8,778
7,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Sargon2
Hou Yi
15
8 / 5 / 15
10,250
854
11,470
11,768
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
h4lfprince
Persephone
19
8 / 1 / 18
11,027
919
19,262
5,040
2,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 19
10,313
859
8,010
12,404
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chαcκ
Cthulhu
16
2 / 5 / 7
9,071
756
9,601
15,983
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
16
3 / 3 / 5
8,703
725
8,922
10,773
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Zenslay
Ah Puch
15
2 / 5 / 8
8,509
709
16,037
10,203
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 7 / 4
8,848
737
8,992
13,405
6,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ruusta
Anubis
10
0 / 10 / 2
6,609
551
937
9,806
4,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
30
Kills
12
12
Deaths
30
89
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chαcκ
Cthulhu
2
5
7
1.1
L
Susano
3
3
5
1.83
W
3
2
19
6.25
W
6
1
18
15
W
Hou Yi
Sargon2
Hou Yi
8
5
15
3.1
L
Ah Puch
Zenslay
Ah Puch
2
5
8
1.2
W
Persephone
h4lfprince
Persephone
8
1
18
17
L
5
7
4
1
L
Anubis
ruusta
Anubis
0
10
2
0.1
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,057
Damage
44,489
54,888
Taken
60,170
47,170
Mitigated
47,981
15,996
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chαcκ
Cthulhu
9,601
688
1,337
1,480
15,983
20,502
0
10,082
5,741
19,450
0
L
Susano
8,922
415
1,314
3,252
10,773
12,188
0
6,137
4,384
0
12,556
W
8,259
618
946
1,598
16,898
18,903
365
9,307
7,127
10,038
0
W
10,056
877
1,639
2,033
8,778
7,275
981
4,145
4,437
19,237
0
W
Hou Yi
Sargon2
Hou Yi
11,470
4,168
1,181
1,298
11,768
7,322
1,296
5,288
6,351
0
24,461
L
Ah Puch
Zenslay
Ah Puch
16,037
271
863
2,744
10,203
4,185
0
5,720
4,139
29,199
0
W
Persephone
h4lfprince
Persephone
19,262
867
1,070
1,230
5,040
2,515
301
3,090
1,829
41,260
0
L
8,992
4,853
1,084
2,434
13,405
6,303
0
9,052
4,129
0
21,104
L
Anubis
ruusta
Anubis
937
111
171
217
9,806
4,803
0
5,427
4,200
3,566
0
W
8,010
227
2,057
2,944
12,404
11,155
0
3,606
8,568
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
41,740
138
Minions Killed
93
0
Camps Cleared
0
1,088,104
Distance Traveled
943,492
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,071
756
24
2
0
213,377
2
L
Susano
8,703
725
8
1
0
207,736
0
W
Ares
10,339
862
13
1
0
227,789
6
W
Nox
10,149
846
31
3
0
222,108
3
W
Hou Yi
10,250
854
26
2
0
194,160
0
L
Ah Puch
8,509
709
26
2
0
183,204
0
W
Persephone
11,027
919
55
5
0
207,783
1
L
Apollo
8,848
737
32
3
0
179,466
0
L
Anubis
6,609
551
3
0
0
159,709
0
W
Nike
10,313
859
13
1
0
236,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role