Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DeezBwoy
Olorun
Level 41
God Stats
1W - 1L
1,687 SR
Queue Stats
174W - 178L
1,487 Elo+
Party 1
Thor
Thor
R6-qArctic
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 3
Camazotz
Camazotz
rhyslightning01
Camazotz
Level 114
God Stats
3W - 3L
1,787 SR
Queue Stats
238W - 209L
1,588 Elo+
Party 3
Cabrakan
Cabrakan
zoke94
Cabrakan
Level 93
God Stats
27W - 26L
1,558 SR
Queue Stats
207W - 190L
1,510 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,468 Elo+

VS

Team Averages
Level 68
1,602 SR
1,513 Elo+
Izanami
Izanami
ADU--00
Izanami
Level 108
God Stats
18W - 6L
1,748 SR
Queue Stats
155W - 124L
1,594 Elo+
Party 2
Fenrir
Fenrir
Dynero
Fenrir
Level 85
God Stats
7W - 8L
1,339 SR
Queue Stats
614W - 667L
1,419 Elo+
Solo
Chang'e
Chang'e
MDC_PoSe_LoKi
Chang'e
Level 84
God Stats
9W - 4L
1,551 SR
Queue Stats
356W - 321L
1,470 Elo+
Party 4
Cthulhu
Cthulhu
ekaitz3009
Cthulhu
Level 39
God Stats
9W - 5L
1,627 SR
Queue Stats
77W - 66L
1,504 Elo+
Party 4
Jormungandr
Jormungandr
imeza_e
Jormungandr
Level 25
God Stats
2W - 0L
1,744 SR
Queue Stats
40W - 28L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 1
7,451
573
3,811
10,127
6,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
DeezBwoy
Olorun
8
0 / 6 / 3
5,198
400
1,933
7,985
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 12 / 2
5,583
429
2,435
11,536
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
14
9 / 1 / 2
8,815
678
11,943
14,196
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
zoke94
Cabrakan
10
2 / 1 / 3
6,505
500
4,490
11,584
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADU--00
Izanami
11
3 / 3 / 3
7,299
561
6,690
7,781
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Dynero
Fenrir
13
5 / 3 / 2
8,062
620
6,278
9,643
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
15
9 / 2 / 5
9,403
723
10,486
10,278
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ekaitz3009
Cthulhu
13
0 / 2 / 1
7,381
568
8,681
7,622
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
imeza_e
Jormungandr
11
3 / 4 / 4
7,511
578
7,220
8,669
5,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
20
21
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
1
3.5
W
Izanami
ADU--00
Izanami
3
3
3
1.5
L
Olorun
DeezBwoy
Olorun
0
6
3
0.25
W
Fenrir
Dynero
Fenrir
5
3
2
2
W
Chang'e
9
2
5
5.75
L
0
12
2
0.08
W
Cthulhu
ekaitz3009
Cthulhu
0
2
1
0.25
W
Jormungandr
imeza_e
Jormungandr
3
4
4
1.25
L
Camazotz
9
1
2
10
L
Cabrakan
zoke94
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
39,355
55,428
Taken
43,993
25,375
Mitigated
20,805
18,734
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,811
1,545
0
4,067
10,127
6,043
0
6,033
4,094
0
40,116
W
Izanami
ADU--00
Izanami
6,690
5,317
0
1,713
7,781
2,402
5,041
2,512
5,269
0
44,482
L
Olorun
DeezBwoy
Olorun
1,933
608
329
1,476
7,985
2,339
0
4,291
3,694
21,100
0
W
Fenrir
Dynero
Fenrir
6,278
1,671
0
1,122
9,643
4,019
0
0
9,643
0
46,306
W
Chang'e
10,486
952
2,002
5,885
10,278
3,584
683
1,252
9,026
62,270
0
L
2,435
293
0
105
11,536
3,636
48
4,758
6,778
0
12,996
W
Cthulhu
ekaitz3009
Cthulhu
8,681
1,256
0
2,150
7,622
5,292
0
0
7,622
46,097
0
W
Jormungandr
imeza_e
Jormungandr
7,220
1,359
0
158
8,669
5,508
186
2,659
6,010
19,727
0
L
Camazotz
11,943
4,350
0
9,844
14,196
6,548
0
6,016
8,180
0
46,947
L
Cabrakan
zoke94
Cabrakan
4,490
983
0
2,913
11,584
6,809
0
5,289
6,295
19,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
39,656
244
Minions Killed
378
0
Camps Cleared
0
1,285,770
Distance Traveled
1,264,359
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,451
573
94
7
0
296,071
4
W
Izanami
7,299
561
85
7
0
241,737
0
L
Olorun
5,198
400
29
2
0
194,418
0
W
Fenrir
8,062
620
76
6
0
257,017
0
W
Chang'e
9,403
723
103
8
0
263,431
1
L
Thor
5,583
429
14
1
0
251,709
1
W
Cthulhu
7,381
568
81
6
0
257,256
3
W
Jormungandr
7,511
578
33
3
0
244,918
2
L
Camazotz
8,815
678
82
6
0
293,306
0
L
Cabrakan
6,505
500
25
2
0
250,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role