Player Matchup

Kukulkan
Kukulkan
CH3RN0B00Y
Kukulkan
Level 9
God Stats
1W - 2L
1,323 SR
Queue Stats
118W - 140L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
JUST_DlFFERENT-
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,792 Elo+
Solo
Geb
Geb
SmoochAndLove
Geb
Level 27
God Stats
6W - 7L
1,498 SR
Queue Stats
107W - 104L
1,615 Elo+
Party 2
Nemesis
Nemesis
Tobi_Tofu
Nemesis
Level 27
God Stats
3W - 7L
1,543 SR
Queue Stats
149W - 135L
1,579 Elo+
Solo
Danzaburou
Danzaburou
lbstack
Danzaburou
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,554 Elo+
Party 2
Team Averages
Level 19
1,473 SR
1,610 Elo+

VS

Team Averages
Level 38
1,593 SR
1,646 Elo+
Apollo
Apollo
Dodgerty22
Apollo
Level 17
God Stats
4W - 0L
1,918 SR
Queue Stats
39W - 22L
1,700 Elo+
Party 3
Khepri
Khepri
JTurtle2
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,692 Elo+
Party 3
Kukulkan
Kukulkan
Jaka1
Kukulkan
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 29L
1,601 Elo+
Party 1
Bakasura
Bakasura
K0 Kai
Bakasura
Level 105
God Stats
1W - 1L
1,528 SR
Queue Stats
19W - 27L
1,567 Elo+
Party 1
Anhur
Anhur
KBash044
Anhur
Level 39
God Stats
8W - 9L
1,519 SR
Queue Stats
190W - 153L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CH3RN0B00Y
Kukulkan
16
2 / 7 / 4
10,233
426
13,497
11,876
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
JUST_DlFFERENT-
Baron Samedi
13
0 / 2 / 1
9,123
380
9,359
10,092
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 5
10,684
445
8,332
20,573
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Tobi_Tofu
Nemesis
20
4 / 4 / 3
12,055
502
14,849
18,462
8,363
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
lbstack
Danzaburou
20
8 / 5 / 3
12,912
538
17,829
19,563
8,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dodgerty22
Apollo
20
9 / 2 / 5
15,712
655
24,246
26,729
11,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
JTurtle2
Khepri
16
0 / 5 / 7
11,254
469
7,144
19,574
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Jaka1
Kukulkan
16
2 / 1 / 1
10,711
446
6,787
9,292
2,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
K0 Kai
Bakasura
20
8 / 2 / 4
13,615
567
12,866
19,228
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
KBash044
Anhur
19
2 / 7 / 1
11,925
497
5,036
16,418
5,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
17
Kills
21
21
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CH3RN0B00Y
Kukulkan
2
7
4
0.57
W
Apollo
Dodgerty22
Apollo
9
2
5
5.75
W
Khepri
JTurtle2
Khepri
0
5
7
0.7
L
Baron Samedi
JUST_DlFFERENT-
Baron Samedi
0
2
1
0.25
W
Kukulkan
Jaka1
Kukulkan
2
1
1
2.5
W
Bakasura
K0 Kai
Bakasura
8
2
4
5
W
Anhur
KBash044
Anhur
2
7
1
0.36
L
3
3
5
1.83
L
Nemesis
Tobi_Tofu
Nemesis
4
4
3
1.38
L
Danzaburou
lbstack
Danzaburou
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,866
Damage
56,079
80,566
Taken
91,241
46,412
Mitigated
46,039
24,101
Healing
38,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CH3RN0B00Y
Kukulkan
13,497
500
0
630
11,876
5,512
504
2,844
8,472
54,669
0
W
Apollo
Dodgerty22
Apollo
24,246
18,690
0
18,032
26,729
11,741
90
11,471
14,641
0
157,429
W
Khepri
JTurtle2
Khepri
7,144
822
231
2,223
19,574
17,367
352
7,185
12,050
44,536
0
L
Baron Samedi
JUST_DlFFERENT-
Baron Samedi
9,359
870
0
4,425
10,092
5,876
0
414
9,422
49,613
0
W
Kukulkan
Jaka1
Kukulkan
6,787
1,320
147
1,788
9,292
2,871
224
3,841
5,179
44,448
0
W
Bakasura
K0 Kai
Bakasura
12,866
8,886
0
11,539
19,228
8,448
1,830
3,171
15,952
0
70,945
W
Anhur
KBash044
Anhur
5,036
1,099
0
4,646
16,418
5,612
2,948
4,141
12,231
0
59,377
L
8,332
1,539
0
2,961
20,573
17,957
66
5,940
13,576
46,063
0
L
Nemesis
Tobi_Tofu
Nemesis
14,849
4,872
294
8,588
18,462
8,363
385
2,869
14,577
0
98,477
L
Danzaburou
lbstack
Danzaburou
17,829
11,853
0
7,203
19,563
8,704
172
1,864
16,871
0
90,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
63,217
582
Minions Killed
634
0
Camps Cleared
0
1,876,267
Distance Traveled
2,103,479
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,233
426
107
4
0
387,778
2
W
Apollo
15,712
655
246
10
0
403,708
4
W
Khepri
11,254
469
78
3
0
393,329
0
L
Baron Samedi
9,123
380
107
4
0
234,045
2
W
Kukulkan
10,711
446
90
4
0
390,857
1
W
Bakasura
13,615
567
126
5
0
523,766
2
W
Anhur
11,925
497
94
4
0
391,819
2
L
Geb
10,684
445
50
2
0
398,543
2
L
Nemesis
12,055
502
150
6
0
499,094
5
L
Danzaburou
12,912
538
168
7
0
356,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role