Player Matchup

Baron Samedi
Baron Samedi
BaronSpaghet
Baron Samedi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Set
Set
Internal Meme
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 2
Neith
Neith
Sunflower5734
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 2
Agni
Agni
Watch out 4 gu
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
emojojo
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,482 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,478 Elo+

VS

Team Averages
Level 14
1,550 SR
1,532 Elo+
Vamana
Vamana
Deus_tocino74
Vamana
Level 16
God Stats
35W - 40L
1,665 SR
Queue Stats
49W - 69L
1,474 Elo+
Solo
Danzaburou
Danzaburou
EZPZLmnSqueeZ
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
JagJagJag
Ao Kuang
Level 17
God Stats
4W - 2L
1,521 SR
Queue Stats
73W - 82L
1,428 Elo+
Party 1
Thor
Thor
LordCholula
Thor
Level 8
God Stats
2W - 3L
1,416 SR
Queue Stats
19W - 23L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
PshOkay
Ne Zha
Level 27
God Stats
40W - 29L
1,645 SR
Queue Stats
94W - 83L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaronSpaghet
Baron Samedi
13
4 / 3 / 3
8,407
525
7,146
9,198
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 5 / 7
9,552
597
12,365
14,704
5,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 8 / 0
5,692
356
640
10,479
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 5 / 10
8,267
517
11,791
9,950
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
emojojo
Ares
7
2 / 4 / 2
6,086
380
2,047
7,665
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,401
525
2,428
9,514
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
EZPZLmnSqueeZ
Danzaburou
12
4 / 6 / 5
7,936
496
5,861
10,130
3,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
JagJagJag
Ao Kuang
13
3 / 5 / 6
8,174
511
6,819
10,056
3,948
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 5
6,814
426
2,870
9,832
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
PshOkay
Ne Zha
16
16 / 2 / 6
10,953
685
15,063
13,717
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
18
Kills
25
25
Deaths
18
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BaronSpaghet
Baron Samedi
4
3
3
1.83
W
1
2
2
1
W
Danzaburou
EZPZLmnSqueeZ
Danzaburou
4
6
5
1.08
L
8
5
7
2.3
W
Ao Kuang
JagJagJag
Ao Kuang
3
5
6
1.2
W
1
3
5
1.17
W
Ne Zha
PshOkay
Ne Zha
16
2
6
9.5
L
0
8
0
0
L
4
5
10
1.8
L
Ares
emojojo
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
33,041
51,996
Taken
53,249
21,018
Mitigated
23,455
13,304
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BaronSpaghet
Baron Samedi
7,146
346
211
2,527
9,198
6,861
605
2,608
6,590
34,729
0
W
2,428
1,758
0
2,594
9,514
5,427
816
3,196
5,959
0
48,168
W
Danzaburou
EZPZLmnSqueeZ
Danzaburou
5,861
4,239
0
1,882
10,130
3,161
1,764
3,173
6,721
0
37,933
L
12,365
3,966
0
5,517
14,704
5,752
0
2,746
11,958
0
62,335
W
Ao Kuang
JagJagJag
Ao Kuang
6,819
1,654
0
2,380
10,056
3,948
810
4,027
5,613
26,154
0
W
2,870
1,287
0
3,109
9,832
3,408
0
2,568
7,060
346
25,216
W
Ne Zha
PshOkay
Ne Zha
15,063
5,894
0
5,567
13,717
7,511
0
6,590
6,912
0
58,960
L
640
461
0
1,221
10,479
2,091
0
0
10,479
0
23,563
L
11,791
946
0
1,824
9,950
2,952
690
1,481
8,469
44,290
0
L
Ares
emojojo
Ares
2,047
642
0
2,004
7,665
3,362
0
276
7,389
9,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
42,278
309
Minions Killed
353
0
Camps Cleared
0
1,317,475
Distance Traveled
1,447,864
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,407
525
69
4
0
283,379
0
W
Vamana
8,401
525
105
7
0
311,633
1
W
Danzaburou
7,936
496
67
4
0
293,758
1
L
Set
9,552
597
112
7
0
298,245
0
W
Ao Kuang
8,174
511
52
3
0
266,747
0
W
Thor
6,814
426
58
4
0
254,083
3
W
Ne Zha
10,953
685
71
4
0
321,643
3
L
Neith
5,692
356
30
2
0
286,508
0
L
Agni
8,267
517
83
5
0
269,869
0
L
Ares
6,086
380
15
1
0
179,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role