Player Matchup

Bacchus
Bacchus
BensonDaGod
Bacchus
Level 107
God Stats
3W - 4L
1,473 SR
Queue Stats
452W - 441L
1,524 Elo+
Party 2
Set
Set
DobleJCA
Set
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,387 Elo+
Solo
Cernunnos
Cernunnos
I3ashhh
Cernunnos
Level 67
God Stats
19W - 16L
1,707 SR
Queue Stats
704W - 694L
1,507 Elo+
Party 2
Hera
Hera
PenguinLord88
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
He Bo
He Bo
TTier
He Bo
Level 60
God Stats
44W - 45L
1,450 SR
Queue Stats
851W - 864L
1,475 Elo+
Solo
Team Averages
Level 80
1,526 SR
1,479 Elo+

VS

Team Averages
Level 69
1,497 SR
1,507 Elo+
Ares
Ares
Bickbreaker
Ares
Level 27
God Stats
46W - 38L
1,584 SR
Queue Stats
501W - 495L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
HantedHunter
Amaterasu
Level 45
God Stats
1W - 6L
1,500 SR
Queue Stats
35W - 36L
1,500 Elo+
Party 3
Nox
Nox
Pravorious
Nox
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
240W - 233L
1,496 Elo+
Party 3
Ymir
Ymir
ThatsCap
Ymir
Level 66
God Stats
15W - 11L
1,500 SR
Queue Stats
331W - 328L
1,449 Elo+
Party 1
Artemis
Artemis
drippinsweat
Artemis
Level 84
God Stats
18W - 21L
1,616 SR
Queue Stats
440W - 437L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BensonDaGod
Bacchus
9
1 / 2 / 4
5,520
460
3,610
7,103
4,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 0
7,743
645
3,939
6,394
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
I3ashhh
Cernunnos
11
2 / 1 / 2
6,553
546
4,310
6,906
1,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 1
5,915
493
4,413
3,842
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
TTier
He Bo
12
5 / 1 / 1
7,146
596
3,755
5,904
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,060
422
2,307
6,829
4,009
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
HantedHunter
Amaterasu
8
2 / 1 / 1
5,422
452
2,373
4,129
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 4 / 1
5,781
482
2,778
5,500
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
1 / 1 / 3
5,879
490
2,983
7,531
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
drippinsweat
Artemis
11
2 / 3 / 1
6,207
517
5,154
7,895
2,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
11
Kills
9
9
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BensonDaGod
Bacchus
1
2
4
1.5
L
1
2
2
1
W
3
2
0
1.5
L
Amaterasu
HantedHunter
Amaterasu
2
1
1
2.5
W
Cernunnos
I3ashhh
Cernunnos
2
1
2
3
W
0
3
1
0.17
L
3
4
1
0.88
W
He Bo
TTier
He Bo
5
1
1
5.5
L
Ymir
1
1
3
2.5
L
Artemis
drippinsweat
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
15,595
30,149
Taken
31,884
12,736
Mitigated
12,824
10,901
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BensonDaGod
Bacchus
3,610
192
0
2,007
7,103
4,457
304
1,718
5,318
14,481
0
L
2,307
36
228
2,020
6,829
4,009
0
2,629
4,136
14,445
0
W
3,939
1,964
0
1,504
6,394
3,393
1,010
192
6,037
0
42,703
L
Amaterasu
HantedHunter
Amaterasu
2,373
798
0
1,518
4,129
1,913
0
10
3,949
0
12,306
W
Cernunnos
I3ashhh
Cernunnos
4,310
2,283
0
3,902
6,906
1,897
1,770
1,932
4,970
0
40,515
W
4,413
1,281
0
510
3,842
1,289
370
2,401
1,313
24,480
0
L
2,778
420
0
1,064
5,500
1,794
0
2,976
2,247
20,565
0
W
He Bo
TTier
He Bo
3,755
156
0
2,978
5,904
1,700
400
1,586
4,290
43,791
0
L
Ymir
2,983
614
0
3,506
7,531
2,811
0
2,839
4,523
29,142
0
L
Artemis
drippinsweat
Artemis
5,154
3,071
0
2,915
7,895
2,297
0
2,889
5,006
0
32,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
28,349
331
Minions Killed
216
0
Camps Cleared
0
1,090,684
Distance Traveled
1,004,594
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,520
460
24
2
0
211,722
3
L
Ares
5,060
422
26
2
0
214,515
2
W
Set
7,743
645
101
8
0
219,334
5
L
Amaterasu
5,422
452
25
2
0
161,587
1
W
Cernunnos
6,553
546
81
7
0
202,271
1
W
Hera
5,915
493
44
4
0
216,641
2
L
Nox
5,781
482
42
4
0
192,123
0
W
He Bo
7,146
596
81
7
0
240,716
4
L
Ymir
5,879
490
59
5
0
221,561
1
L
Artemis
6,207
517
64
5
0
214,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role