Player Matchup

Ganesha
Ganesha
Almays
Ganesha
Level 155
God Stats
2W - 1L
1,512 SR
Queue Stats
142W - 133L
1,561 Elo+
Solo
Guan Yu
Guan Yu
ByJeza
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,685 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maalphas
Tsukuyomi
Level 160
God Stats
44W - 26L
1,705 SR
Queue Stats
1,351W - 1,354L
1,574 Elo+
Party 2
Chronos
Chronos
PoodlyWak
Chronos
Level 123
God Stats
6W - 2L
1,695 SR
Queue Stats
78W - 68L
1,581 Elo+
Party 2
Apollo
Apollo
SultanSword
Apollo
Level 145
God Stats
26W - 17L
1,622 SR
Queue Stats
378W - 365L
1,573 Elo+
Party 2
Team Averages
Level 130
1,607 SR
1,595 Elo+

VS

Team Averages
Level 131
1,592 SR
1,583 Elo+
Zeus
Zeus
Craingoregon
Zeus
Level 124
God Stats
0W - 2L
1,594 SR
Queue Stats
58W - 78L
1,586 Elo+
Solo
Ares
Ares
Lordofbeast4
Ares
Level 144
God Stats
11W - 13L
1,429 SR
Queue Stats
288W - 283L
1,625 Elo+
Party 1
Achilles
Achilles
Senor Miami
Achilles
Level 134
God Stats
7W - 9L
1,500 SR
Queue Stats
232W - 222L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
m01sture
Tsukuyomi
Level 149
God Stats
6W - 10L
1,553 SR
Queue Stats
416W - 431L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
santefe
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,885 SR
Queue Stats
304W - 269L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Almays
Ganesha
17
0 / 4 / 16
11,817
492
8,458
22,283
23,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ByJeza
Guan Yu
20
4 / 3 / 10
13,926
580
16,486
25,676
41,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Maalphas
Tsukuyomi
20
10 / 4 / 3
13,927
580
12,911
19,516
12,711
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PoodlyWak
Chronos
20
5 / 0 / 9
13,770
574
21,425
13,249
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
7 / 2 / 7
15,010
625
15,539
24,318
10,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 3
11,633
485
20,940
17,405
7,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 6
10,687
445
10,447
26,231
28,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Senor Miami
Achilles
17
1 / 6 / 4
10,500
438
9,735
19,525
20,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
m01sture
Tsukuyomi
17
2 / 5 / 7
10,821
451
12,033
19,545
10,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
santefe
Ah Muzen Cab
19
2 / 6 / 0
11,781
491
15,856
21,087
8,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
26
Kills
13
13
Deaths
26
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Almays
Ganesha
0
4
16
2
W
Guan Yu
ByJeza
Guan Yu
4
3
10
3
L
6
4
3
1.88
L
2
5
6
1
W
Tsukuyomi
Maalphas
Tsukuyomi
10
4
3
2.88
W
Chronos
PoodlyWak
Chronos
5
0
9
9.5
L
Achilles
Senor Miami
Achilles
1
6
4
0.5
W
Apollo
7
2
7
5.25
L
Tsukuyomi
m01sture
Tsukuyomi
2
5
7
1.1
L
Ah Muzen Cab
santefe
Ah Muzen Cab
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,819
Damage
69,011
105,042
Taken
103,793
93,043
Mitigated
76,274
44,291
Healing
29,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Almays
Ganesha
8,458
504
0
3,988
22,283
23,027
150
10,276
11,882
31,158
0
W
Guan Yu
ByJeza
Guan Yu
16,486
2,763
1,727
10,797
25,676
41,190
686
6,293
18,808
1,404
78,196
L
20,940
2,742
0
4,511
17,405
7,927
45
5,957
11,373
104,524
0
L
10,447
783
0
5,286
26,231
28,154
0
11,565
14,381
28,981
0
W
Tsukuyomi
Maalphas
Tsukuyomi
12,911
2,825
0
7,302
19,516
12,711
237
5,827
13,646
0
107,757
W
Chronos
PoodlyWak
Chronos
21,425
8,413
0
7,585
13,249
5,517
4,654
6,396
6,803
124,338
0
L
Achilles
Senor Miami
Achilles
9,735
3,143
0
3,756
19,525
20,618
0
4,249
14,700
0
52,339
W
Apollo
15,539
11,899
0
12,892
24,318
10,598
4,011
2,595
21,723
0
115,191
L
Tsukuyomi
m01sture
Tsukuyomi
12,033
3,313
0
5,252
19,545
10,852
0
5,131
14,234
0
70,012
L
Ah Muzen Cab
santefe
Ah Muzen Cab
15,856
8,118
0
10,798
21,087
8,723
217
4,385
16,677
0
117,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,450
Gold Earned
55,422
731
Minions Killed
588
0
Camps Cleared
0
2,307,568
Distance Traveled
2,281,206
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,817
492
30
1
0
496,364
5
W
Guan Yu
13,926
580
156
7
0
455,697
2
L
Zeus
11,633
485
165
7
0
428,813
5
L
Ares
10,687
445
28
1
0
479,845
8
W
Tsukuyomi
13,927
580
138
6
0
450,457
8
W
Chronos
13,770
574
195
8
0
474,883
4
L
Achilles
10,500
438
96
4
0
463,618
6
W
Apollo
15,010
625
212
9
0
430,167
7
L
Tsukuyomi
10,821
451
111
5
0
483,864
5
L
Ah Muzen Cab
11,781
491
188
8
0
425,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role