Player Matchup

Horus
Horus
ADAMAS316
Horus
Level 111
God Stats
3W - 2L
1,716 SR
Queue Stats
264W - 262L
1,494 Elo+
Party 2
Thanatos
Thanatos
Bunz21
Thanatos
Level 107
God Stats
23W - 15L
1,607 SR
Queue Stats
233W - 218L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
CHKNnoodlCHARLY
Baron Samedi
Level 16
God Stats
4W - 7L
1,584 SR
Queue Stats
45W - 42L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
Rakl0S
Cernunnos
Level 42
God Stats
4W - 1L
1,579 SR
Queue Stats
130W - 151L
1,453 Elo+
Party 2
Ares
Ares
iiCrimz
Ares
Level 137
God Stats
21W - 17L
1,467 SR
Queue Stats
547W - 487L
1,563 Elo+
Party 1
Team Averages
Level 83
1,590 SR
1,536 Elo+

VS

Team Averages
Level 57
1,651 SR
1,616 Elo+
Ullr
Ullr
Hachimaine
Ullr
Level 19
God Stats
2W - 2L
1,787 SR
Queue Stats
126W - 76L
1,728 Elo+
Party 4
Merlin
Merlin
Kuribati
Merlin
Level 121
God Stats
3W - 5L
1,649 SR
Queue Stats
178W - 159L
1,594 Elo+
Party 4
Aphrodite
Aphrodite
NoFearSimp
Aphrodite
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
264W - 245L
1,545 Elo+
Party 3
Mercury
Mercury
TachankaMain691
Mercury
Level 49
God Stats
2W - 1L
1,752 SR
Queue Stats
152W - 134L
1,532 Elo+
Party 3
King Arthur
King Arthur
Winston Switch
King Arthur
Level 27
God Stats
13W - 7L
1,569 SR
Queue Stats
122W - 71L
1,682 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ADAMAS316
Horus
13
2 / 1 / 12
8,490
499
7,273
20,309
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Bunz21
Thanatos
15
6 / 3 / 5
8,728
513
7,498
11,088
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CHKNnoodlCHARLY
Baron Samedi
14
6 / 3 / 4
8,482
499
10,251
10,877
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Rakl0S
Cernunnos
13
2 / 2 / 7
8,313
489
6,938
10,954
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
iiCrimz
Ares
17
6 / 2 / 2
9,694
570
10,484
14,111
10,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,968
410
6,384
11,277
3,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Kuribati
Merlin
14
3 / 4 / 6
8,556
503
12,823
8,376
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
NoFearSimp
Aphrodite
13
4 / 4 / 0
8,576
504
6,756
11,214
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 3 / 2
8,300
488
10,238
11,901
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Winston Switch
King Arthur
15
1 / 4 / 2
9,140
538
8,478
16,136
12,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
11
11
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
ADAMAS316
Horus
2
1
12
8
W
Thanatos
Bunz21
Thanatos
6
3
5
2.83
W
Baron Samedi
CHKNnoodlCHARLY
Baron Samedi
6
3
4
2.67
L
0
7
2
0.14
L
Merlin
Kuribati
Merlin
3
4
6
1.5
L
Aphrodite
NoFearSimp
Aphrodite
4
4
0
1
W
Cernunnos
Rakl0S
Cernunnos
2
2
7
2.75
L
3
3
2
1.33
L
King Arthur
Winston Switch
King Arthur
1
4
2
0.5
W
Ares
iiCrimz
Ares
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,444
Damage
44,679
67,339
Taken
58,904
37,912
Mitigated
27,565
31,008
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ADAMAS316
Horus
7,273
3,616
942
8,661
20,309
13,100
81
6,442
13,621
0
23,160
W
Thanatos
Bunz21
Thanatos
7,498
1,712
0
10,436
11,088
4,265
306
3,372
7,518
0
49,938
W
Baron Samedi
CHKNnoodlCHARLY
Baron Samedi
10,251
1,540
1,674
3,976
10,877
4,963
0
4,262
6,175
50,906
0
L
6,384
2,766
0
500
11,277
3,170
0
1,948
9,201
0
37,407
L
Merlin
Kuribati
Merlin
12,823
290
0
826
8,376
2,610
420
2,201
5,879
53,680
0
L
Aphrodite
NoFearSimp
Aphrodite
6,756
1,287
2,958
4,930
11,214
5,324
0
4,071
6,882
28,971
0
W
Cernunnos
Rakl0S
Cernunnos
6,938
2,909
318
1,215
10,954
4,992
456
1,899
8,997
0
55,476
L
10,238
3,796
0
3,999
11,901
4,169
0
1,930
9,824
0
54,753
L
King Arthur
Winston Switch
King Arthur
8,478
782
0
3,830
16,136
12,292
0
9,064
6,383
0
62,855
W
Ares
iiCrimz
Ares
10,484
122
0
3,786
14,111
10,592
351
2,720
11,287
53,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,707
Gold Earned
41,540
415
Minions Killed
442
0
Camps Cleared
0
1,543,292
Distance Traveled
1,565,923
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,490
499
28
2
0
315,542
3
W
Thanatos
8,728
513
79
5
0
314,399
1
W
Baron Samedi
8,482
499
99
6
0
289,501
2
L
Ullr
6,968
410
67
4
0
266,940
1
L
Merlin
8,556
503
93
5
0
295,724
1
L
Aphrodite
8,576
504
54
3
0
329,988
3
W
Cernunnos
8,313
489
105
6
0
294,929
1
L
Mercury
8,300
488
91
5
0
360,385
3
L
King Arthur
9,140
538
137
8
0
312,886
1
W
Ares
9,694
570
104
6
0
328,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role