Player Matchup

Cupid
Cupid
Cha0sL0rdNurgle
Cupid
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,223 Elo+
Party 1
Amaterasu
Amaterasu
JustRamona
Amaterasu
Level 44
God Stats
1W - 3L
1,176 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 1
Nox
Nox
RandomNox
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
gavdawarrior
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
shamrockin108
Ra
Level 25
God Stats
1W - 0L
1,547 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,405 Elo+

VS

Team Averages
Level 83
1,395 SR
1,443 Elo+
King Arthur
King Arthur
PungHole
King Arthur
Level 55
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 2
Hachiman
Hachiman
PurganPaz
Hachiman
Level 107
God Stats
9W - 9L
1,590 SR
Queue Stats
88W - 89L
1,452 Elo+
Solo
Cerberus
Cerberus
R00tKill
Cerberus
Level 156
God Stats
93W - 85L
1,355 SR
Queue Stats
385W - 419L
1,463 Elo+
Solo
Thoth
Thoth
Wendaric
Thoth
Level 57
God Stats
0W - 2L
1,279 SR
Queue Stats
81W - 87L
1,467 Elo+
Solo
Bakasura
Bakasura
lilnuggett
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 21
11,514
1,151
22,903
12,945
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
JustRamona
Amaterasu
17
6 / 5 / 13
11,096
1,110
12,707
12,553
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
14 / 1 / 10
13,558
1,356
22,259
8,547
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 17
10,693
1,069
14,311
13,158
12,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 4 / 12
9,386
939
6,963
10,085
3,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

228

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PungHole
King Arthur
16
4 / 1 / 6
10,414
1,041
10,754
22,713
18,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PurganPaz
Hachiman
16
1 / 7 / 8
9,940
994
11,873
14,435
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
R00tKill
Cerberus
16
2 / 6 / 11
10,879
1,088
10,540
21,188
20,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Wendaric
Thoth
16
2 / 6 / 6
10,153
1,015
10,973
9,889
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
lilnuggett
Bakasura
15
5 / 10 / 2
10,434
1,043
8,435
17,791
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
47
30
Kills
14
14
Deaths
30
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
21
7.75
W
Amaterasu
JustRamona
Amaterasu
6
5
13
2.5
L
King Arthur
PungHole
King Arthur
4
1
6
7
L
Hachiman
PurganPaz
Hachiman
1
7
8
0.71
L
Cerberus
R00tKill
Cerberus
2
6
11
1.25
W
14
1
10
19
L
Thoth
Wendaric
Thoth
2
6
6
0.83
W
5
2
17
6.75
L
Bakasura
lilnuggett
Bakasura
5
10
2
0.6
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,143
Damage
52,575
57,288
Taken
86,016
34,093
Mitigated
55,911
8,142
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,903
11,846
195
2,810
12,945
5,471
0
4,083
8,129
0
49,311
W
Amaterasu
JustRamona
Amaterasu
12,707
4,007
219
1,172
12,553
8,975
0
5,757
6,666
130
18,958
L
King Arthur
PungHole
King Arthur
10,754
1,064
0
3,423
22,713
18,052
0
10,485
11,842
0
23,484
L
Hachiman
PurganPaz
Hachiman
11,873
6,539
0
821
14,435
5,610
0
7,952
6,385
0
39,074
L
Cerberus
R00tKill
Cerberus
10,540
1,419
0
1,953
21,188
20,397
0
11,514
9,277
18,633
0
W
22,259
2,050
0
0
8,547
3,922
0
2,768
5,542
48,324
0
L
Thoth
Wendaric
Thoth
10,973
461
0
139
9,889
3,688
0
4,344
5,443
38,646
0
W
14,311
942
719
448
13,158
12,272
0
4,585
8,433
22,584
0
L
Bakasura
lilnuggett
Bakasura
8,435
5,504
0
1,541
17,791
8,164
0
8,512
9,011
0
12,620
W
6,963
852
1,608
971
10,085
3,453
0
4,320
5,393
22,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,247
Gold Earned
51,820
181
Minions Killed
186
10
Camps Cleared
6
1,050,119
Distance Traveled
962,602
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,514
1,151
51
5
3
213,546
0
W
Amaterasu
11,096
1,110
14
1
3
199,274
0
L
King Arthur
10,414
1,041
26
3
1
224,050
0
L
Hachiman
9,940
994
46
5
1
159,547
0
L
Cerberus
10,879
1,088
13
1
2
182,762
1
W
Nox
13,558
1,356
74
7
4
221,604
0
L
Thoth
10,153
1,015
80
8
1
196,709
0
W
Ares
10,693
1,069
12
1
0
214,358
1
L
Bakasura
10,434
1,043
21
2
1
199,534
0
W
Ra
9,386
939
30
3
0
201,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role