Player Matchup

Nu Wa
Nu Wa
Bidu e Toddy
Nu Wa
Level 22
God Stats
0W - 1L
1,855 SR
Queue Stats
5W - 17L
1,209 Elo+
Solo
Fenrir
Fenrir
Cabaçu
Fenrir
Level 29
God Stats
9W - 15L
1,430 SR
Queue Stats
77W - 153L
1,322 Elo+
Solo
Scylla
Scylla
GG_ExT3r1or
Scylla
Level 28
God Stats
1W - 6L
1,126 SR
Queue Stats
90W - 142L
1,218 Elo+
Party 2
Zhong Kui
Zhong Kui
Thor-H02
Zhong Kui
Level 18
God Stats
0W - 2L
1,291 SR
Queue Stats
47W - 97L
1,135 Elo+
Party 2
Zeus
Zeus
maxSSJGOD
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,116 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,200 Elo+

VS

Team Averages
Level 52
1,562 SR
1,395 Elo+
Erlang Shen
Erlang Shen
NayCKers
Erlang Shen
Level 95
God Stats
5W - 6L
1,452 SR
Queue Stats
100W - 134L
1,522 Elo+
Party 1
Fafnir
Fafnir
ShiShiKeox
Fafnir
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
376W - 510L
1,216 Elo+
Party 1
Merlin
Merlin
TaLenT_VaF
Merlin
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
374W - 523L
1,308 Elo+
Party 1
Hades
Hades
Tchambers-SE
Hades
Level 28
God Stats
7W - 3L
1,745 SR
Queue Stats
50W - 53L
1,377 Elo+
Solo
Guan Yu
Guan Yu
andres91aquiles
Guan Yu
Level 117
God Stats
37W - 23L
1,613 SR
Queue Stats
343W - 347L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 16 / 2
9,130
397
12,501
19,105
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cabaçu
Fenrir
17
6 / 8 / 3
11,020
479
13,616
20,851
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
2 / 6 / 4
10,910
474
9,754
11,755
7,683
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Thor-H02
Zhong Kui
13
0 / 13 / 1
8,588
373
4,349
16,762
8,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
6
1 / 4 / 1
6,735
293
1,435
2,256
413

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NayCKers
Erlang Shen
20
16 / 2 / 7
13,355
581
16,562
19,434
13,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
ShiShiKeox
Fafnir
18
8 / 0 / 8
12,386
539
6,006
14,967
18,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
TaLenT_VaF
Merlin
17
2 / 2 / 9
11,032
480
7,760
13,264
5,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 6 / 4
12,298
535
12,344
16,788
8,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 0 / 16
13,021
566
12,650
20,409
25,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
10
Kills
46
47
Deaths
10
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
16
2
0.13
L
Fenrir
Cabaçu
Fenrir
6
8
3
0.94
L
Scylla
2
6
4
0.67
W
Erlang Shen
NayCKers
Erlang Shen
16
2
7
9.75
W
Fafnir
ShiShiKeox
Fafnir
8
0
8
12
W
Merlin
TaLenT_VaF
Merlin
2
2
9
3.25
W
9
6
4
1.83
L
Zhong Kui
Thor-H02
Zhong Kui
0
13
1
0.04
W
11
0
16
19
L
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
55,322
70,729
Taken
84,862
30,717
Mitigated
70,304
6,374
Healing
39,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,501
3,628
0
0
19,105
5,814
1,163
8,554
10,551
47,967
0
L
Fenrir
Cabaçu
Fenrir
13,616
3,657
0
5,334
20,851
8,048
0
6,917
13,934
0
57,994
L
Scylla
9,754
1,207
0
116
11,755
7,683
1,035
4,675
7,080
48,807
0
W
Erlang Shen
NayCKers
Erlang Shen
16,562
9,462
0
6,749
19,434
13,081
4,422
5,217
14,090
0
96,129
W
Fafnir
ShiShiKeox
Fafnir
6,006
2,014
0
3,984
14,967
18,361
1,946
6,116
8,585
43,079
0
W
Merlin
TaLenT_VaF
Merlin
7,760
829
0
6,196
13,264
5,207
3,386
4,137
8,963
64,735
0
W
12,344
2,328
288
6,164
16,788
8,228
2,198
5,781
10,844
58,376
0
L
Zhong Kui
Thor-H02
Zhong Kui
4,349
678
0
924
16,762
8,759
343
5,183
11,579
34,478
0
W
12,650
928
4,012
11,942
20,409
25,427
2,126
5,832
14,341
0
67,296
L
Zeus
1,435
877
0
0
2,256
413
0
781
1,475
3,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
62,092
339
Minions Killed
499
0
Camps Cleared
0
1,405,239
Distance Traveled
2,009,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,130
397
88
4
0
302,517
1
L
Fenrir
11,020
479
86
4
0
400,484
0
L
Scylla
10,910
474
96
4
0
297,942
0
W
Erlang Shen
13,355
581
136
6
0
479,521
2
W
Fafnir
12,386
539
56
2
0
400,732
1
W
Merlin
11,032
480
96
4
0
350,429
0
W
Hades
12,298
535
109
5
0
308,737
0
L
Zhong Kui
8,588
373
64
3
0
317,442
0
W
Guan Yu
13,021
566
102
4
0
470,434
2
L
Zeus
6,735
293
5
0
0
86,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role